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library_gl.js
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2012-04-14
support for GL_TRIANGLE_STRIP
Alon Zakai
2012-04-13
more gl emulation
Alon Zakai
2012-04-13
more gl emulation stuff
Alon Zakai
2012-04-13
add final missing parts of webgl spec
Alon Zakai
2012-04-13
move glu stuff
Alon Zakai
2012-04-13
refactoring following merge
Alon Zakai
2012-04-13
Merge remote-tracking branch 'upstream/incoming' into glmatrix
Ehsan Akhgari
2012-04-13
Assume that the texture is already bound
Ehsan Akhgari
2012-04-13
Implement glPixelStorei out of line so that we can cache the alignments
Ehsan Akhgari
2012-04-13
Take the unpack alignment into consideration when determining the number of b...
Ehsan Akhgari
2012-04-13
misc gl additions and corrections
Alon Zakai
2012-04-13
Fix a typo
Ehsan Akhgari
2012-04-13
Make sure that we treat position as a vec3
Ehsan Akhgari
2012-04-13
Set the matrix data correctly
Ehsan Akhgari
2012-04-13
Hook up the modelview and projection matrices to the rendering
Ehsan Akhgari
2012-04-13
Add some necessary deps
Ehsan Akhgari
2012-04-13
Fix a typo
Ehsan Akhgari
2012-04-13
Create the texture before binding it
Ehsan Akhgari
2012-04-13
Load the immediate mode and matrix libs for glMatrixMode and glLoadIdentity a...
Ehsan Akhgari
2012-04-13
Merge remote-tracking branch 'upstream/incoming' into glmatrix
Ehsan Akhgari
2012-04-12
add glReadPixels and sdl/gl test for it
Alon Zakai
2012-04-12
add some more gles passthroughs
Alon Zakai
2012-04-12
support glClearDepthf which calls glClearDepth
Alon Zakai
2012-04-12
remove unneeded immediate mode code
Alon Zakai
2012-04-12
beginnings of immediate mode support
Alon Zakai
2012-04-12
Final fixes
Ehsan Akhgari
2012-04-12
Merge remote-tracking branch 'upstream/incoming' into glmatrix
Ehsan Akhgari
2012-04-12
Finish the implementation of the matrix stuff
Ehsan Akhgari
2012-04-12
fix return value for glCheckFramebufferStatus
Alon Zakai
2012-04-12
Merge pull request #375 from SiggyBar/library
Alon Zakai
2012-04-12
Fixed typo in library_gl.js
Sigmund Vik
2012-04-11
include glMatrix when glBegin is used
Alon Zakai
2012-04-11
Initial GL matrix infrastructure
Ehsan Akhgari
2012-04-10
optimize gl heap viewing
Alon Zakai
2012-04-09
Implement glGetActiveAttrib and glGetActiveUniform
Ehsan Akhgari
2012-04-08
more gl 1.5 emulation
Alon Zakai
2012-04-08
simply gl counters
Alon Zakai
2012-04-08
more gl emulation
Alon Zakai
2012-04-08
getProcAddress starting to work
Alon Zakai
2012-04-08
clearer errors from getProcAddress
Alon Zakai
2012-04-08
beginning of SDL_GL_GetProcAddress
Alon Zakai
2012-04-07
move gl docs to wiki
Alon Zakai
2012-04-06
gl support comment
Alon Zakai
2012-04-04
Implement glUniformNiv functions
Ehsan Akhgari
2012-04-04
Continue looking when the first found string is not a valid token
Ehsan Akhgari
2012-04-04
Enable the standard derivatives extension if needed
Ehsan Akhgari
2012-04-04
Add blend funcs
Behdad Esfahbod
2012-04-04
Fix texture pixel data size issues
Behdad Esfahbod
2012-04-03
fix glGet stuff
Alon Zakai
2012-04-03
optimize GL hashtables, and fix minor bugs
Alon Zakai
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