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// From http://rosettacode.org/wiki/Conway%27s_Game_of_Life#C
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#define for_x for (int x = 0; x < w; x++)
#define for_y for (int y = 0; y < h; y++)
#define for_xy for_x for_y
void show(void *u, int w, int h)
{
int (*univ)[w] = u;
for_x printf("-"); printf("\n");
for_y {
for_x printf(univ[y][x] ? "[]" : " ");
printf("\n");
}
for_x printf("-"); printf("\n");
fflush(stdout);
}
void evolve(void *u, int w, int h)
{
unsigned (*univ)[w] = u;
unsigned new[h][w];
for_y for_x {
int n = 0;
for (int y1 = y - 1; y1 <= y + 1; y1++)
for (int x1 = x - 1; x1 <= x + 1; x1++)
if (univ[(y1 + h) % h][(x1 + w) % w])
n++;
if (univ[y][x]) n--;
new[y][x] = (n == 3 || (n == 2 && univ[y][x]));
}
for_y for_x univ[y][x] = new[y][x];
}
void nudge(void *u, int w, int h)
{
unsigned (*univ)[w] = u;
int sum = 0;
for_xy sum += univ[y][x];
while (sum < (w*h)/8) {
int x = sum & (w-1);
int y = (sum*sum) & (h-1);
univ[y][x] = 1;
sum++;
}
}
void game(int w, int h, int i)
{
unsigned univ[h][w];
//for_xy univ[y][x] = rand() < RAND_MAX / 10 ? 1 : 0;
int acc = 0; // nonrandom generation, for benchmarking
for_xy {
acc += (x*17) % (y*3 + 1);
univ[y][x] = acc & 1;
}
while (i != 0) {
//show(univ, w, h);
evolve(univ, w, h);
if (i > 0) {
i--;
nudge(univ, w, h); // keep it interesting for benchmark
} else {
usleep(20000);
show(univ, w, h);
}
}
show(univ, w, h);
}
int main(int c, char **v)
{
int w = 0, h = 0, i = -1; // i = -1 means run forever, normal. otherwise, run in benchmark mode
if (c > 1) w = atoi(v[1]);
if (c > 2) h = atoi(v[2]);
if (c > 3) i = atoi(v[3]);
if (w <= 0) w = 32;
if (h <= 0) h = 32;
game(w, h, i);
}
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