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2012-07-12
emscripten_push_main_loop_blocker
Alon Zakai
2012-07-12
Merge pull request #380 from linghuye/master
Alon Zakai
2012-07-12
treat pixels of 0 as null in texImage2D
Alon Zakai
2012-07-11
Merge pull request #508 from nandhp/master
Alon Zakai
2012-07-11
Fix SDL_MapRGB and implement SDL_MapRGBA.
nandhp
2012-07-09
llvm umul|add intrinsics
Alon Zakai
2012-07-09
Add llvm_uadd_with_overflow_i8 function
Aleksander Guryanov
2012-07-08
fix for getFastValue with subtracting a negative
Alon Zakai
2012-07-07
refactor tex[Sub]Image2D
Alon Zakai
2012-07-07
support for float textures
Alon Zakai
2012-07-07
make glut set the global context properly so webgl extensions are initialized
Alon Zakai
2012-07-05
bind attribute 0 to position in auto-generated shaders
Alon Zakai
2012-07-05
bind attribute 0 to user-defined programs when it is free
Alon Zakai
2012-07-05
export Browser.pauseMainLoop|resumeMainLoop
Alon Zakai
2012-07-04
remove unneeded byte padding in global allocations of individual number types
Alon Zakai
2012-07-04
fix a bug with allocate not being told the right number of bytes with single ...
Alon Zakai
2012-07-04
fallbacks for lack of printErr
Alon Zakai
2012-07-03
support non-GL_UNSIGNED_BYTE in glTexSubImage2D as well
Alon Zakai
2012-07-03
support non-GL_UNSIGNED_BYTE texture pixel styles
Alon Zakai
2012-06-29
export Browser.requestAnimationFrame since it is useful for general code as well
Alon Zakai
2012-06-27
preparatory work for anisotropy
Alon Zakai
2012-06-26
refactor gl compression ext handling
Alon Zakai
2012-06-26
fix potential bug in getRenderer
Alon Zakai
2012-06-26
fix lseek bug with devices
Alon Zakai
2012-06-25
refactor Mix_PlayChannel and fix volume for RAW
Alon Zakai
2012-06-25
Implement Mix_QuickLoad_RAW
Ehsan Akhgari
2012-06-22
Make sure that the distance is positive
Ehsan Akhgari
2012-06-22
Use component extractors
Ehsan Akhgari
2012-06-22
Don't hardcode the density into the fragment shader for fogs
Ehsan Akhgari
2012-06-21
Merge pull request #487 from ehsan/fog
Alon Zakai
2012-06-21
indentation fixes
Alon Zakai
2012-06-21
Merge pull request #483 from caiiiycuk/emscripten_fs_api
Alon Zakai
2012-06-21
quoting for closure
Alon Zakai
2012-06-21
Avoid creating garbage by allocating strings
Ehsan Akhgari
2012-06-21
Compute the fog in the fragment shader
Ehsan Akhgari
2012-06-21
Take the fog into account when caching renderers
Ehsan Akhgari
2012-06-21
call Module.onFullScreen when going to full screen (allows the app to do cust...
Alon Zakai
2012-06-21
Implement GL_LINEAR fog mode
Ehsan Akhgari
2012-06-21
Implement GL_EXP2 fog mode
Ehsan Akhgari
2012-06-21
Add support for fog density
Ehsan Akhgari
2012-06-21
Add support for glIsEnabled(GL_FOG)
Ehsan Akhgari
2012-06-21
Compute the color involving the shader first and then apply the fog
Ehsan Akhgari
2012-06-21
Use only the z component of the distance vector
Ehsan Akhgari
2012-06-21
Remove two unused variables
Ehsan Akhgari
2012-06-21
Fix a number of typos
Ehsan Akhgari
2012-06-21
Implementation for emscripten_async_wget
Aleksander Guryanov
2012-06-20
Initial immediate mode fog support
Ehsan Akhgari
2012-06-20
Respect GL_FOG in glEnable/glDisable
Ehsan Akhgari
2012-06-20
Fix a typo
Ehsan Akhgari
2012-06-20
Stub out the other fog functions
Ehsan Akhgari
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