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Emscripten: An LLVM-to-JavaScript Compiler
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2014-06-18
fix useProgram(null)
Alon Zakai
2014-06-18
more prefetched gl parameters
Alon Zakai
2014-06-18
send 2d image data from worker only from canvas context that is the screen
Alon Zakai
2014-06-18
proxy pixelStorei
Alon Zakai
2014-06-18
commented worker dumping
Alon Zakai
2014-06-18
comment
Alon Zakai
2014-06-17
PROXY_TO_WORKER_FILENAME option
Alon Zakai
2014-06-17
proxy glDeleteTexture, glIsTexture; enable proxied browser.test_cube_explosion
Alon Zakai
2014-06-17
vertexAttrib4fv; enable proxied test_cubegeom_color2
Alon Zakai
2014-06-17
proxy bufferSubData; enable proxied test_cubegeom_normal_dap
Alon Zakai
2014-06-17
track arrayBuffer and elementArrayBuffer locally
Alon Zakai
2014-06-17
bind all unbound attributes right before link; enable proxied ↵
Alon Zakai
cubegeom_normal test
2014-06-17
remove gl debug object identification
Alon Zakai
2014-06-17
some debugging for gl client errors
Alon Zakai
2014-06-17
support argv[0] containing the script node is running; fixes #2431
Alon Zakai
2014-06-17
return null from getUniformLocation on invalid uniforms
Alon Zakai
2014-06-17
return -1 from getAttribLocation when queried on nonexisting attributes
Alon Zakai
2014-06-17
parse attributes
Alon Zakai
2014-06-17
fix bufferData copying
Alon Zakai
2014-06-17
make it easy to use GL debug logging in workers as well
Alon Zakai
2014-06-17
abort on readPixels in worker
Alon Zakai
2014-06-17
don't open files with empty path
Sathyanarayanan Gunasekaran
2014-06-16
fake canvas.exitPointerLock
Alon Zakai
2014-06-16
clearDepth, depthFunc, frontFace, cullFace
Alon Zakai
2014-06-16
return 0 in gl emulation code for GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
Alon Zakai
2014-06-16
another prefetched parameter
Alon Zakai
2014-06-16
deleteShader, deleteProgram
Alon Zakai
2014-06-16
more prefetched parameters
Alon Zakai
2014-06-16
fake document.styleSheets
Alon Zakai
2014-06-16
skip main loop iterations when gl buffer is stalled, instead of gl frames ↵
Alon Zakai
which may be incorrect to drop
2014-06-16
skip a frame if Module.preMainLoop returns false
Alon Zakai
2014-06-16
Merge branch 'incoming' into proxyGL
Alon Zakai
2014-06-16
share main loop iter logic with emscripten_*_loop and glut
Alon Zakai
2014-06-13
fire resize listeners in SDL_SetVideoMode, in workers at least
Alon Zakai
2014-06-13
fixes
Alon Zakai
2014-06-13
trigger postMainLoop in SDL_GL_SwapBuffers (=finishing rendering a frame)
Alon Zakai
2014-06-13
drawElements, prepare for cubegeom proxy test
Alon Zakai
2014-06-13
uniform1f
Alon Zakai
2014-06-13
getAttribLocation, and track and allocate attributes in worker
Alon Zakai
2014-06-13
uniform1i
Alon Zakai
2014-06-13
parse shader uniforms in format |uniform type a, b;|
Alon Zakai
2014-06-13
getProgramParameter(LINK_STATUS)
Alon Zakai
2014-06-13
getShaderParameter
Alon Zakai
2014-06-13
texImage2D, activeTexture
Alon Zakai
2014-06-13
texParameteri
Alon Zakai
2014-06-13
constructor functions for some WebGL types that people may call instanceof on
Alon Zakai
2014-06-13
createTexture, bindTexture
Alon Zakai
2014-06-13
bindBuffer of null; getError
Alon Zakai
2014-06-13
render proxied gl command buffers in a requestAnimationFrame callback, not ↵
Alon Zakai
onmessge
2014-06-13
standardize glut idle timeout to minimum 4ms, so it is consistent in workers ↵
Alon Zakai
and on the main thread, where 4ms is in the HTML5 spec
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