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Emscripten: An LLVM-to-JavaScript Compiler
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2012-01-25
Fix the mouse coordinates with the Closure compiler
Ehsan Akhgari
2012-01-25
Fix the keyboard handling with the Closure compiler
Ehsan Akhgari
2012-01-24
Make the requestAnimationFrame checks compatible with Closure
Ehsan Akhgari
2012-01-24
Fix the closure compilation
Ehsan Akhgari
2012-01-24
Make the background of the canvas black
Ehsan Akhgari
2012-01-24
Correct some arguments
Ehsan Akhgari
2012-01-24
Switch over everything to TypedArray_copy
Ehsan Akhgari
2012-01-24
Switch over glBufferData to use TypedArray_copy
Ehsan Akhgari
2012-01-24
Add a copy helper for typed arrays
Ehsan Akhgari
2012-01-24
Pass the correct values to the reshape function
Ehsan Akhgari
2012-01-23
Implement glutReshapeFunc()
Ehsan Akhgari
2012-01-23
Add support for glGetAttribLocation()
Ehsan Akhgari
2012-01-23
Fix the implementation of div()
Ehsan Akhgari
2012-01-23
Fix the keyboard handling
Ehsan Akhgari
2012-01-23
Enable running animations in glut
Ehsan Akhgari
2012-01-23
Make sure that the auto-generated functions don't hide the explicitly ↵
Ehsan Akhgari
defined ones
2012-01-23
Simplify things by auto-generating some simple functions
Ehsan Akhgari
2012-01-23
Remove the empty stubs
Ehsan Akhgari
2012-01-23
Implement glGetError
Ehsan Akhgari
2012-01-23
Add the glut header file
Ehsan Akhgari
2012-01-23
log is a string, and should be treated as such
Ehsan Akhgari
2012-01-23
Fix the vector variant of the uniform functions
Ehsan Akhgari
2012-01-23
Add debugging assertions
Ehsan Akhgari
2012-01-22
Initial GLUT implementation
Ehsan Akhgari
2012-01-22
Implement div()
Ehsan Akhgari
2012-01-22
Change the signature of sincos to match the GNU libc one
Ehsan Akhgari
2012-01-22
Implement the SDL timer APIs
Ehsan Akhgari
2012-01-22
Remove the remaining uses of IHEAP
Ehsan Akhgari
2012-01-22
Implement sincos
Ehsan Akhgari
2012-01-22
Use Array_copy instead of IHEAP.slice
Ehsan Akhgari
2012-01-22
Fix a typo
Ehsan Akhgari
2012-01-22
Don't use IHEAP in glCompileShader
Ehsan Akhgari
2012-01-22
Make the uniform APIs use the hashtable
Ehsan Akhgari
2012-01-22
Implement glBindAttribLocation
Ehsan Akhgari
2012-01-22
Add GL APIs for program creation
Ehsan Akhgari
2012-01-22
Make it possible to compile shaders
Ehsan Akhgari
2012-01-22
Add support for non-null terminated strings to Pointer_stringify
Ehsan Akhgari
2012-01-22
Add a hashtable API
Ehsan Akhgari
2012-01-22
Remove the function which will is auto-generated
Ehsan Akhgari
2012-01-22
Implement glDrawArrays
Ehsan Akhgari
2012-01-22
Implement the GL vertexAttrib functons
Ehsan Akhgari
2012-01-22
Implement the GL uniform APIs
Ehsan Akhgari
2012-01-21
Implement the buffering APIs
Ehsan Akhgari
2012-01-21
Add the GLES2 headers
Ehsan Akhgari
2012-01-20
Merge pull request #178 from ehsan/babystep
Alon Zakai
Initial WebGL support
2012-01-20
Unify the 2D and WebGL contexts
Ehsan Akhgari
2012-01-20
Merge pull request #179 from ehsan/make_runner_executable2
Alon Zakai
Make runner executable
2012-01-20
Add myself to the Authors file
Ehsan Akhgari
2012-01-20
Make the test runner script executable
Ehsan Akhgari
2012-01-20
Implement a few OpenGL functions for the baby-step demo
Ehsan Akhgari
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