#include struct worker_args { int value; struct worker_args* next; }; int main() { worker_args a; worker_args b; a.value = 60; a.next = &b; b.value = 900; b.next = NULL; worker_args* c = &a; int total = 0; while (c) { total += c->value; c = c->next; } // Chunk of em worker_args chunk[10]; for (int i = 0; i < 9; i++) { chunk[i].value = i * 10; chunk[i].next = &chunk[i + 1]; } chunk[9].value = 90; chunk[9].next = &chunk[0]; c = chunk; do { total += c->value; c = c->next; } while (c != chunk); printf("*%d,%d*\n", total, b.next); // NULL *is* 0, in C/C++. No JS null! (null == 0 is false, etc.) return 0; }