Age | Commit message (Collapse) | Author |
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This prevents a bunch of warning messages for things which we don't
support.
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Fix the mouse coordinates in pointer lock mode
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This patch enables us to trust the mouse movement information that the
browser provides when the pointer lock is active. It should help with
the mouse movement detection for games in full-screen mode, if they use
the SDL xrel/yrel information.
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Implementation of SDL_Surface with SDL_HWPALETTE flag (8bpp surface)
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Little bit refactoring for copyIndexedColorData now it can accept dirty rect
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Gl identity matrix
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This is required by the spec. Without this change, the testcase in this
patch merely renders the background, and the box in the upper right
corner will not get rendered at all.
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closured code
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that is ta0, 1 and 2-compatible
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were modified and if the program is the same as before
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for skipping preparation altogether when possible
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further optimizations
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Egl
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