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Emscripten: An LLVM-to-JavaScript Compiler
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Author
2012-04-30
clean up activated vertex attrib arrays in renderers, fixes bug with only ↵
Alon Zakai
1/4 of the world drawn in bananabread
2012-04-30
show missing preloaded image/audio files only once
Alon Zakai
2012-04-29
support mouse wheel events
Alon Zakai
2012-04-29
glVertex3fv
Alon Zakai
2012-04-29
remove unneeded assertion
Alon Zakai
2012-04-29
add unicode output in sdl key events
Alon Zakai
2012-04-29
add slash to dom=>sdl bindings
Alon Zakai
2012-04-29
correct coordinate type in glRotate and add testing
Alon Zakai
2012-04-29
support for fullscreen and pointer lock, and prevent oom from sdl event ↵
Alon Zakai
queue overflow
2012-04-28
some browser debugging stuff
Alon Zakai
2012-04-28
add parents just to be sure in getFastValue - we may get complex statements ↵
Alon Zakai
as inputs
2012-04-28
add working cubegeom test
Alon Zakai
2012-04-28
fix handling of non-float client attributes, and add test_cubegeom_pre3
Alon Zakai
2012-04-28
disable debug in test_cubegeom_pre
Alon Zakai
2012-04-28
add test_cubegeom_pre2
Alon Zakai
2012-04-28
fix prepareClientAttributes bugs: handle non-packed vertex attributes properly
Alon Zakai
2012-04-28
prettyPrint bools as ints
Alon Zakai
2012-04-28
make debug prettyPrint more accurate on object identities
Alon Zakai
2012-04-27
use start index properly in immediate mode flushing to glDrawElements and ↵
Alon Zakai
glDrawArrays
2012-04-27
add cubegeom_pre test, a more webgl-friendly cubegeom
Alon Zakai
2012-04-27
handle GL_INFO_LOG_LENGTH
Alon Zakai
2012-04-26
-v in emcc
Alon Zakai
2012-04-26
Merge pull request #407 from SiggyBar/windows
Alon Zakai
Fix some paths in lzma.js/doit.sh
2012-04-25
fix glClientActiveTexture
Alon Zakai
2012-04-25
fixes for uniquely naming custom renderers
Alon Zakai
2012-04-25
gl_Color workaround, and add gl_ps test which uses client pointers + a shader
Alon Zakai
2012-04-25
forget current program and buffers if they are destroyed
Alon Zakai
2012-04-25
fix a_texCoord* usage, and use current program texture setup if present ; ↵
Alon Zakai
some texture rendering in cubegeom test
2012-04-25
rename s_texture to u_texture
Alon Zakai
2012-04-24
cubegeom matrix stuff
Alon Zakai
2012-04-24
create unique renderers for user-defined programs
Alon Zakai
2012-04-24
clean up gl emulation flush, remove unneeded and incorrect bindings
Alon Zakai
2012-04-24
refactor immediate mode flushing for both glDrawArrays and glDrawElements
Alon Zakai
2012-04-24
sys/types.h header fix for some systems where local includes make them fail ↵
Alon Zakai
on redefinitions
2012-04-24
add ENV_PREFIX to more places
Alon Zakai
2012-04-24
IMG_Init
Alon Zakai
2012-04-24
use env python instead of python in tools/shared if it is available
Alon Zakai
2012-04-24
better hashbang in emscripten.py
Alon Zakai
2012-04-24
gix glLoadMatrix and related functions and add testing
Alon Zakai
2012-04-24
refactor client attribute handling
Alon Zakai
2012-04-24
save bound buffers when doing gl emulation
Alon Zakai
2012-04-24
fix cubegeom shader compilation error
Alon Zakai
2012-04-24
Fix some paths in lzma.js/doit.sh
Sigmund Vik
2012-04-23
clean up cubegeom
Alon Zakai
2012-04-23
Merge pull request #381 from SiggyBar/library
Alon Zakai
Added strtold and strtod_l/strtold_l stubs.
2012-04-23
make gl and library debug options start on, when enabled at compile time
Alon Zakai
2012-04-23
make cubegeom build both natively and with emscripten
Alon Zakai
2012-04-23
use emulation when a gl*Pointer is used
Alon Zakai
2012-04-23
finish current immediate+shader work, add sdlglshader test
Alon Zakai
2012-04-23
gl refactoring in preparation for mixing shader and fixed-function
Alon Zakai
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