| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-04-21 | Add new passgameobject_ptr embind benchmark to test smartptr routing in and ↵ | Jukka Jylänki | |
| out of functions. | |||
| 2013-04-18 | Make embind benchmarks read emscripten_get_now() in msecs. | Jukka Jylänki | |
| 2013-04-18 | Do slightly fewer iterations of GameObject benchmark to make the test run a ↵ | Jukka Jylänki | |
| bit quicker. | |||
| 2013-04-18 | Remove clang inlining to level the profiling comparison against 'dynamic' ↵ | Jukka Jylänki | |
| runtime dispatch between JS and JS embind. | |||
| 2013-04-18 | Add a more concrete realworld benchmark with GameObject/Transform/Vector3 ↵ | Jukka Jylänki | |
| position/rotation object hierarchy with shared_ptrs and benchmark moving objects from JS side using embind. | |||
| 2013-04-18 | Added synthetic benchmark for comparing class member function call in C++ ↵ | Jukka Jylänki | |
| and embind. | |||
| 2013-04-18 | Added benchmark for embind code. | Jukka Jylänki | |
