#include #include #include int main(int argc, char **argv) { SDL_Init(SDL_INIT_VIDEO); SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE); SDL_LockSurface(screen); unsigned int *pixels = (unsigned int *)screen->pixels; for (int x = 0; x < screen->w; x++) { for (int y = 0; y < screen->h; y++) { pixels[x + y*screen->h] = x < 300 ? (y < 200 ? 0x3377AA88 : 0xAA3377CC) : (y < 200 ? 0x0066AA77 : 0xAA006699); } } SDL_UnlockSurface(screen); SDL_Quit(); printf("done.\n"); return 0; }