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path: root/src/library_gl.js
AgeCommit message (Expand)Author
2012-04-14support for GL_TRIANGLE_STRIPAlon Zakai
2012-04-13more gl emulationAlon Zakai
2012-04-13more gl emulation stuffAlon Zakai
2012-04-13add final missing parts of webgl specAlon Zakai
2012-04-13move glu stuffAlon Zakai
2012-04-13refactoring following mergeAlon Zakai
2012-04-13Merge remote-tracking branch 'upstream/incoming' into glmatrixEhsan Akhgari
2012-04-13Assume that the texture is already boundEhsan Akhgari
2012-04-13Implement glPixelStorei out of line so that we can cache the alignmentsEhsan Akhgari
2012-04-13Take the unpack alignment into consideration when determining the number of b...Ehsan Akhgari
2012-04-13misc gl additions and correctionsAlon Zakai
2012-04-13Fix a typoEhsan Akhgari
2012-04-13Make sure that we treat position as a vec3Ehsan Akhgari
2012-04-13Set the matrix data correctlyEhsan Akhgari
2012-04-13Hook up the modelview and projection matrices to the renderingEhsan Akhgari
2012-04-13Add some necessary depsEhsan Akhgari
2012-04-13Fix a typoEhsan Akhgari
2012-04-13Create the texture before binding itEhsan Akhgari
2012-04-13Load the immediate mode and matrix libs for glMatrixMode and glLoadIdentity a...Ehsan Akhgari
2012-04-13Merge remote-tracking branch 'upstream/incoming' into glmatrixEhsan Akhgari
2012-04-12add glReadPixels and sdl/gl test for itAlon Zakai
2012-04-12add some more gles passthroughsAlon Zakai
2012-04-12support glClearDepthf which calls glClearDepthAlon Zakai
2012-04-12remove unneeded immediate mode codeAlon Zakai
2012-04-12beginnings of immediate mode supportAlon Zakai
2012-04-12Final fixesEhsan Akhgari
2012-04-12Merge remote-tracking branch 'upstream/incoming' into glmatrixEhsan Akhgari
2012-04-12Finish the implementation of the matrix stuffEhsan Akhgari
2012-04-12fix return value for glCheckFramebufferStatusAlon Zakai
2012-04-12Merge pull request #375 from SiggyBar/libraryAlon Zakai
2012-04-12Fixed typo in library_gl.jsSigmund Vik
2012-04-11include glMatrix when glBegin is usedAlon Zakai
2012-04-11Initial GL matrix infrastructureEhsan Akhgari
2012-04-10optimize gl heap viewingAlon Zakai
2012-04-09Implement glGetActiveAttrib and glGetActiveUniformEhsan Akhgari
2012-04-08more gl 1.5 emulationAlon Zakai
2012-04-08simply gl countersAlon Zakai
2012-04-08more gl emulationAlon Zakai
2012-04-08getProcAddress starting to workAlon Zakai
2012-04-08clearer errors from getProcAddressAlon Zakai
2012-04-08beginning of SDL_GL_GetProcAddressAlon Zakai
2012-04-07move gl docs to wikiAlon Zakai
2012-04-06gl support commentAlon Zakai
2012-04-04Implement glUniformNiv functionsEhsan Akhgari
2012-04-04Continue looking when the first found string is not a valid tokenEhsan Akhgari
2012-04-04Enable the standard derivatives extension if neededEhsan Akhgari
2012-04-04Add blend funcsBehdad Esfahbod
2012-04-04Fix texture pixel data size issuesBehdad Esfahbod
2012-04-03fix glGet stuffAlon Zakai
2012-04-03optimize GL hashtables, and fix minor bugsAlon Zakai