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/****************************************************************************
GLUI User Interface Toolkit
---------------------------
glui_filebrowser.cpp - GLUI_FileBrowser control class
--------------------------------------------------
Copyright (c) 1998 Paul Rademacher
This program is freely distributable without licensing fees and is
provided without guarantee or warrantee expressed or implied. This
program is -not- in the public domain.
*****************************************************************************/
#include "GL/glui.h"
#include "glui_internal.h"
#include <sys/types.h>
#ifdef __GNUC__
#include <dirent.h>
#include <unistd.h>
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#include <sys/stat.h>
GLUI_FileBrowser::GLUI_FileBrowser( GLUI_Node *parent,
const char *name,
int type,
int id,
GLUI_CB cb)
{
common_init();
set_name( name );
user_id = id;
int_val = type;
callback = cb;
parent->add_control( this );
list = new GLUI_List(this, true, 1);
list->set_object_callback( GLUI_FileBrowser::dir_list_callback, this );
list->set_click_type(GLUI_DOUBLE_CLICK);
this->fbreaddir(this->current_dir.c_str());
}
/****************************** GLUI_FileBrowser::draw() **********/
void GLUI_FileBrowser::dir_list_callback(GLUI_Control *glui_object) {
GLUI_List *list = glui_object->dynamicCastGLUI_List();
if (!list)
return;
GLUI_FileBrowser* me = list->associated_object->dynamicCastGLUI_FileBrowser();
if (!me)
return;
int this_item;
const char *selected;
this_item = list->get_current_item();
if (this_item > 0) { /* file or directory selected */
selected = list->get_item_ptr( this_item )->text.c_str();
if (selected[0] == '/' || selected[0] == '\\') {
if (me->allow_change_dir) {
#ifdef __GNUC__
chdir(selected+1);
#endif
#ifdef _WIN32
SetCurrentDirectory(selected+1);
#endif
me->fbreaddir(".");
}
} else {
me->file = selected;
me->execute_callback();
}
}
}
void GLUI_FileBrowser::fbreaddir(const char *d) {
GLUI_String item;
int i = 0;
if (!d)
return;
#ifdef _WIN32
WIN32_FIND_DATA FN;
HANDLE hFind;
//char search_arg[MAX_PATH], new_file_path[MAX_PATH];
//sprintf(search_arg, "%s\\*.*", path_name);
hFind = FindFirstFile("*.*", &FN);
if (list) {
list->delete_all();
if (hFind != INVALID_HANDLE_VALUE) {
do {
int len = int(strlen(FN.cFileName));
if (FN.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
item = '\\';
item += FN.cFileName;
} else {
item = FN.cFileName;
}
list->add_item(i,item.c_str());
i++;
} while (FindNextFile(hFind, &FN) != 0);
if (GetLastError() == ERROR_NO_MORE_FILES)
FindClose(&FN);
else
perror("fbreaddir");
}
}
#elif defined(__GNUC__)
DIR *dir;
struct dirent *dirp;
struct stat dr;
if (list) {
list->delete_all();
if ((dir = opendir(d)) == NULL)
perror("fbreaddir:");
else {
while ((dirp = readdir(dir)) != NULL) /* open directory */
{
if (!lstat(dirp->d_name,&dr) && S_ISDIR(dr.st_mode)) /* dir is directory */
item = dirp->d_name + GLUI_String("/");
else
item = dirp->d_name;
list->add_item(i,item.c_str());
i++;
}
closedir(dir);
}
}
#endif
}
void ProcessFiles(const char *path_name)
{
}
void GLUI_FileBrowser::set_w(int w)
{
if (list) list->set_w(w);
}
void GLUI_FileBrowser::set_h(int h)
{
if (list) list->set_h(h);
}
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