function collideLocal(x) { x = x | 0; var a = 0; a = x*x; aGlobal(a); // aGlobal needs to be minified into a, but a is used! bGlobal(x); } function collideLocal(x) { x = x | 0; var i1 = 0; i1 = x*x; aGlobal(i1); bGlobal(x); // bGlobal needs to be minified into i1, but i1 is used! } function collideLocal(a) { a = a | 0; var x = 0; x = a*a; aGlobal(x); // aGlobal needs to be minified into a, but a is used by a param! bGlobal(a); } function collideLocal(i1) { i1 = i1 | 0; var x = 0; x = i1*i1; aGlobal(x); bGlobal(i1); // bGlobal needs to be minified into i1, but i1 is used by a param! } function collideLocal(i1) { i1 = i1 | 0; var a = 0; a = i1*i1; aGlobal(a); // multiple collisions, a and i1 bGlobal(i1); } // EMSCRIPTEN_GENERATED_FUNCTIONS // EXTRA_INFO: { "names": ["a", "b", "c", "d", "e", "f", "g", "h", "i", "i1", "cl"], "globals": { "aGlobal": "a", "bGlobal": "i1", "collideLocal": "cl" } }