Age | Commit message (Collapse) | Author |
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Fixed M_TWOPI in settings.js
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Fix SDL_MapRGB and implement SDL_MapRGBA.
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Also provide a test case.
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double values, and fix one extra byte being needlessly allocated while we are at it
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Instead, read it in as a uniform, so that the same shader can be reused
with different density values.
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Fog support for immediate mode
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Emscripten filesystem api
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This makes the fog a bit more precise, and matches how native OpenGL
calculates the fog value. But it also means that it would be a bit more
expensive to calculate because it is calculated once per pixel.
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