MSTRINGIFY( cbuffer SolvePositionsFromLinksKernelCB : register( b0 ) { int startLink; int numLinks; float kst; float ti; }; // Node indices for each link StructuredBuffer g_linksVertexIndices : register( t0 ); StructuredBuffer g_linksMassLSC : register( t1 ); StructuredBuffer g_linksRestLengthSquared : register( t2 ); StructuredBuffer g_verticesInverseMass : register( t3 ); RWStructuredBuffer g_vertexPositions : register( u0 ); [numthreads(128, 1, 1)] void SolvePositionsFromLinksKernel( uint3 Gid : SV_GroupID, uint3 DTid : SV_DispatchThreadID, uint3 GTid : SV_GroupThreadID, uint GI : SV_GroupIndex ) { int linkID = DTid.x + startLink; if( DTid.x < numLinks ) { float massLSC = g_linksMassLSC[linkID]; float restLengthSquared = g_linksRestLengthSquared[linkID]; if( massLSC > 0.0f ) { int2 nodeIndices = g_linksVertexIndices[linkID]; int node0 = nodeIndices.x; int node1 = nodeIndices.y; float3 position0 = g_vertexPositions[node0].xyz; float3 position1 = g_vertexPositions[node1].xyz; float inverseMass0 = g_verticesInverseMass[node0]; float inverseMass1 = g_verticesInverseMass[node1]; float3 del = position1 - position0; float len = dot(del, del); float k = ((restLengthSquared - len)/(massLSC*(restLengthSquared+len)))*kst; position0 = position0 - del*(k*inverseMass0); position1 = position1 + del*(k*inverseMass1); g_vertexPositions[node0] = float4(position0, 0.f); g_vertexPositions[node1] = float4(position1, 0.f); } } } );