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library_gl.js
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2012-02-09
glGetShaderiv & glGetProgramiv
julien.hamaide
2012-02-09
Fix error found by ehsan in GL.hastable
julien.hamaide
2012-02-09
Explicit handling of id 0 in hastable
julien.hamaide
2012-02-09
Fix
julien.hamaide
2012-02-09
Fix type for glGenFramebuffer
julien.hamaide
2012-02-06
Merge branch 'master' into incoming
Alon Zakai
2012-02-06
Implement the OpenGL ES 2.0 framebuffer functions
Ehsan Akhgari
2012-02-06
Implement some simple OpenGL ES 2.0 calls
Ehsan Akhgari
2012-02-06
Generate the body of some of the simple functions automatically
Ehsan Akhgari
2012-02-06
Disable WebGL if typed arrays are not being used.
Ehsan Akhgari
2012-01-25
Use constants instead of symbolic names for events
Ehsan Akhgari
2012-01-25
Use the keydown event
Ehsan Akhgari
2012-01-25
Work around a bug in Chromium
Ehsan Akhgari
2012-01-25
Fix the mouse coordinates with the Closure compiler
Ehsan Akhgari
2012-01-25
Fix the keyboard handling with the Closure compiler
Ehsan Akhgari
2012-01-24
Make the requestAnimationFrame checks compatible with Closure
Ehsan Akhgari
2012-01-24
Fix the closure compilation
Ehsan Akhgari
2012-01-24
Make the background of the canvas black
Ehsan Akhgari
2012-01-24
Correct some arguments
Ehsan Akhgari
2012-01-24
Switch over everything to TypedArray_copy
Ehsan Akhgari
2012-01-24
Switch over glBufferData to use TypedArray_copy
Ehsan Akhgari
2012-01-24
Pass the correct values to the reshape function
Ehsan Akhgari
2012-01-23
Implement glutReshapeFunc()
Ehsan Akhgari
2012-01-23
Add support for glGetAttribLocation()
Ehsan Akhgari
2012-01-23
Fix the keyboard handling
Ehsan Akhgari
2012-01-23
Enable running animations in glut
Ehsan Akhgari
2012-01-23
Make sure that the auto-generated functions don't hide the explicitly defined...
Ehsan Akhgari
2012-01-23
Simplify things by auto-generating some simple functions
Ehsan Akhgari
2012-01-23
Remove the empty stubs
Ehsan Akhgari
2012-01-23
Implement glGetError
Ehsan Akhgari
2012-01-23
log is a string, and should be treated as such
Ehsan Akhgari
2012-01-23
Fix the vector variant of the uniform functions
Ehsan Akhgari
2012-01-23
Add debugging assertions
Ehsan Akhgari
2012-01-22
Initial GLUT implementation
Ehsan Akhgari
2012-01-22
Remove the remaining uses of IHEAP
Ehsan Akhgari
2012-01-22
Use Array_copy instead of IHEAP.slice
Ehsan Akhgari
2012-01-22
Fix a typo
Ehsan Akhgari
2012-01-22
Don't use IHEAP in glCompileShader
Ehsan Akhgari
2012-01-22
Make the uniform APIs use the hashtable
Ehsan Akhgari
2012-01-22
Implement glBindAttribLocation
Ehsan Akhgari
2012-01-22
Add GL APIs for program creation
Ehsan Akhgari
2012-01-22
Make it possible to compile shaders
Ehsan Akhgari
2012-01-22
Add a hashtable API
Ehsan Akhgari
2012-01-22
Remove the function which will is auto-generated
Ehsan Akhgari
2012-01-22
Implement glDrawArrays
Ehsan Akhgari
2012-01-22
Implement the GL vertexAttrib functons
Ehsan Akhgari
2012-01-22
Implement the GL uniform APIs
Ehsan Akhgari
2012-01-21
Implement the buffering APIs
Ehsan Akhgari
2012-01-20
Unify the 2D and WebGL contexts
Ehsan Akhgari
2012-01-20
Implement a few OpenGL functions for the baby-step demo
Ehsan Akhgari
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