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path: root/src/library_gl.js
AgeCommit message (Expand)Author
2012-04-18some vector immediate mode functionsAlon Zakai
2012-04-18fix shader generatorAlon Zakai
2012-04-18stub for glBindProgramARBAlon Zakai
2012-04-18glGet workaround for GL_MAX_TEXTURE_COORDSAlon Zakai
2012-04-18fix typosAlon Zakai
2012-04-18make GL emulation automatically look for ARB-less namesAlon Zakai
2012-04-18make GLEmulation depend on everything, we will be adding a lot more thereAlon Zakai
2012-04-17handle more shader incompatibilitiesAlon Zakai
2012-04-17more glsl rewriting fixesAlon Zakai
2012-04-17fix glsl rewritingAlon Zakai
2012-04-16gl todosAlon Zakai
2012-04-16handle multiple textures in glsl workaroundsAlon Zakai
2012-04-16yet more glsl workaroundsAlon Zakai
2012-04-16more glsl workaroundsAlon Zakai
2012-04-16gl emulation workarounds for glsl differencesAlon Zakai
2012-04-16refactor glShaderSourceAlon Zakai
2012-04-16additional gl emulation supportAlon Zakai
2012-04-16fix glPopMatrixAlon Zakai
2012-04-16only init immediate mode support onceAlon Zakai
2012-04-15use printErr for gl warningsAlon Zakai
2012-04-15add working test_sdl_ogl_pAlon Zakai
2012-04-15work towards clientside attributesAlon Zakai
2012-04-15more immediate mode refactoringAlon Zakai
2012-04-15refactor immediate mode code in preparation for generalizationAlon Zakai
2012-04-15GL warningsAlon Zakai
2012-04-15assert on immediate mode commands being in begin/endAlon Zakai
2012-04-15small gl cleanupAlon Zakai
2012-04-15start to generalize immediate mode codeAlon Zakai
2012-04-14remove unneeded this. in gl codeAlon Zakai
2012-04-14improve texture binding in immediate mode emulationAlon Zakai
2012-04-14some empty stubs for glColor callsAlon Zakai
2012-04-14fix and clean up gl matrix callsAlon Zakai
2012-04-14support for GL_TRIANGLE_STRIPAlon Zakai
2012-04-13more gl emulationAlon Zakai
2012-04-13more gl emulation stuffAlon Zakai
2012-04-13add final missing parts of webgl specAlon Zakai
2012-04-13move glu stuffAlon Zakai
2012-04-13refactoring following mergeAlon Zakai
2012-04-13Merge remote-tracking branch 'upstream/incoming' into glmatrixEhsan Akhgari
2012-04-13Assume that the texture is already boundEhsan Akhgari
2012-04-13Implement glPixelStorei out of line so that we can cache the alignmentsEhsan Akhgari
2012-04-13Take the unpack alignment into consideration when determining the number of b...Ehsan Akhgari
2012-04-13misc gl additions and correctionsAlon Zakai
2012-04-13Fix a typoEhsan Akhgari
2012-04-13Make sure that we treat position as a vec3Ehsan Akhgari
2012-04-13Set the matrix data correctlyEhsan Akhgari
2012-04-13Hook up the modelview and projection matrices to the renderingEhsan Akhgari
2012-04-13Add some necessary depsEhsan Akhgari
2012-04-13Fix a typoEhsan Akhgari
2012-04-13Create the texture before binding itEhsan Akhgari