var LibraryXlib = { XOpenDisplay: function() { return 1; // We support 1 display, the canvas }, XCreateWindow: function(display, parent, x, y, width, height, border_width, depth, class_, visual, valuemask, attributes) { // All we can do is set the width and height Browser.setCanvasSize(width, height); return 2; }, XChangeWindowAttributes: function(){}, XSetWMHints: function(){}, XMapWindow: function(){}, XStoreName: function(){}, XInternAtom: function(display, name_, hmm) { return 0 }, XSendEvent: function(){}, XPending: function(display) { return 0 }, }; mergeInto(LibraryManager.library, LibraryXlib);