#include #include #include #include int main(int argc, char **argv) { int result = 0; SDL_Init(SDL_INIT_VIDEO); SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE); TTF_Font *font = TTF_OpenFont("myfont.ttf", 40); if (argc == 12) font = (TTF_Font*)malloc(1024); if (argc % 3) free(font); int i = 0; while (i < 200) { printf("%i\n", i); i++; SDL_Color color = { 0xff, 0x99, 0x00, 0xff }; SDL_Surface *text = TTF_RenderText_Solid(font, "hello world", color); SDL_BlitSurface (text, NULL, screen, NULL); SDL_FreeSurface(text); } #if __EMSCRIPTEN__ result = 1; REPORT_RESULT(); #endif }