Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-15 | SDL_GetVideoSurface | Alon Zakai | |
2012-06-14 | silly fix for gl_ModelViewMatrixTranspose[2] | Alon Zakai | |
2012-06-14 | basic fog support | Alon Zakai | |
2012-06-14 | Fix the mouse coordinates in pointer lock mode | Ehsan Akhgari | |
This patch enables us to trust the mouse movement information that the browser provides when the pointer lock is active. It should help with the mouse movement detection for games in full-screen mode, if they use the SDL xrel/yrel information. | |||
2012-06-14 | some fog work | Alon Zakai | |
2012-06-14 | ignore phi assigns of undef | Alon Zakai | |
2012-06-14 | ignore GL_TEXTURE_COMPRESSION_HINT | Alon Zakai | |
2012-06-14 | init texture compression early | Alon Zakai | |
2012-06-13 | support NULL rect in SDL_FillRect | Alon Zakai | |
2012-06-13 | s3tc compression support | Alon Zakai | |
2012-06-13 | Merge pull request #466 from caiiiycuk/SDL_HWPALETTE | Alon Zakai | |
Implementation of SDL_Surface with SDL_HWPALETTE flag (8bpp surface) | |||
2012-06-13 | Implementation of SDL_HWPALETTE | Aleksander Guryanov | |
Little bit refactoring for copyIndexedColorData now it can accept dirty rect | |||
2012-06-12 | Merge pull request #471 from ehsan/gl_identity_matrix | Alon Zakai | |
Gl identity matrix | |||
2012-06-12 | emscripten_random | Alon Zakai | |
2012-06-12 | Initialize the projection and modelview matrices to identity | Ehsan Akhgari | |
This is required by the spec. Without this change, the testcase in this patch merely renders the background, and the box in the upper right corner will not get rendered at all. | |||
2012-06-11 | call hookMusicFinished when music completes by itself | Alon Zakai | |
2012-06-11 | SDL music stuff | Alon Zakai | |
2012-06-11 | handle null strings in ccall | Alon Zakai | |
2012-06-11 | make add/removeRunDependency closure exported | Alon Zakai | |
2012-06-11 | make image and audio preloading closure-safe and accessible from outside ↵ | Alon Zakai | |
closured code | |||
2012-06-11 | export some filesystem commands through closure | Alon Zakai | |
2012-06-11 | remove GENERATING_HTML, it was confusing and gave little or no benefit | Alon Zakai | |
2012-06-10 | comments on GENERATING_HTML | Alon Zakai | |
2012-06-09 | glPolygonOffset fixes | Alon Zakai | |
2012-06-08 | remove Array_copy and String_copy; they are hard to implement in a fast way ↵ | Alon Zakai | |
that is ta0, 1 and 2-compatible | |||
2012-06-08 | optimize SDL_SetColors | Alon Zakai | |
2012-06-08 | optimize Array_copy | Alon Zakai | |
2012-06-07 | clean up the last renderer on any glEnable/glDisable | Alon Zakai | |
2012-06-07 | enable skipping optimization in gl emulation, checking also whether matrices ↵ | Alon Zakai | |
were modified and if the program is the same as before | |||
2012-06-06 | clean up last renderer right before preparing the new one, and preparations ↵ | Alon Zakai | |
for skipping preparation altogether when possible | |||
2012-06-06 | refactor array buffer and program setting into renderer in preparation for ↵ | Alon Zakai | |
further optimizations | |||
2012-06-06 | pregenerate a quad index buffer | Alon Zakai | |
2012-06-06 | remove unneeded buffer binding | Alon Zakai | |
2012-06-05 | do not run prepareClientAttributes if no client attributes actually changed | Alon Zakai | |
2012-06-05 | refactor modifying of GL immediate state to nicer locations | Alon Zakai | |
2012-06-05 | Merge pull request #465 from juj/EGL | Alon Zakai | |
Egl | |||
2012-06-04 | fix glDrawArrays with non-zero start | Alon Zakai | |
2012-06-05 | Added a helper function emscripten_set_canvas_size function which allows to ↵ | Jukka Jylänki | |
resize the <canvas> element on the web page in 'generic' fashion without having to depend on SDL or X11 headers in C code. This function is intended to be used in conjunction with EGL to specify a custom pixel resolution for the canvas (EGL API does not have expressiveness to do arbitrary pixel sizes). | |||
2012-06-04 | Added stubs for eglQuerySurface and eglGetError implementations. | Jukka Jylänki | |
2012-06-03 | use temporary buffers of as small a size as possible to minimize GL overhead ↵ | Alon Zakai | |
of glBufferSubData on large buffers (even when we use a small part of them) | |||
2012-06-02 | fix emulated extensions list | Alon Zakai | |
2012-06-02 | in gl emulation mode, report that we support various desktop extensions that ↵ | Alon Zakai | |
we can actually support | |||
2012-06-02 | glDrawRangeElements | Alon Zakai | |
2012-06-02 | add parents to makeHEAPView | Alon Zakai | |
2012-06-02 | return correct values for GL_SHADER_COMPILER and GL_NUM_SHADER_BINARY_FORMATS | Alon Zakai | |
2012-06-02 | clean up unneeded comment | Alon Zakai | |
2012-06-02 | make temp buffer size larger by default, and add assertions | Alon Zakai | |
2012-06-02 | scan indices when necessary to figure out what vertex data to push, when no ↵ | Alon Zakai | |
buffers are being used. allows use of vertex data from arbitrary parts of the vertex data range, not just the beginning | |||
2012-06-01 | clarify the difference between drawArrays and drawElements index argument | Alon Zakai | |
2012-06-01 | fix drawArrays emulated buffer size calculation | Alon Zakai | |