Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-13 | simplify other.test_llvm_nativizer to not rely on libc stuff | Alon Zakai | |
2013-09-13 | update sanity.test_jcache | Alon Zakai | |
2013-09-13 | Skip test_math unless using ta2 | Bruce Mitchener | |
isfinite and friends require ta2 with musl headers. | |||
2013-09-13 | Change various 64 bit typedefs over to 32 bit. | Bruce Mitchener | |
This also removes all of the changes that were needed for those typedefs to be 64 bit. | |||
2013-09-13 | gethostbyname_r update. | Bruce Mitchener | |
* gethostbyname_r is now the 6 arg version. * Make enet use the right code path (this should be upstreamed). * Add a compat header to make these declarations visible to all without extra compilation flags. | |||
2013-09-13 | Update to work with new libc headers. | Bruce Mitchener | |
2013-09-12 | do not switchify illegally-typed switches | Alon Zakai | |
2013-09-11 | we only allow 1 exported variable from inline js; #1613 | Alon Zakai | |
2013-09-11 | Merge pull request #1613 from juj/inline_asm_testcase | Alon Zakai | |
inline_asm_testcase | |||
2013-09-11 | test FORCE_ALIGNED_MEMORY in bullet only in configure mode, not cmake | Alon Zakai | |
2013-09-11 | build both configure and cmake versions of bullet, so the cache does not mix ↵ | Alon Zakai | |
them up; #1610 | |||
2013-09-11 | Merge pull request #1610 from juj/fix_bullet | Alon Zakai | |
Fix bullet | |||
2013-09-11 | Merge pull request #1608 from juj/validate_asmjs | Alon Zakai | |
Validate asmjs | |||
2013-09-11 | Skip asm2x86.test_utf32 since test_utf32 uses inline asm. | Jukka Jylänki | |
2013-09-11 | Add new unit test for inline asm syntax passing through input variables to ↵ | Jukka Jylänki | |
output variables. | |||
2013-09-11 | Fix test_the_bullet on Windows. Closes #696. Related to #681. On Windows, ↵ | Jukka Jylänki | |
use cmake to configure bullet build instead of ./configure. On Linux and OSX, run both configure and cmake-based tests. | |||
2013-09-11 | Use em_validate_asmjs_after_build() in CMake test. | Jukka Jylänki | |
2013-09-10 | handle flexible arrays at the end of structs, whose elements are themselves ↵ | Alon Zakai | |
structs; fixes #1602 | |||
2013-09-10 | Add support for marshalling UTF-16 strings to/from JS. Allows passing ↵ | Jukka Jylänki | |
wchar_t strings to JS when building with -fshort-wchar. Closes #1565. | |||
2013-09-10 | Update utf32 test to contain non-BMP characters in the test string. | Jukka Jylänki | |
2013-09-10 | Rename utf32<->jsstring marshalling functions to UTF32ToString and ↵ | Jukka Jylänki | |
stringToUTF32 following azakai's suggestion on naming convention. | |||
2013-09-10 | Skip test_utf32 when on s_0_x since they don't link in libc, and the code ↵ | Jukka Jylänki | |
relies on wcslen(). | |||
2013-09-10 | Add functions for marshalling wchar_t (which is fixed 32-bit UTF32LE on ↵ | Jukka Jylänki | |
Unix) strings to and from JS, and add a test. | |||
2013-09-10 | Merge pull request #1605 from juj/mingw32make_nmake_cmake | Alon Zakai | |
Mingw32make nmake cmake | |||
2013-09-10 | Remove Hello_Triangle_KD project from msvc tests, since it depends on ↵ | Jukka Jylänki | |
nonexisting OpenKode. | |||
2013-09-10 | Remove the use of solution folders in msvc10 tests, since that feature is ↵ | Jukka Jylänki | |
not supported in VS Express. | |||
2013-09-10 | Update docs on test. | Jukka Jylänki | |
2013-09-10 | Fix previous merge. | Jukka Jylänki | |
2013-09-10 | Skip nmake test in test_cmake on Windows if PATH doesn't have nmake set up. | Jukka Jylänki | |
2013-09-10 | Add test that NMake works with CMake. Closes #1069. | Jukka Jylänki | |
2013-09-09 | Merge pull request #1583 from juj/cmake_improvements | Alon Zakai | |
Cmake improvements | |||
2013-09-08 | proxy input events | Alon Zakai | |
2013-09-08 | test file preloading in worker | Alon Zakai | |
2013-09-08 | add test harness support for proxying, test_sdl_canvas_proxy passes | Alon Zakai | |
2013-09-08 | proxy canvas writes | Alon Zakai | |
2013-09-08 | stubs for proxied getImageData/putImageData | Alon Zakai | |
2013-09-08 | initial setup for proxying: add option and generate separate html and js | Alon Zakai | |
2013-09-06 | handle inline assembly more carefully, avoid it being seen by asm ↵ | Alon Zakai | |
optimizations entirely, and mark it as unsupported in non-le32 | |||
2013-09-06 | fix inline js in x86 target, enable testing sans validation for inline js in ↵ | Alon Zakai | |
asm.js, fix unistd tests that use inline js to not validate, and make js optimizer more tolerant of inline js in asm code; fixes #1597 | |||
2013-09-06 | Use logging.error() instead of print >> sys.stderr in test_cmake to report ↵ | Jukka Jylänki | |
errors. | |||
2013-09-06 | Document tests in test_cmake. | Jukka Jylänki | |
2013-09-05 | Merge pull request #1581 from inolen/rwfile | Alon Zakai | |
added read/writeFile helpers, updated tests to use new FS APIs | |||
2013-09-04 | longjmp test across asm modules | Alon Zakai | |
2013-09-04 | dlopen+exceptions+asm is not supported yet | Alon Zakai | |
2013-09-04 | do not fail in test_dlfcn_qsort of js engine cannot do asm validation; fixes ↵ | Alon Zakai | |
#1591 | |||
2013-09-04 | handle glBufferData usages that are not in WebGL; fixes #1589 | Alon Zakai | |
2013-09-04 | fix repeated calls to glDraw* where the count changes but not the client ↵ | Alon Zakai | |
attributes; fixes part of #1589 | |||
2013-09-04 | Merge branch 'vertex_array_object_bug' of ↵ | Alon Zakai | |
github.com:michaeljbishop/emscripten into incoming | |||
2013-09-04 | Adjust EM_BUILD_VERBOSE environment variable to take values 0,1,2 or 3, with ↵ | Jukka Jylänki | |
the following meanings: 0 - No verbose build. Emscripten will mute stdout and stderr invokations of external tools (configure, cmake, make). Stdout and stderr of those runs will be logged to file (the old mechanism) 1 - Print stderr. 2 - Print stderr and stdout. 3 - Print stderr and stdout, and invoke make with VERBOSE=1. | |||
2013-09-04 | Added test which shows broken GL emulation when: | Michael J. Bishop | |
1. Binding to a VertexObjectBuffer and calling `glDrawArrays` on two different sections of it. 2. Using `glVertexPointer` with actual pointer to a vertex array and calling `glDrawArrays` on two different sections of it. |