#include #include /* * This program plays a 440Hz tone using a variety of waveforms. */ static void playTone(ALenum waveshape) { ALuint buffer, source; buffer = alutCreateBufferWaveform(waveshape, 440, 0, 1); alGenSources(1, &source); alSourcei(source, AL_BUFFER, buffer); alSourcePlay(source); alutSleep(1); } int main(int argc, char **argv) { alutInit(&argc, argv); playTone(ALUT_WAVEFORM_SINE); playTone(ALUT_WAVEFORM_SQUARE); playTone(ALUT_WAVEFORM_SAWTOOTH); playTone(ALUT_WAVEFORM_WHITENOISE); playTone(ALUT_WAVEFORM_IMPULSE); alutExit(); return EXIT_SUCCESS; }