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2012-08-25disable precise i32 multiplication even in -O0: too slowAlon Zakai
2012-08-25PRECISE_I32_MUL option for full precision in 32-bit multiplyAlon Zakai
2012-08-24check for additional stack allocations and varargs in the whole function, ↵Alon Zakai
not just the first block. fixes #544
2012-08-22use Math.random() in rand(). This gives properly random results, unlike ↵Alon Zakai
before, but we now ignore the seed sadly
2012-08-22fix bug with blobbuilder fallbackAlon Zakai
2012-08-20PROFILE_MAIN_LOOP optionAlon Zakai
2012-08-14fix sign checks in strncasecmp and memcmpAlon Zakai
2012-08-13compare unsigned values in str[n]cmpAlon Zakai
2012-08-11if blob constructor fails, use blob builderAlon Zakai
2012-08-10Module.preInitAlon Zakai
2012-08-09allow customizing the status message in updateStatus (shown when blockers ↵Alon Zakai
are run)
2012-08-09show progress on datafile downloadAlon Zakai
2012-08-08make dataFile contents easier to understandAlon Zakai
2012-08-08labsAlon Zakai
2012-08-05optimize rendererCache lookupsAlon Zakai
2012-08-05keep rendererComponents denseAlon Zakai
2012-08-05fix glEnd rendererComponents bugAlon Zakai
2012-08-05ensure all renderer cache items are dense, except for programAlon Zakai
2012-08-05experimental renderer cache hash diffAlon Zakai
2012-08-05refactor to always access attributes quickly by their idAlon Zakai
2012-08-05optimize byteSizeByTypeAlon Zakai
2012-08-05keep GL lookup tables denseAlon Zakai
2012-08-03optimize pread inner loopAlon Zakai
2012-08-03add FS.checkStreams and fix some minor misusesAlon Zakai
2012-08-03properly account for the difference between dup2 and fcntl/F_DUPFDAlon Zakai
2012-08-03fix handling of null-holes in FS.streamsAlon Zakai
2012-08-03keep FS.streams dense by allocating stdin, stdout, stderr in low memory, and ↵Alon Zakai
filling the space around them
2012-08-01comment in settings.jsAlon Zakai
2012-08-01send param to onFullScreen callbackAlon Zakai
2012-07-28if generateStructInfo gets invalid data, return null, do not throw: possibly ↵Alon Zakai
duplicate struct names, and it is ok to return null
2012-07-25allow apps to link both GL and SDL 2D backends and use just oneAlon Zakai
2012-07-24finally found a working workaround for chromium bug 124926Alon Zakai
2012-07-24further attempts to get sound working in chrome; even if oncanplaythrough ↵Alon Zakai
did not fire, continue and hope for the best
2012-07-24refactor workaround for chromium bug 124926Alon Zakai
2012-07-24optimize generateTempBuffers by more than an order of magitudeAlon Zakai
2012-07-24fix ceilPower2 parameter (it worked before, luckily for it it had the right ↵Alon Zakai
variable in the outer scope..)
2012-07-24try even harder to work around chromium bug 124926Alon Zakai
2012-07-23center progressAlon Zakai
2012-07-23comma fixAlon Zakai
2012-07-23everyone is confused about fullScreen vs fullscreenAlon Zakai
2012-07-23add progress to shell.htmlAlon Zakai
2012-07-23use blob constructor when present instead of blobbuilder to make chrome happierAlon Zakai
2012-07-22allow defining preload plugins from outsideAlon Zakai
2012-07-22test + fix for continuing to load despite bad audiosAlon Zakai
2012-07-22refactor preload processing into pluginsAlon Zakai
2012-07-22nudge progress a little with non-counted blockersAlon Zakai
2012-07-21emscripten_push_uncounted_main_loop_blockerAlon Zakai
2012-07-21Merge pull request #516 from caiiiycuk/sdl_colors_perfomanceAlon Zakai
Improve perfomance of SDL_HWPALETTE
2012-07-21Merge pull request #517 from caiiiycuk/SDL_GetModAlon Zakai
Fix sdl_getmod
2012-07-21name main loop blockersAlon Zakai