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2012-04-17add some SDL audio stubsAlon Zakai
2012-04-17handle more shader incompatibilitiesAlon Zakai
2012-04-17more glsl rewriting fixesAlon Zakai
2012-04-17fix glsl rewritingAlon Zakai
2012-04-17fix closure issues with exception handling, and add test coverageAlon Zakai
2012-04-17safe heap fix to catch undefined properlyAlon Zakai
2012-04-16fix sscanf handling of ends of %sAlon Zakai
2012-04-16gl todosAlon Zakai
2012-04-16handle multiple textures in glsl workaroundsAlon Zakai
2012-04-16yet more glsl workaroundsAlon Zakai
2012-04-16more glsl workaroundsAlon Zakai
2012-04-16gl emulation workarounds for glsl differencesAlon Zakai
2012-04-16refactor glShaderSourceAlon Zakai
2012-04-16additional gl emulation supportAlon Zakai
2012-04-16fix glPopMatrixAlon Zakai
2012-04-16only init immediate mode support onceAlon Zakai
2012-04-15use printErr for gl warningsAlon Zakai
2012-04-15add working test_sdl_ogl_pAlon Zakai
2012-04-15work towards clientside attributesAlon Zakai
2012-04-15more immediate mode refactoringAlon Zakai
2012-04-15refactor immediate mode code in preparation for generalizationAlon Zakai
2012-04-15GL warningsAlon Zakai
2012-04-15assert on immediate mode commands being in begin/endAlon Zakai
2012-04-15small gl cleanupAlon Zakai
2012-04-15start to generalize immediate mode codeAlon Zakai
2012-04-14fix makeSetValue on complex structural types, fixes #386Alon Zakai
2012-04-14support js arrays as inputs in ccallAlon Zakai
2012-04-14copy to pixels in SDL_Blit as well, and warnAlon Zakai
2012-04-14take note of rgba masks when creating sdl surfacesAlon Zakai
2012-04-14remove unneeded this. in gl codeAlon Zakai
2012-04-14improve texture binding in immediate mode emulationAlon Zakai
2012-04-14retrieve pixel data from IMG_Load, for maximum compatibilityAlon Zakai
2012-04-14some empty stubs for glColor callsAlon Zakai
2012-04-14fix and clean up gl matrix callsAlon Zakai
2012-04-14support for GL_TRIANGLE_STRIPAlon Zakai
2012-04-14warn about undefineds in GL_DEBUGAlon Zakai
2012-04-13more gl emulationAlon Zakai
2012-04-13more gl emulation stuffAlon Zakai
2012-04-13--js-library option to make it easy to add additional library_*.js filesAlon Zakai
2012-04-13add final missing parts of webgl specAlon Zakai
2012-04-13sdl pageup/downAlon Zakai
2012-04-13optimize LockSurfaceAlon Zakai
2012-04-13return 0 in SDL_LockSurfaceAlon Zakai
2012-04-13move glu stuffAlon Zakai
2012-04-13refactoring following mergeAlon Zakai
2012-04-13Merge remote-tracking branch 'upstream/incoming' into glmatrixEhsan Akhgari
Conflicts: src/library_gl.js
2012-04-13Assume that the texture is already boundEhsan Akhgari
2012-04-13Implement glPixelStorei out of line so that we can cache the alignmentsEhsan Akhgari
Conflicts: src/library_gl.js
2012-04-13Take the unpack alignment into consideration when determining the number of ↵Ehsan Akhgari
bytes to upload to the GPU Conflicts: src/library_gl.js
2012-04-13misc gl additions and correctionsAlon Zakai