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2012-05-05export requestFullscreen through closureAlon Zakai
2012-05-05addition getProcAddress functionsAlon Zakai
2012-05-05refactor getProcAddress for closureAlon Zakai
2012-05-05refactor gl code for closure compiler, and add more testingAlon Zakai
2012-05-05color todoAlon Zakai
2012-05-05color support in shaders and emulationAlon Zakai
2012-05-05string cache diffAlon Zakai
2012-05-05rename Browser.getAsyncCall to Runtime.getFuncWrapperAlon Zakai
2012-05-04closure fixAlon Zakai
2012-05-04support for SDL channels and channelFinishedAlon Zakai
2012-05-03more audio stubsAlon Zakai
2012-05-03stub for Mix_FadingChannelAlon Zakai
2012-05-03SDL_GetModStateAlon Zakai
2012-05-03add period and comma to sdl keysAlon Zakai
2012-05-01reuse a buffer for immediate mode renderingAlon Zakai
2012-05-01only create a vertexData view if we actually need oneAlon Zakai
2012-05-01optimize usage of client attributes to avoid allocationsAlon Zakai
2012-05-01use requestAnimationFrameAlon Zakai
2012-05-01cache browser async call helpersAlon Zakai
2012-05-01refactor browser libAlon Zakai
2012-05-01correct mouse wheel directionsAlon Zakai
2012-04-30stub for glPolygonModeAlon Zakai
2012-04-30fix warnOnceAlon Zakai
2012-04-30clean up activated vertex attrib arrays in renderers, fixes bug with only ↵Alon Zakai
1/4 of the world drawn in bananabread
2012-04-30show missing preloaded image/audio files only onceAlon Zakai
2012-04-29support mouse wheel eventsAlon Zakai
2012-04-29glVertex3fvAlon Zakai
2012-04-29remove unneeded assertionAlon Zakai
2012-04-29add unicode output in sdl key eventsAlon Zakai
2012-04-29add slash to dom=>sdl bindingsAlon Zakai
2012-04-29correct coordinate type in glRotate and add testingAlon Zakai
2012-04-29support for fullscreen and pointer lock, and prevent oom from sdl event ↵Alon Zakai
queue overflow
2012-04-28some browser debugging stuffAlon Zakai
2012-04-28add parents just to be sure in getFastValue - we may get complex statements ↵Alon Zakai
as inputs
2012-04-28fix handling of non-float client attributes, and add test_cubegeom_pre3Alon Zakai
2012-04-28fix prepareClientAttributes bugs: handle non-packed vertex attributes properlyAlon Zakai
2012-04-28prettyPrint bools as intsAlon Zakai
2012-04-28make debug prettyPrint more accurate on object identitiesAlon Zakai
2012-04-27use start index properly in immediate mode flushing to glDrawElements and ↵Alon Zakai
glDrawArrays
2012-04-27add cubegeom_pre test, a more webgl-friendly cubegeomAlon Zakai
2012-04-27handle GL_INFO_LOG_LENGTHAlon Zakai
2012-04-25fix glClientActiveTextureAlon Zakai
2012-04-25fixes for uniquely naming custom renderersAlon Zakai
2012-04-25gl_Color workaround, and add gl_ps test which uses client pointers + a shaderAlon Zakai
2012-04-25forget current program and buffers if they are destroyedAlon Zakai
2012-04-25fix a_texCoord* usage, and use current program texture setup if present ; ↵Alon Zakai
some texture rendering in cubegeom test
2012-04-25rename s_texture to u_textureAlon Zakai
2012-04-24create unique renderers for user-defined programsAlon Zakai
2012-04-24clean up gl emulation flush, remove unneeded and incorrect bindingsAlon Zakai
2012-04-24refactor immediate mode flushing for both glDrawArrays and glDrawElementsAlon Zakai