Age | Commit message (Collapse) | Author |
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Add Runtime.removeFunction()
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Implement nanosleep.
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Implement _SC_NPROCESSORS_ONLN.
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relooper)
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This lets std::hardware_concurrency() give a valid return value.
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the last remaining issue for it
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Perror formatting fix
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makeSignOp, and add fuzz tests that now pass
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Make Mix_QuickLoad_RAW work again
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Reverse the order of function lookup in getCFunc() to avoid eval()
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Add glVertex3i and glVertex2i calls
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These are basically just aliases for the glVertex3f function.
Javascript seems to convert the integers to float values correctly.
However, I did not follow the code path through the immediate mode
emulation to know for sure. In my applications it works for "normal", small
values (e.g. 1, 500, 1000, ...).
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