Age | Commit message (Collapse) | Author |
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recommendations.
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Added support for `glFramebufferTexture2DOES`
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since it is now used only when actually needed, which is rare, and the polyfill is very efficient
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- `Mix_Playing`
- `Mix_Pause`
- `Mix_Pause`
- `Mix_Resume`
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Statically allocate the strtok state block so it doesn't trip up our leak detection
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Handle %c in sscanf.
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normally the main name is the only one used
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is not needed and just warns
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detection.
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irregardless of frequency
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Added implementations for
- eglTerminate
- eglDestroySurface
- eglDestroyContext
Stubbed out glTextEnvi
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This optimizes IMG_Load so that it just does a memcpy as opposed to try
to composite. The resulting buffer will be the same, it just happens
that we don't need to do all of the work involved in compositing in the
first place.
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them. fixes #856
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proper JS profilers these days - use those
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way to deprecation, and it in the best case is not a precise optimization but an optimistic one
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