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2012-01-25Fix the mouse coordinates with the Closure compilerEhsan Akhgari
2012-01-25Fix the keyboard handling with the Closure compilerEhsan Akhgari
2012-01-24Make the requestAnimationFrame checks compatible with ClosureEhsan Akhgari
2012-01-24Fix the closure compilationEhsan Akhgari
2012-01-24Make the background of the canvas blackEhsan Akhgari
2012-01-24Correct some argumentsEhsan Akhgari
2012-01-24Switch over everything to TypedArray_copyEhsan Akhgari
2012-01-24Switch over glBufferData to use TypedArray_copyEhsan Akhgari
2012-01-24Add a copy helper for typed arraysEhsan Akhgari
2012-01-24Pass the correct values to the reshape functionEhsan Akhgari
2012-01-23Implement glutReshapeFunc()Ehsan Akhgari
2012-01-23Add support for glGetAttribLocation()Ehsan Akhgari
2012-01-23Fix the implementation of div()Ehsan Akhgari
2012-01-23Fix the keyboard handlingEhsan Akhgari
2012-01-23Enable running animations in glutEhsan Akhgari
2012-01-23Make sure that the auto-generated functions don't hide the explicitly ↵Ehsan Akhgari
defined ones
2012-01-23Simplify things by auto-generating some simple functionsEhsan Akhgari
2012-01-23Remove the empty stubsEhsan Akhgari
2012-01-23Implement glGetErrorEhsan Akhgari
2012-01-23Add the glut header fileEhsan Akhgari
2012-01-23log is a string, and should be treated as suchEhsan Akhgari
2012-01-23Fix the vector variant of the uniform functionsEhsan Akhgari
2012-01-23Add debugging assertionsEhsan Akhgari
2012-01-22Initial GLUT implementationEhsan Akhgari
2012-01-22Implement div()Ehsan Akhgari
2012-01-22Change the signature of sincos to match the GNU libc oneEhsan Akhgari
2012-01-22Implement the SDL timer APIsEhsan Akhgari
2012-01-22Remove the remaining uses of IHEAPEhsan Akhgari
2012-01-22Implement sincosEhsan Akhgari
2012-01-22Use Array_copy instead of IHEAP.sliceEhsan Akhgari
2012-01-22Fix a typoEhsan Akhgari
2012-01-22Don't use IHEAP in glCompileShaderEhsan Akhgari
2012-01-22Make the uniform APIs use the hashtableEhsan Akhgari
2012-01-22Implement glBindAttribLocationEhsan Akhgari
2012-01-22Add GL APIs for program creationEhsan Akhgari
2012-01-22Make it possible to compile shadersEhsan Akhgari
2012-01-22Add support for non-null terminated strings to Pointer_stringifyEhsan Akhgari
2012-01-22Add a hashtable APIEhsan Akhgari
2012-01-22Remove the function which will is auto-generatedEhsan Akhgari
2012-01-22Implement glDrawArraysEhsan Akhgari
2012-01-22Implement the GL vertexAttrib functonsEhsan Akhgari
2012-01-22Implement the GL uniform APIsEhsan Akhgari
2012-01-21Implement the buffering APIsEhsan Akhgari
2012-01-21Add the GLES2 headersEhsan Akhgari
2012-01-20Merge pull request #178 from ehsan/babystepAlon Zakai
Initial WebGL support
2012-01-20Unify the 2D and WebGL contextsEhsan Akhgari
2012-01-20Merge pull request #179 from ehsan/make_runner_executable2Alon Zakai
Make runner executable
2012-01-20Add myself to the Authors fileEhsan Akhgari
2012-01-20Make the test runner script executableEhsan Akhgari
2012-01-20Implement a few OpenGL functions for the baby-step demoEhsan Akhgari