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path: root/src/library_gl.js
AgeCommit message (Expand)Author
2012-04-23make gl and library debug options start on, when enabled at compile timeAlon Zakai
2012-04-23use emulation when a gl*Pointer is usedAlon Zakai
2012-04-23finish current immediate+shader work, add sdlglshader testAlon Zakai
2012-04-23gl refactoring in preparation for mixing shader and fixed-functionAlon Zakai
2012-04-23remove unneeded dep in gl codeAlon Zakai
2012-04-23fix gl debug typoAlon Zakai
2012-04-21fix gl shader emulation bugAlon Zakai
2012-04-21gl debug support for shader sources from useProgramAlon Zakai
2012-04-20workaround for suffix EXT in addition to ARB for older gl funcsAlon Zakai
2012-04-20make gl debugging switchable at runtime (if GL_DEBUG was set at compile time)Alon Zakai
2012-04-20todo for multitextures in client attribute emulationAlon Zakai
2012-04-20stub for glGetFloat of GL_FOG_COLORAlon Zakai
2012-04-20refactoring for multiple client texturesAlon Zakai
2012-04-19some fake support for gl texture matrixAlon Zakai
2012-04-19glColor4fv stubAlon Zakai
2012-04-19some color and normal stubs for immediate modeAlon Zakai
2012-04-19misc emulation workaroundsAlon Zakai
2012-04-19clean up immediate mode code and optimize to not use indexes when not necessaryAlon Zakai
2012-04-19add single-color immediate mode test (with wrong color, but better than nothing)Alon Zakai
2012-04-19prepare to support some amount of color-only immediate modeAlon Zakai
2012-04-19refactor immediate mode codeAlon Zakai
2012-04-19tiny cleanup in gl codeAlon Zakai
2012-04-19[src/library_gl.js]: Added glGetString(GL_SHADING_LANGUAGE_VERSION) ;Pierre Renaux
2012-04-18some vector immediate mode functionsAlon Zakai
2012-04-18fix shader generatorAlon Zakai
2012-04-18stub for glBindProgramARBAlon Zakai
2012-04-18glGet workaround for GL_MAX_TEXTURE_COORDSAlon Zakai
2012-04-18fix typosAlon Zakai
2012-04-18make GL emulation automatically look for ARB-less namesAlon Zakai
2012-04-18make GLEmulation depend on everything, we will be adding a lot more thereAlon Zakai
2012-04-17handle more shader incompatibilitiesAlon Zakai
2012-04-17more glsl rewriting fixesAlon Zakai
2012-04-17fix glsl rewritingAlon Zakai
2012-04-16gl todosAlon Zakai
2012-04-16handle multiple textures in glsl workaroundsAlon Zakai
2012-04-16yet more glsl workaroundsAlon Zakai
2012-04-16more glsl workaroundsAlon Zakai
2012-04-16gl emulation workarounds for glsl differencesAlon Zakai
2012-04-16refactor glShaderSourceAlon Zakai
2012-04-16additional gl emulation supportAlon Zakai
2012-04-16fix glPopMatrixAlon Zakai
2012-04-16only init immediate mode support onceAlon Zakai
2012-04-15use printErr for gl warningsAlon Zakai
2012-04-15add working test_sdl_ogl_pAlon Zakai
2012-04-15work towards clientside attributesAlon Zakai
2012-04-15more immediate mode refactoringAlon Zakai
2012-04-15refactor immediate mode code in preparation for generalizationAlon Zakai
2012-04-15GL warningsAlon Zakai
2012-04-15assert on immediate mode commands being in begin/endAlon Zakai
2012-04-15small gl cleanupAlon Zakai