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2012-04-30clean up activated vertex attrib arrays in renderers, fixes bug with only ↵Alon Zakai
1/4 of the world drawn in bananabread
2012-04-30show missing preloaded image/audio files only onceAlon Zakai
2012-04-29support mouse wheel eventsAlon Zakai
2012-04-29glVertex3fvAlon Zakai
2012-04-29remove unneeded assertionAlon Zakai
2012-04-29add unicode output in sdl key eventsAlon Zakai
2012-04-29add slash to dom=>sdl bindingsAlon Zakai
2012-04-29correct coordinate type in glRotate and add testingAlon Zakai
2012-04-29support for fullscreen and pointer lock, and prevent oom from sdl event ↵Alon Zakai
queue overflow
2012-04-28some browser debugging stuffAlon Zakai
2012-04-28add parents just to be sure in getFastValue - we may get complex statements ↵Alon Zakai
as inputs
2012-04-28fix handling of non-float client attributes, and add test_cubegeom_pre3Alon Zakai
2012-04-28fix prepareClientAttributes bugs: handle non-packed vertex attributes properlyAlon Zakai
2012-04-28prettyPrint bools as intsAlon Zakai
2012-04-28make debug prettyPrint more accurate on object identitiesAlon Zakai
2012-04-27use start index properly in immediate mode flushing to glDrawElements and ↵Alon Zakai
glDrawArrays
2012-04-27add cubegeom_pre test, a more webgl-friendly cubegeomAlon Zakai
2012-04-27handle GL_INFO_LOG_LENGTHAlon Zakai
2012-04-25fix glClientActiveTextureAlon Zakai
2012-04-25fixes for uniquely naming custom renderersAlon Zakai
2012-04-25gl_Color workaround, and add gl_ps test which uses client pointers + a shaderAlon Zakai
2012-04-25forget current program and buffers if they are destroyedAlon Zakai
2012-04-25fix a_texCoord* usage, and use current program texture setup if present ; ↵Alon Zakai
some texture rendering in cubegeom test
2012-04-25rename s_texture to u_textureAlon Zakai
2012-04-24create unique renderers for user-defined programsAlon Zakai
2012-04-24clean up gl emulation flush, remove unneeded and incorrect bindingsAlon Zakai
2012-04-24refactor immediate mode flushing for both glDrawArrays and glDrawElementsAlon Zakai
2012-04-24IMG_InitAlon Zakai
2012-04-24gix glLoadMatrix and related functions and add testingAlon Zakai
2012-04-24refactor client attribute handlingAlon Zakai
2012-04-24save bound buffers when doing gl emulationAlon Zakai
2012-04-23Merge pull request #381 from SiggyBar/libraryAlon Zakai
Added strtold and strtod_l/strtold_l stubs.
2012-04-23make gl and library debug options start on, when enabled at compile timeAlon Zakai
2012-04-23use emulation when a gl*Pointer is usedAlon Zakai
2012-04-23finish current immediate+shader work, add sdlglshader testAlon Zakai
2012-04-23gl refactoring in preparation for mixing shader and fixed-functionAlon Zakai
2012-04-23remove unneeded dep in gl codeAlon Zakai
2012-04-23fix gl debug typoAlon Zakai
2012-04-23Fix to strtod_l and add test case for strtold.Sigmund Vik
(The test case is reusing test_strtod, when we implement real support for long double we should add a separate test case for this.)
2012-04-23Added strtold and strtod_l/strtold_l stubs.Sigmund Vik
2012-04-22fix sdl key stuff and more more supportAlon Zakai
2012-04-22more sdl keysAlon Zakai
2012-04-21fix gl shader emulation bugAlon Zakai
2012-04-21do not add empty lines for library dependencies already handledAlon Zakai
2012-04-21gl debug support for shader sources from useProgramAlon Zakai
2012-04-21partial support for llvm_umul_with_overflow_i64Alon Zakai
2012-04-21support extraction of i64 values in ta2, and partial support for ↵Alon Zakai
llvm_uadd_with_overflow_i64
2012-04-21support SDL_LoadBMP_RWAlon Zakai
2012-04-20print hex numbers alongside decimal in gl and library debugAlon Zakai
2012-04-20make library and gl debug configurable at runtime, and share the pretty ↵Alon Zakai
printing code