var LibraryEGL = { eglGetDisplay: function(x_display) { return 3 }, eglInitialize: function(display, majorVersion, minorVersion) { return 1 }, eglGetConfigs: function(display, hmm1, hmm2, numConfigs) { return 1 }, eglChooseConfig: function(display, attribList, config, hmm, numConfigs) { return 1 }, eglCreateWindowSurface: function(display, config, hWnd, hmm) { return 4 }, eglCreateContext__deps: ['glutCreateWindow', '$GL'], eglCreateContext: function(display, config, hmm, contextAttribs) { _glutCreateWindow(); return 1; }, eglMakeCurrent: function(display, surface, surface_, context) { return 1 }, eglSwapBuffers: function() {}, }; mergeInto(LibraryManager.library, LibraryEGL);