aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2014-06-18proxy pixelStoreiAlon Zakai
2014-06-18commented worker dumpingAlon Zakai
2014-06-18commentAlon Zakai
2014-06-17PROXY_TO_WORKER_FILENAME optionAlon Zakai
2014-06-17proxy glDeleteTexture, glIsTexture; enable proxied browser.test_cube_explosionAlon Zakai
2014-06-17vertexAttrib4fv; enable proxied test_cubegeom_color2Alon Zakai
2014-06-17proxy bufferSubData; enable proxied test_cubegeom_normal_dapAlon Zakai
2014-06-17track arrayBuffer and elementArrayBuffer locallyAlon Zakai
2014-06-17bind all unbound attributes right before link; enable proxied cubegeom_normal...Alon Zakai
2014-06-17remove gl debug object identificationAlon Zakai
2014-06-17some debugging for gl client errorsAlon Zakai
2014-06-17support argv[0] containing the script node is running; fixes #2431Alon Zakai
2014-06-17return null from getUniformLocation on invalid uniformsAlon Zakai
2014-06-17return -1 from getAttribLocation when queried on nonexisting attributesAlon Zakai
2014-06-17parse attributesAlon Zakai
2014-06-17fix bufferData copyingAlon Zakai
2014-06-17make it easy to use GL debug logging in workers as wellAlon Zakai
2014-06-17abort on readPixels in workerAlon Zakai
2014-06-17don't open files with empty pathSathyanarayanan Gunasekaran
2014-06-16fake canvas.exitPointerLockAlon Zakai
2014-06-16clearDepth, depthFunc, frontFace, cullFaceAlon Zakai
2014-06-16return 0 in gl emulation code for GL_MAX_TEXTURE_MAX_ANISOTROPY_EXTAlon Zakai
2014-06-16another prefetched parameterAlon Zakai
2014-06-16deleteShader, deleteProgramAlon Zakai
2014-06-16more prefetched parametersAlon Zakai
2014-06-16fake document.styleSheetsAlon Zakai
2014-06-16skip main loop iterations when gl buffer is stalled, instead of gl frames whi...Alon Zakai
2014-06-16skip a frame if Module.preMainLoop returns falseAlon Zakai
2014-06-16Merge branch 'incoming' into proxyGLAlon Zakai
2014-06-16share main loop iter logic with emscripten_*_loop and glutAlon Zakai
2014-06-13fire resize listeners in SDL_SetVideoMode, in workers at leastAlon Zakai
2014-06-13fixesAlon Zakai
2014-06-13trigger postMainLoop in SDL_GL_SwapBuffers (=finishing rendering a frame)Alon Zakai
2014-06-13drawElements, prepare for cubegeom proxy testAlon Zakai
2014-06-13uniform1fAlon Zakai
2014-06-13getAttribLocation, and track and allocate attributes in workerAlon Zakai
2014-06-13uniform1iAlon Zakai
2014-06-13parse shader uniforms in format |uniform type a, b;|Alon Zakai
2014-06-13getProgramParameter(LINK_STATUS)Alon Zakai
2014-06-13getShaderParameterAlon Zakai
2014-06-13texImage2D, activeTextureAlon Zakai
2014-06-13texParameteriAlon Zakai
2014-06-13constructor functions for some WebGL types that people may call instanceof onAlon Zakai
2014-06-13createTexture, bindTextureAlon Zakai
2014-06-13bindBuffer of null; getErrorAlon Zakai
2014-06-13render proxied gl command buffers in a requestAnimationFrame callback, not on...Alon Zakai
2014-06-13standardize glut idle timeout to minimum 4ms, so it is consistent in workers ...Alon Zakai
2014-06-13fix requestAnimationFrame polyfill in proxied workersAlon Zakai
2014-06-13Make sure newly created SDL surfaces have the clip_rect struct members popula...Soeren Balko
2014-06-12prefetch MAX_TEXTURE_IMAGE_UNITSAlon Zakai