#include #include #include #include union fi { float f; unsigned int i; }; unsigned int Float2Int(float f) { union fi a; a.f = f; return a.i; } float Fminf(float x, float y) { if (x < y || !(y == y)) return x; else if (y < x || !(x == x)) return y; else if (x != 0.f) return x; else return Float2Int(x) == 0 ? y : x; } float Fmaxf(float x, float y) { if (x > y || !(y == y)) return x; else if (y > x || !(x == x)) return y; else if (x != 0.f) return x; else return Float2Int(x) == 0 ? x : y; } void TestMin(float a, float b, float ret) { float x = Fminf(a, b); if (x != ret) printf("min(%f, %f) returned %f, should return ret: %f\n", a, b, x, ret); assert(Float2Int(x) == Float2Int(ret)); float y = Fminf(b, a); if (y != ret) printf("min(%f, %f) returned %f, should return ret: %f\n", b, a, y, ret); assert(Float2Int(y) == Float2Int(ret)); } void TestMax(float a, float b, float ret) { float x = Fmaxf(a, b); if (x != ret) printf("max(%f, %f) returned %f, should return ret: %f\n", a, b, x, ret); assert(Float2Int(x) == Float2Int(ret)); float y = Fmaxf(b, a); if (y != ret) printf("max(%f, %f) returned %f, should return ret: %f\n", b, a, x, ret); assert(Float2Int(y) == Float2Int(ret)); } int main() { TestMin(-INFINITY, INFINITY, -INFINITY); TestMax(-INFINITY, INFINITY, INFINITY); TestMin(-INFINITY, 1.f, -INFINITY); TestMax(-INFINITY, 1.f, 1.f); TestMin(INFINITY, 1.f, 1.f); TestMax(INFINITY, 1.f, INFINITY); TestMin(-INFINITY, NAN, -INFINITY); TestMax(-INFINITY, NAN, -INFINITY); assert(Float2Int(0.0f) != Float2Int(-0.0f)); if (NAN == NAN) printf("NAN == NAN\n"); if (NAN != NAN) printf("NAN != NAN\n"); TestMin(-0.0f, 0.0f, -0.0f); TestMax(-0.0f, 0.0f, 0.0f); printf("Success!\n"); }