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2013-10-30fix call legalization temp typesAlon Zakai
2013-10-30remove stale forwarding code in intertyperAlon Zakai
2013-10-30begin to add emscripten_float32x4_signmaskAlon Zakai
2013-10-30improve simd testsAlon Zakai
2013-10-30fix missing semicolons on simd load and storeAlon Zakai
2013-10-29clean up simd code, fix uint32x4 heap offsets, and add testingAlon Zakai
2013-10-29handle vector types in calcAllocatedSizeAlon Zakai
2013-10-29bump js minifier name limit, and optimize to not create all the names on ↵Alon Zakai
smaller inputs
2013-10-29optimize scanString to not run the regex more than onceAlon Zakai
2013-10-29put assertions in performance-sensitive code behind ASSERTIONS flagAlon Zakai
2013-10-28small whitespace style fixAlon Zakai
2013-10-28Merge branch 'master' of github.com:icetooth/emscripten into incomingAlon Zakai
2013-10-28Merge pull request #1740 from waywardmonkeys/boost-libcxx-libc-interactionAlon Zakai
Fix an issue with Boost compilation.
2013-10-28fix glGetString and eglQueryString, and optimize emulated glGetStringAlon Zakai
2013-10-28fix progress shown when multiple asset packages are downloadedAlon Zakai
2013-10-28optimize createStreamAlon Zakai
2013-10-28fix handling of generating path with a mountpoint ending with '/'Alon Zakai
2013-10-28reuse ops objects in MEMFS.createNodeAlon Zakai
2013-10-28do not normalize in getPath, since our paths elements are already okAlon Zakai
2013-10-28optimize PATH.basenameAlon Zakai
2013-10-28remove unused (by us) second parameter from PATH.basenameAlon Zakai
2013-10-28avoid constant path normalization in getPathAlon Zakai
2013-10-28add PATH.join2 as a fast way to join 2 path elements without the generic ↵Alon Zakai
overhead of PATH.join
2013-10-28remove assertion code from PATH.joinAlon Zakai
2013-10-28optimize FS.createNodeAlon Zakai
2013-10-28reuse node in last chmod call from createDataFileAlon Zakai
2013-10-28reuse node in open call from createDataFileAlon Zakai
2013-10-28reuse node in chmod call from createDataFileAlon Zakai
2013-10-28reuse some FS errors in places where overhead is high and stack importance ↵Alon Zakai
is low
2013-10-28only do run dependency tracking when assertions are onAlon Zakai
2013-10-28optimize Module.setStatusAlon Zakai
2013-10-28only emit decrunch code when crunch is enabledAlon Zakai
2013-10-28added myselficetooth
2013-10-27simplify webgl context attributes test harness code a littleAlon Zakai
2013-10-27show alerts if antialiasing, depth or stencil are missing in context ↵Alon Zakai
attributes test
2013-10-27Merge branch 'webgl_context_attributes' of github.com:anlambert/emscripten ↵Alon Zakai
into incoming
2013-10-27Fix an issue with Boost compilation.Bruce Mitchener
The issue is that when these macros are defined, libcxx creates inline functions and so we end up with 2 separate defintions of these functions (one inline in std and one that is extern "C"). We undef these until libcxx is fixed. Without this, some things can fail to compile correctly, like Boost. Fixes issue #1716.
2013-10-26cache string allocations in glGetString and eglQueryStringAlon Zakai
2013-10-26fixed float read performance in _scanStringicetooth
2013-10-25improve [2 x i40] testcaseAlon Zakai
2013-10-25handle internal illegal iX fields in calculateStructAlignmentAlon Zakai
2013-10-25Fix test browser.test_sdl_canvas_size on Linux and OSX.Jukka Jylänki
2013-10-25Merge pull request #1733 from juj/changelogAlon Zakai
Added a ChangeLog.
2013-10-25Added a ChangeLog.Jukka Jylänki
2013-10-24handle empty inline asms; fixes #1729Alon Zakai
2013-10-24add tests for WebGL context attributes (antialiasing, depth, stencil) when ↵Antoine Lambert
they are enabled or disabled
2013-10-24map depth and stencil buffers activation from GLFW to WebGLAntoine Lambert
2013-10-24map depth and stencil buffers activation from SDL to WebGLAntoine Lambert
2013-10-24map depth and stencil buffers activation from GLUT to WebGLAntoine Lambert
2013-10-23write out html and side js when html output is requested, to improve page ↵Alon Zakai
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