#include int global = 20; int *far; int main() { int x = 5; int y = x + 17; int z = (y - 1) / 2; // Should stay an integer after division! y += 1; int w = x * 3 + 4; int k = w < 15 ? 99 : 101; far = &k; *far += global; int i = k > 100; // Should be an int, not a bool! int j = i << 6; j >>= 1; j = j ^ 5; int h = 1; h |= 0; int p = h; p &= 0; printf("*%d,%d,%d,%d,%d,%d,%d,%d,%d*\n", x, y, z, w, k, i, j, h, p); long hash = -1; size_t perturb; int ii = 0; for (perturb = hash;; perturb >>= 5) { printf("%d:%d", ii, perturb); ii++; if (ii == 9) break; printf(","); } printf("*\n"); printf("*%.1d,%.2d*\n", 56, 9); // Fixed-point math on 64-bit ints. Tricky to support since we have no 64-bit // shifts in JS { struct Fixed { static int Mult(int a, int b) { return ((long long)a * (long long)b) >> 16; } }; printf("fixed:%d\n", Fixed::Mult(150000, 140000)); } printf("*%ld*%p\n", (long)21, &hash); // The %p should not enter an infinite loop! return 0; }