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print = alert;
function prepareBulletDemo() {
Bullet.__Z10zz_preparev();
}
function simulateBulletDemo(dt) {
Bullet.__Z11zz_simulatef(dt);
}
var tempVector3 = Bullet._.btVector3.__new__();
var tempQuaternion = Bullet._malloc(50);
function readBulletObject(i) {
Bullet.__Z7zz_readiR9btVector3R12btQuaternion(i, tempVector3, tempQuaternion);
return [ Bullet.FHEAP[Bullet._.btVector3.getX(tempVector3)],
Bullet.FHEAP[Bullet._.btVector3.getY(tempVector3)],
Bullet.FHEAP[Bullet._.btVector3.getZ(tempVector3)],
Bullet.FHEAP[Bullet.__ZNK10btQuadWord4getXEv(tempQuaternion)],
Bullet.FHEAP[Bullet.__ZNK10btQuadWord4getYEv(tempQuaternion)],
Bullet.FHEAP[Bullet.__ZNK10btQuadWord4getZEv(tempQuaternion)],
Bullet.FHEAP[Bullet.__ZNK12btQuaternion4getWEv(tempQuaternion)] ];
//print('pSIm: ' + Bullet.FHEAP[Bullet._.btVector3.getX(_t)] + ',' + Bullet.FHEAP[Bullet._.btVector3.getY(_t)] + ',' + Bullet.FHEAP[Bullet._.btVector3.getZ(_t)]);
}
function applyBulletObject(glgeObject, bulletObject) {
//alert(bulletObject);
glgeObject.setLoc.apply(glgeObject, bulletObject.slice(0,3));
glgeObject.setQuat.apply(glgeObject, bulletObject.slice(3,7));
}
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