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2012-04-20improve gl debugAlon Zakai
2012-04-20comment on temp dir in settings.pyAlon Zakai
2012-04-20workaround for suffix EXT in addition to ARB for older gl funcsAlon Zakai
2012-04-20make gl debugging switchable at runtime (if GL_DEBUG was set at compile time)Alon Zakai
2012-04-20todo for multitextures in client attribute emulationAlon Zakai
2012-04-20stub for glGetFloat of GL_FOG_COLORAlon Zakai
2012-04-20refactoring for multiple client texturesAlon Zakai
2012-04-20optimize strspn and strcspnAlon Zakai
2012-04-20clear cache on non-forced sanity checks if the config file changedAlon Zakai
2012-04-20VERBOSE optionAlon Zakai
2012-04-19do not repeat function pointer casting warnings too oftenAlon Zakai
2012-04-19some fake support for gl texture matrixAlon Zakai
2012-04-19glColor4fv stubAlon Zakai
2012-04-19some color and normal stubs for immediate modeAlon Zakai
2012-04-19misc emulation workaroundsAlon Zakai
2012-04-19clean up immediate mode code and optimize to not use indexes when not necessaryAlon Zakai
2012-04-19add single-color immediate mode test (with wrong color, but better than nothing)Alon Zakai
2012-04-19prepare to support some amount of color-only immediate modeAlon Zakai
2012-04-19refactor immediate mode codeAlon Zakai
2012-04-19tiny cleanup in gl codeAlon Zakai
2012-04-19Merge pull request #359 from prenaux/developAlon Zakai
library.js, added llvm_invariant_start/end & llvm_bswap_i16 ; hello_world_gles.c, added F11 for fullscreen ;
2012-04-19zext sign correction for bitcasting from <32 bits to i64Alon Zakai
2012-04-19clearer warnings on casts that change the number of function parametersAlon Zakai
2012-04-19add emscripten_async_run_scriptAlon Zakai
2012-04-19disable bugger SDL_WarpMouse for nowAlon Zakai
2012-04-19[src/library_glut.js]: Fullscreen mode fix, quoted variables that were ↵Pierre Renaux
renamed by Closure in optimized build ;
2012-04-19[src/library_gl.js]: Added glGetString(GL_SHADING_LANGUAGE_VERSION) ;Pierre Renaux
2012-04-19[tests/hello_world_gles.c]: Added F11 to go in fullscreen mode (to test the ↵Pierre Renaux
glutFullScreen implementation) ;
2012-04-19[src/library.js]: Added llvm_bswap_i16 ;Pierre Renaux
2012-04-19[src/library.js]: Added llvm_invariant_start/end so that code linking to ↵Pierre Renaux
pre-optimized LLVM bit code works correctly ;
2012-04-18Mix_CloseAudioAlon Zakai
2012-04-18some vector immediate mode functionsAlon Zakai
2012-04-18do not exit the runtime if doing anything asyncAlon Zakai
2012-04-18fix shader generatorAlon Zakai
2012-04-18stub for glBindProgramARBAlon Zakai
2012-04-18glGet workaround for GL_MAX_TEXTURE_COORDSAlon Zakai
2012-04-18fix typosAlon Zakai
2012-04-18make GL emulation automatically look for ARB-less namesAlon Zakai
2012-04-18make GLEmulation depend on everything, we will be adding a lot more thereAlon Zakai
2012-04-18SDL_WarpMouseAlon Zakai
2012-04-18do not specify canvas size in css, to allow code to modify the size more easilyAlon Zakai
2012-04-18Merge pull request #397 from diclophis/html5_shellAlon Zakai
Make src/shell.html valid HTML5
2012-04-18sanity check for javaAlon Zakai
2012-04-18Add jbardin to AUTHORSDiclophis
2012-04-18Make src/shell.html HTML5 compliant by fixing incorrect DOM around head/body ↵Diclophis
tags, also declare a new CSS class 'emscripten' and make all generated elements use it so that we can prevent collision of additional elements if a developer chooses to modify this page and add additional elements, plus remove inline styles
2012-04-17some support for SDL_PeepEventsAlon Zakai
2012-04-17add emscripten_async_callAlon Zakai
2012-04-17do not abort on missing preloading audio and images, just warnAlon Zakai
2012-04-17add some SDL audio stubsAlon Zakai
2012-04-17add EM_DEBUG option for test runner printouts of run_jsAlon Zakai