#include #include #include #include #include #include int last = 0; extern "C" { bool pre1ed = false; bool pre2ed = false; void pre1(void *arg) { assert(!pre1ed); assert(!pre2ed); assert((int)arg == 123); pre1ed = true; } void pre2(void *arg) { assert(pre1ed); assert(!pre2ed); assert((int)arg == 98); pre2ed = true; } bool fived = false; void five(void *arg) { assert((int)arg == 55); fived = true; emscripten_resume_main_loop(); } void argey(void* arg) { static int counter = 0; assert((int)arg == 17); counter++; printf("argey: %d\n", counter); if (counter == 5) { emscripten_cancel_main_loop(); int result = 1; REPORT_RESULT(); } } void mainey() { static int counter = 0; printf("mainey: %d\n", counter++); if (counter == 20) { emscripten_pause_main_loop(); emscripten_async_call(five, (void*)55, 1000); } else if (counter == 22) { // very soon after 20, so without pausing we fail assert(fived); emscripten_push_main_loop_blocker(pre1, (void*)123); emscripten_push_main_loop_blocker(pre2, (void*)98); } else if (counter == 23) { assert(pre1ed); assert(pre2ed); printf("Good!\n"); emscripten_cancel_main_loop(); emscripten_set_main_loop_arg(argey, (void*)17, 0, 0); } } void four(void *arg) { assert((int)arg == 43); printf("four!\n"); emscripten_set_main_loop(mainey, 0, 0); } void __attribute__((used)) third() { int now = SDL_GetTicks(); printf("thard! %d\n", now); assert(fabs(now - last - 1000) < 500); emscripten_async_call(four, (void*)43, -1); // triggers requestAnimationFrame } void second(void *arg) { int now = SDL_GetTicks(); printf("sacond! %d\n", now); assert(fabs(now - last - 500) < 250); last = now; emscripten_async_run_script("Module._third()", 1000); } } void never() { int result = 0; REPORT_RESULT(); } int main() { SDL_Init(0); last = SDL_GetTicks(); printf("frist! %d\n", last); atexit(never); // should never be called - it is wrong to exit the runtime orderly if we have async calls! emscripten_async_call(second, (void*)0, 500); return 1; }