#include #include #include #include #include #include #include #include #include #include #include #include #include #if EMSCRIPTEN #include #endif #include "test_sockets_msg.h" typedef enum { MSG_READ, MSG_WRITE } msg_state_t; typedef struct { int fd; } server_t; typedef struct { int fd; struct sockaddr_in addr; msg_t msg; msg_state_t state; int read; int wrote; } client_t; server_t server; client_t client; void cleanup() { if (client.fd) { close(client.fd); client.fd = 0; } if (server.fd) { close(server.fd); server.fd = 0; } } void main_loop(void *arg) { int res; fd_set fdr; fd_set fdw; // see if there are any connections to accept or read / write from FD_ZERO(&fdr); FD_ZERO(&fdw); FD_SET(server.fd, &fdr); FD_SET(server.fd, &fdw); #if !USE_UDP if (client.fd) FD_SET(client.fd, &fdr); if (client.fd) FD_SET(client.fd, &fdw); #endif res = select(64, &fdr, &fdw, NULL, NULL); if (res == -1) { perror("select failed"); exit(EXIT_SUCCESS); } #if !USE_UDP // for TCP sockets, we may need to accept a connection if (FD_ISSET(server.fd, &fdr)) { #if TEST_ACCEPT_ADDR // Do an accept with non-NULL addr and addlen parameters. This tests a fix to a bug in the implementation of // accept which had a parameter "addrp" but used "addr" internally if addrp was set - giving a ReferenceError. struct sockaddr_in addr = {0}; addr.sin_family = AF_INET; socklen_t addrlen = sizeof(addr); client.fd = accept(server.fd, (struct sockaddr *) &addr, &addrlen); #else client.fd = accept(server.fd, NULL, NULL); #endif assert(client.fd != -1); } #endif #if !USE_UDP int fd = client.fd; #else int fd = server.fd; #endif if (client.state == MSG_READ) { socklen_t addrlen; if (!FD_ISSET(fd, &fdr)) { return; } res = do_msg_read(fd, &client.msg, client.read, 0, (struct sockaddr *)&client.addr, &addrlen); if (res == 0) { // client disconnected memset(&client, 0, sizeof(client_t)); return; } else if (res != -1) { client.read += res; } // once we've read the entire message, echo it back if (client.read >= client.msg.length) { client.read = 0; client.state = MSG_WRITE; } } else { if (!FD_ISSET(fd, &fdw)) { return; } res = do_msg_write(fd, &client.msg, client.wrote, 0, (struct sockaddr *)&client.addr, sizeof(client.addr)); if (res == 0) { // client disconnected memset(&client, 0, sizeof(client_t)); return; } else if (res != -1) { client.wrote += res; } if (client.wrote >= client.msg.length) { client.wrote = 0; client.state = MSG_READ; #if CLOSE_CLIENT_AFTER_ECHO close(client.fd); memset(&client, 0, sizeof(client_t)); #endif } } } int main() { struct sockaddr_in addr; int res; atexit(cleanup); signal(SIGTERM, cleanup); memset(&server, 0, sizeof(server_t)); memset(&client, 0, sizeof(client_t)); // create the socket and set to non-blocking #if !USE_UDP server.fd = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); #else server.fd = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP); #endif if (server.fd == -1) { perror("cannot create socket"); exit(EXIT_FAILURE); } fcntl(server.fd, F_SETFL, O_NONBLOCK); memset(&addr, 0, sizeof(addr)); addr.sin_family = AF_INET; addr.sin_port = htons(SOCKK); if (inet_pton(AF_INET, "127.0.0.1", &addr.sin_addr) != 1) { perror("inet_pton failed"); exit(EXIT_FAILURE); } res = bind(server.fd, (struct sockaddr *)&addr, sizeof(addr)); if (res == -1) { perror("bind failed"); exit(EXIT_FAILURE); } #if !USE_UDP res = listen(server.fd, 50); if (res == -1) { perror("listen failed"); exit(EXIT_FAILURE); } #endif #if EMSCRIPTEN emscripten_set_main_loop(main_loop, 60, 0); #else while (1) main_loop(NULL); #endif return EXIT_SUCCESS; }