Age | Commit message (Expand) | Author |
2012-06-02 | glDrawRangeElements | Alon Zakai |
2012-06-02 | return correct values for GL_SHADER_COMPILER and GL_NUM_SHADER_BINARY_FORMATS | Alon Zakai |
2012-06-02 | clean up unneeded comment | Alon Zakai |
2012-06-02 | make temp buffer size larger by default, and add assertions | Alon Zakai |
2012-06-02 | scan indices when necessary to figure out what vertex data to push, when no b... | Alon Zakai |
2012-06-01 | clarify the difference between drawArrays and drawElements index argument | Alon Zakai |
2012-06-01 | fix drawArrays emulated buffer size calculation | Alon Zakai |
2012-06-01 | handle pointers to clientside data in glDrawElements when emulating GL | Alon Zakai |
2012-06-01 | use dump when available instead of console.log | Alon Zakai |
2012-06-01 | fix handling of glUseProgram(0) and gl_ModelViewMatrixTranspose | Alon Zakai |
2012-05-31 | do not do GL immediate mode emulation if a 2D context is being used, even if ... | Alon Zakai |
2012-05-23 | Stub a few more gl functions | Ehsan Akhgari |
2012-05-16 | ignore GL_FOG_END | Alon Zakai |
2012-05-16 | ignore GL_FOG_START | Alon Zakai |
2012-05-16 | Fix the incorrect initial value of GL.immediate.currentMatrix | Ehsan Akhgari |
2012-05-15 | Stub glAlphaFunc | Ehsan Akhgari |
2012-05-15 | Make glHint accept two arguments | Ehsan Akhgari |
2012-05-15 | Implement glOrthof | Ehsan Akhgari |
2012-05-14 | more glEnable/Disable emulation ignores | Alon Zakai |
2012-05-14 | more glColor implementations | Alon Zakai |
2012-05-14 | restore previous element array buffer, not 0, if we replaced it during flush | Alon Zakai |
2012-05-13 | fix active client attribute counting and add test | Alon Zakai |
2012-05-13 | unbind element array buffer if we bound one | Alon Zakai |
2012-05-13 | fix order in gl_ModelViewProjectionMatrix and add working cube_explosion test | Alon Zakai |
2012-05-13 | misc tweaks and add wip cube_explosion test | Alon Zakai |
2012-05-11 | Make GLImmediate depend on Browser | Ehsan Akhgari |
2012-05-10 | support for gl_TextureMatrixes | Alon Zakai |
2012-05-10 | refactor ignored glEnable/disable capabilities, and add two more | Alon Zakai |
2012-05-10 | use emulation on dlDrawArrays and Elements even if there are no client attrib... | Alon Zakai |
2012-05-09 | fix bug with using color and normal even when not enabled, if they were enabl... | Alon Zakai |
2012-05-08 | make glBegin/end usage of client attributes safer | Alon Zakai |
2012-05-08 | fix glBegin/end with new refactored client attributes emulation | Alon Zakai |
2012-05-08 | use given type of position, color, normal | Alon Zakai |
2012-05-08 | begin refactoring client attribute emulation to allow arbitrary typed element... | Alon Zakai |
2012-05-08 | remove unneeded setRenderer call | Alon Zakai |
2012-05-08 | send null to glBind* when given 0 | Alon Zakai |
2012-05-07 | make test_cubegeom_mt a proper test of multitexturing | Alon Zakai |
2012-05-07 | make glEnableClientState aware of the client active texture, and add a tempor... | Alon Zakai |
2012-05-07 | support for gl_Normal | Alon Zakai |
2012-05-07 | combine texture and color in immediate mode | Alon Zakai |
2012-05-07 | add full support for glColorX both in glBegin/End and out | Alon Zakai |
2012-05-06 | add more getProcAddress items | Alon Zakai |
2012-05-06 | only set color and texture attribs if they exist | Alon Zakai |
2012-05-05 | addition getProcAddress functions | Alon Zakai |
2012-05-05 | refactor getProcAddress for closure | Alon Zakai |
2012-05-05 | refactor gl code for closure compiler, and add more testing | Alon Zakai |
2012-05-05 | color todo | Alon Zakai |
2012-05-05 | color support in shaders and emulation | Alon Zakai |
2012-05-01 | reuse a buffer for immediate mode rendering | Alon Zakai |
2012-05-01 | only create a vertexData view if we actually need one | Alon Zakai |