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Emscripten: An LLVM-to-JavaScript Compiler
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2012-05-05
export requestFullscreen through closure
Alon Zakai
2012-05-05
addition getProcAddress functions
Alon Zakai
2012-05-05
refactor getProcAddress for closure
Alon Zakai
2012-05-05
refactor gl code for closure compiler, and add more testing
Alon Zakai
2012-05-05
color todo
Alon Zakai
2012-05-05
color support in shaders and emulation
Alon Zakai
2012-05-05
string cache diff
Alon Zakai
2012-05-05
rename Browser.getAsyncCall to Runtime.getFuncWrapper
Alon Zakai
2012-05-04
closure fix
Alon Zakai
2012-05-04
support for SDL channels and channelFinished
Alon Zakai
2012-05-03
more audio stubs
Alon Zakai
2012-05-03
stub for Mix_FadingChannel
Alon Zakai
2012-05-03
SDL_GetModState
Alon Zakai
2012-05-03
add period and comma to sdl keys
Alon Zakai
2012-05-01
reuse a buffer for immediate mode rendering
Alon Zakai
2012-05-01
only create a vertexData view if we actually need one
Alon Zakai
2012-05-01
optimize usage of client attributes to avoid allocations
Alon Zakai
2012-05-01
use requestAnimationFrame
Alon Zakai
2012-05-01
cache browser async call helpers
Alon Zakai
2012-05-01
refactor browser lib
Alon Zakai
2012-05-01
correct mouse wheel directions
Alon Zakai
2012-04-30
stub for glPolygonMode
Alon Zakai
2012-04-30
fix warnOnce
Alon Zakai
2012-04-30
clean up activated vertex attrib arrays in renderers, fixes bug with only ↵
Alon Zakai
1/4 of the world drawn in bananabread
2012-04-30
show missing preloaded image/audio files only once
Alon Zakai
2012-04-29
support mouse wheel events
Alon Zakai
2012-04-29
glVertex3fv
Alon Zakai
2012-04-29
remove unneeded assertion
Alon Zakai
2012-04-29
add unicode output in sdl key events
Alon Zakai
2012-04-29
add slash to dom=>sdl bindings
Alon Zakai
2012-04-29
correct coordinate type in glRotate and add testing
Alon Zakai
2012-04-29
support for fullscreen and pointer lock, and prevent oom from sdl event ↵
Alon Zakai
queue overflow
2012-04-28
some browser debugging stuff
Alon Zakai
2012-04-28
add parents just to be sure in getFastValue - we may get complex statements ↵
Alon Zakai
as inputs
2012-04-28
fix handling of non-float client attributes, and add test_cubegeom_pre3
Alon Zakai
2012-04-28
fix prepareClientAttributes bugs: handle non-packed vertex attributes properly
Alon Zakai
2012-04-28
prettyPrint bools as ints
Alon Zakai
2012-04-28
make debug prettyPrint more accurate on object identities
Alon Zakai
2012-04-27
use start index properly in immediate mode flushing to glDrawElements and ↵
Alon Zakai
glDrawArrays
2012-04-27
add cubegeom_pre test, a more webgl-friendly cubegeom
Alon Zakai
2012-04-27
handle GL_INFO_LOG_LENGTH
Alon Zakai
2012-04-25
fix glClientActiveTexture
Alon Zakai
2012-04-25
fixes for uniquely naming custom renderers
Alon Zakai
2012-04-25
gl_Color workaround, and add gl_ps test which uses client pointers + a shader
Alon Zakai
2012-04-25
forget current program and buffers if they are destroyed
Alon Zakai
2012-04-25
fix a_texCoord* usage, and use current program texture setup if present ; ↵
Alon Zakai
some texture rendering in cubegeom test
2012-04-25
rename s_texture to u_texture
Alon Zakai
2012-04-24
create unique renderers for user-defined programs
Alon Zakai
2012-04-24
clean up gl emulation flush, remove unneeded and incorrect bindings
Alon Zakai
2012-04-24
refactor immediate mode flushing for both glDrawArrays and glDrawElements
Alon Zakai
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