Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-04-13 | Added preliminary support for the SDL2 touch api. Missing items: | Michael Bishop | |
1. Timestamps 2. TouchID (the Device ID) As inline with the SDL spec, we will pass a touch ID of `SDL_TOUCH_MOUSEID` for touch events that are simulated by the mouse so games can rely solely on touch events if they like. Includes the SDL2 Copyright notice on the headers that contain SDL2 content. Includes a fix to SDL_PeepEvents. | |||
2014-02-25 | Begin using the Emscripten toolchain in clang. | Dan Gohman | |
With the Emscripten toolchain, we can make clang do more of what we need directly rather than in the wrapper scripts. | |||
2013-10-30 | Fix SDL_SetColors && SDL_envets | Aleksander Guryanov | |
2013-07-09 | Bunch of changes to support Syobon Action. | Jez Ng | |
2012-11-12 | zoomSurface support; fixes #673 | Alon Zakai | |
2012-03-23 | alter SDL scancode mask, to help older SDL apps work | Alon Zakai | |
2012-03-19 | add SDL_gfxPrimitives.h | Alon Zakai | |
2012-03-19 | add SDL mixer and ttf headers | Alon Zakai | |
2012-03-15 | almost working SDL_image test, just need async decoding | Alon Zakai | |
2011-12-17 | fix SDL_MUSTLOCK | Alon Zakai | |
2011-12-10 | SDL headers fix | Alon Zakai | |
2011-10-20 | SDL headers fix | Alon Zakai | |
2011-10-06 | SDL header fix | Alon Zakai | |
2011-10-06 | SDL 1.3 headers | Alon Zakai | |