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path: root/src/library_gl.js
AgeCommit message (Expand)Author
2012-06-09glPolygonOffset fixesAlon Zakai
2012-06-07clean up the last renderer on any glEnable/glDisableAlon Zakai
2012-06-07enable skipping optimization in gl emulation, checking also whether matrices ...Alon Zakai
2012-06-06clean up last renderer right before preparing the new one, and preparations f...Alon Zakai
2012-06-06refactor array buffer and program setting into renderer in preparation for fu...Alon Zakai
2012-06-06pregenerate a quad index bufferAlon Zakai
2012-06-06remove unneeded buffer bindingAlon Zakai
2012-06-05do not run prepareClientAttributes if no client attributes actually changedAlon Zakai
2012-06-05refactor modifying of GL immediate state to nicer locationsAlon Zakai
2012-06-04fix glDrawArrays with non-zero startAlon Zakai
2012-06-03use temporary buffers of as small a size as possible to minimize GL overhead ...Alon Zakai
2012-06-02fix emulated extensions listAlon Zakai
2012-06-02in gl emulation mode, report that we support various desktop extensions that ...Alon Zakai
2012-06-02glDrawRangeElementsAlon Zakai
2012-06-02return correct values for GL_SHADER_COMPILER and GL_NUM_SHADER_BINARY_FORMATSAlon Zakai
2012-06-02clean up unneeded commentAlon Zakai
2012-06-02make temp buffer size larger by default, and add assertionsAlon Zakai
2012-06-02scan indices when necessary to figure out what vertex data to push, when no b...Alon Zakai
2012-06-01clarify the difference between drawArrays and drawElements index argumentAlon Zakai
2012-06-01fix drawArrays emulated buffer size calculationAlon Zakai
2012-06-01handle pointers to clientside data in glDrawElements when emulating GLAlon Zakai
2012-06-01use dump when available instead of console.logAlon Zakai
2012-06-01fix handling of glUseProgram(0) and gl_ModelViewMatrixTransposeAlon Zakai
2012-05-31do not do GL immediate mode emulation if a 2D context is being used, even if ...Alon Zakai
2012-05-23Stub a few more gl functionsEhsan Akhgari
2012-05-16ignore GL_FOG_ENDAlon Zakai
2012-05-16ignore GL_FOG_STARTAlon Zakai
2012-05-16Fix the incorrect initial value of GL.immediate.currentMatrixEhsan Akhgari
2012-05-15Stub glAlphaFuncEhsan Akhgari
2012-05-15Make glHint accept two argumentsEhsan Akhgari
2012-05-15Implement glOrthofEhsan Akhgari
2012-05-14more glEnable/Disable emulation ignoresAlon Zakai
2012-05-14more glColor implementationsAlon Zakai
2012-05-14restore previous element array buffer, not 0, if we replaced it during flushAlon Zakai
2012-05-13fix active client attribute counting and add testAlon Zakai
2012-05-13unbind element array buffer if we bound oneAlon Zakai
2012-05-13fix order in gl_ModelViewProjectionMatrix and add working cube_explosion testAlon Zakai
2012-05-13misc tweaks and add wip cube_explosion testAlon Zakai
2012-05-11Make GLImmediate depend on BrowserEhsan Akhgari
2012-05-10support for gl_TextureMatrixesAlon Zakai
2012-05-10refactor ignored glEnable/disable capabilities, and add two moreAlon Zakai
2012-05-10use emulation on dlDrawArrays and Elements even if there are no client attrib...Alon Zakai
2012-05-09fix bug with using color and normal even when not enabled, if they were enabl...Alon Zakai
2012-05-08make glBegin/end usage of client attributes saferAlon Zakai
2012-05-08fix glBegin/end with new refactored client attributes emulationAlon Zakai
2012-05-08use given type of position, color, normalAlon Zakai
2012-05-08begin refactoring client attribute emulation to allow arbitrary typed element...Alon Zakai
2012-05-08remove unneeded setRenderer callAlon Zakai
2012-05-08send null to glBind* when given 0Alon Zakai
2012-05-07make test_cubegeom_mt a proper test of multitexturingAlon Zakai