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2012-05-14more glEnable/Disable emulation ignoresAlon Zakai
2012-05-14more glColor implementationsAlon Zakai
2012-05-14handle cancel in window.promptAlon Zakai
2012-05-14do not fail on -fcatch-undefined-behaviorAlon Zakai
2012-05-14restore previous element array buffer, not 0, if we replaced it during flushAlon Zakai
2012-05-13fix active client attribute counting and add testAlon Zakai
2012-05-13unbind element array buffer if we bound oneAlon Zakai
2012-05-13fix order in gl_ModelViewProjectionMatrix and add working cube_explosion testAlon Zakai
2012-05-13misc tweaks and add wip cube_explosion testAlon Zakai
2012-05-12clear status in html even if doRun exits through an exceptionAlon Zakai
2012-05-12show Running... when calling run()Alon Zakai
2012-05-12nicer html messages during load/startupAlon Zakai
2012-05-12simply compiler by always pushing back phisAlon Zakai
2012-05-11Merge pull request #422 from ehsan/immediate_depsAlon Zakai
Make GLImmediate depend on Browser
2012-05-11fix bug with missing entry labels being misused between original labels and ↵Alon Zakai
numeric label ids, and add test
2012-05-11print assertions to stderrAlon Zakai
2012-05-11Make GLImmediate depend on BrowserEhsan Akhgari
2012-05-11FS.createPreloadedFileAlon Zakai
2012-05-10emscripten_hide_mouseAlon Zakai
2012-05-10remove dupeAlon Zakai
2012-05-10support for gl_TextureMatrixesAlon Zakai
2012-05-10refactor ignored glEnable/disable capabilities, and add two moreAlon Zakai
2012-05-10use emulation on dlDrawArrays and Elements even if there are no client ↵Alon Zakai
attributes, if the mode is a non-webgl one and we need to emulate it (like GL_QUADS)
2012-05-09allow adding runDependencies in preRunAlon Zakai
2012-05-09sscanf support for negative integersAlon Zakai
2012-05-09various fixes and improvements to sscanfAlon Zakai
2012-05-09update runDependencies commentAlon Zakai
2012-05-09fix bug with using color and normal even when not enabled, if they were ↵Alon Zakai
enabled in the past
2012-05-08handle absolute paths in file preloadingAlon Zakai
2012-05-08make glBegin/end usage of client attributes saferAlon Zakai
2012-05-08fix glBegin/end with new refactored client attributes emulationAlon Zakai
2012-05-08use given type of position, color, normalAlon Zakai
2012-05-08begin refactoring client attribute emulation to allow arbitrary typed ↵Alon Zakai
elements. breaks glBegin/end
2012-05-08remove unneeded setRenderer callAlon Zakai
2012-05-08send null to glBind* when given 0Alon Zakai
2012-05-07make test_cubegeom_mt a proper test of multitexturingAlon Zakai
2012-05-07make glEnableClientState aware of the client active texture, and add a ↵Alon Zakai
temporary fix for handling textures of size 2 in emulation
2012-05-07support for gl_NormalAlon Zakai
2012-05-07combine texture and color in immediate modeAlon Zakai
2012-05-07add full support for glColorX both in glBegin/End and outAlon Zakai
2012-05-06fix main loop pausing to handle pauses from main loop and other sources as ↵Alon Zakai
well, and pause/resumes before the main loop returns
2012-05-06add more getProcAddress itemsAlon Zakai
2012-05-06emscripten_pause_main_loop and resumeAlon Zakai
2012-05-06only set color and texture attribs if they existAlon Zakai
2012-05-06add webkit api for keyboard input in fullscreenAlon Zakai
2012-05-05fix movementX|Y workaround with closureAlon Zakai
2012-05-05typo in fullscreenAlon Zakai
2012-05-05fix fullscreen for closureAlon Zakai
2012-05-05make sdl event handling work in closure, and add testingAlon Zakai
2012-05-05export requestFullscreen through closureAlon Zakai