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path: root/src/library_gl.js
AgeCommit message (Expand)Author
2012-05-31do not do GL immediate mode emulation if a 2D context is being used, even if ...Alon Zakai
2012-05-23Stub a few more gl functionsEhsan Akhgari
2012-05-16ignore GL_FOG_ENDAlon Zakai
2012-05-16ignore GL_FOG_STARTAlon Zakai
2012-05-16Fix the incorrect initial value of GL.immediate.currentMatrixEhsan Akhgari
2012-05-15Stub glAlphaFuncEhsan Akhgari
2012-05-15Make glHint accept two argumentsEhsan Akhgari
2012-05-15Implement glOrthofEhsan Akhgari
2012-05-14more glEnable/Disable emulation ignoresAlon Zakai
2012-05-14more glColor implementationsAlon Zakai
2012-05-14restore previous element array buffer, not 0, if we replaced it during flushAlon Zakai
2012-05-13fix active client attribute counting and add testAlon Zakai
2012-05-13unbind element array buffer if we bound oneAlon Zakai
2012-05-13fix order in gl_ModelViewProjectionMatrix and add working cube_explosion testAlon Zakai
2012-05-13misc tweaks and add wip cube_explosion testAlon Zakai
2012-05-11Make GLImmediate depend on BrowserEhsan Akhgari
2012-05-10support for gl_TextureMatrixesAlon Zakai
2012-05-10refactor ignored glEnable/disable capabilities, and add two moreAlon Zakai
2012-05-10use emulation on dlDrawArrays and Elements even if there are no client attrib...Alon Zakai
2012-05-09fix bug with using color and normal even when not enabled, if they were enabl...Alon Zakai
2012-05-08make glBegin/end usage of client attributes saferAlon Zakai
2012-05-08fix glBegin/end with new refactored client attributes emulationAlon Zakai
2012-05-08use given type of position, color, normalAlon Zakai
2012-05-08begin refactoring client attribute emulation to allow arbitrary typed element...Alon Zakai
2012-05-08remove unneeded setRenderer callAlon Zakai
2012-05-08send null to glBind* when given 0Alon Zakai
2012-05-07make test_cubegeom_mt a proper test of multitexturingAlon Zakai
2012-05-07make glEnableClientState aware of the client active texture, and add a tempor...Alon Zakai
2012-05-07support for gl_NormalAlon Zakai
2012-05-07combine texture and color in immediate modeAlon Zakai
2012-05-07add full support for glColorX both in glBegin/End and outAlon Zakai
2012-05-06add more getProcAddress itemsAlon Zakai
2012-05-06only set color and texture attribs if they existAlon Zakai
2012-05-05addition getProcAddress functionsAlon Zakai
2012-05-05refactor getProcAddress for closureAlon Zakai
2012-05-05refactor gl code for closure compiler, and add more testingAlon Zakai
2012-05-05color todoAlon Zakai
2012-05-05color support in shaders and emulationAlon Zakai
2012-05-01reuse a buffer for immediate mode renderingAlon Zakai
2012-05-01only create a vertexData view if we actually need oneAlon Zakai
2012-05-01optimize usage of client attributes to avoid allocationsAlon Zakai
2012-04-30stub for glPolygonModeAlon Zakai
2012-04-30clean up activated vertex attrib arrays in renderers, fixes bug with only 1/4...Alon Zakai
2012-04-29glVertex3fvAlon Zakai
2012-04-29remove unneeded assertionAlon Zakai
2012-04-29correct coordinate type in glRotate and add testingAlon Zakai
2012-04-28fix handling of non-float client attributes, and add test_cubegeom_pre3Alon Zakai
2012-04-28fix prepareClientAttributes bugs: handle non-packed vertex attributes properlyAlon Zakai
2012-04-27use start index properly in immediate mode flushing to glDrawElements and glD...Alon Zakai
2012-04-27add cubegeom_pre test, a more webgl-friendly cubegeomAlon Zakai