#include #include #include #include /* for context creation */ #include int main() { assert(SDL_Init(SDL_INIT_VIDEO) == 0); assert(SDL_SetVideoMode(640, 480, 16, SDL_OPENGL) != NULL); assert(glewInit() == GLEW_OK); assert(glewGetString(0) == NULL); assert(!strcmp((const char*)glewGetString(1), "1.10.0")); assert(!strcmp((const char*)glewGetString(2), "1")); assert(!strcmp((const char*)glewGetString(3), "10")); assert(!strcmp((const char*)glewGetString(4), "0")); for (int i = 0; i < 8; ++i) { assert(glewGetErrorString(i) != NULL); } assert(glewGetExtension("EXT_unexistant") == 0); assert(glewIsSupported("EXT_unexistant EXT_foobar") == 0); /* we can't be sure about which extension exists, so lets do test on * some of the common ones */ if (GLEW_EXT_texture_filter_anisotropic) { assert(glewGetExtension("EXT_texture_filter_anisotropic") == 1); assert(glewGetExtension("GL_EXT_texture_filter_anisotropic") == 1); } if (GLEW_EXT_framebuffer_object) { assert(glewGetExtension("EXT_framebuffer_object") == 1); assert(glewGetExtension("GL_EXT_framebuffer_object") == 1); } if (GLEW_EXT_texture_filter_anisotropic && GLEW_EXT_framebuffer_object) { assert(glewIsSupported("EXT_texture_filter_anisotropic EXT_framebuffer_object") == 1); assert(glewIsSupported("GL_EXT_texture_filter_anisotropic GL_EXT_framebuffer_object") == 1); } #ifdef REPORT_RESULT int result = 1; REPORT_RESULT(); #endif return 0; }