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Emscripten: An LLVM-to-JavaScript Compiler
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2012-04-22
wip cubegeometry test
Alon Zakai
2012-04-21
fix gl shader emulation bug
Alon Zakai
2012-04-21
do not add empty lines for library dependencies already handled
Alon Zakai
2012-04-21
gl debug support for shader sources from useProgram
Alon Zakai
2012-04-21
partial support for llvm_umul_with_overflow_i64
Alon Zakai
2012-04-21
support extraction of i64 values in ta2, and partial support for llvm_uadd_wi...
Alon Zakai
2012-04-21
support SDL_LoadBMP_RW
Alon Zakai
2012-04-20
parse GL headers for console log cleaner
Alon Zakai
2012-04-20
print hex numbers alongside decimal in gl and library debug
Alon Zakai
2012-04-20
make library and gl debug configurable at runtime, and share the pretty print...
Alon Zakai
2012-04-20
improve gl debug
Alon Zakai
2012-04-20
comment on temp dir in settings.py
Alon Zakai
2012-04-20
workaround for suffix EXT in addition to ARB for older gl funcs
Alon Zakai
2012-04-20
make gl debugging switchable at runtime (if GL_DEBUG was set at compile time)
Alon Zakai
2012-04-20
todo for multitextures in client attribute emulation
Alon Zakai
2012-04-20
stub for glGetFloat of GL_FOG_COLOR
Alon Zakai
2012-04-20
refactoring for multiple client textures
Alon Zakai
2012-04-20
optimize strspn and strcspn
Alon Zakai
2012-04-20
clear cache on non-forced sanity checks if the config file changed
Alon Zakai
2012-04-20
VERBOSE option
Alon Zakai
2012-04-19
do not repeat function pointer casting warnings too often
Alon Zakai
2012-04-19
some fake support for gl texture matrix
Alon Zakai
2012-04-19
glColor4fv stub
Alon Zakai
2012-04-19
some color and normal stubs for immediate mode
Alon Zakai
2012-04-19
misc emulation workarounds
Alon Zakai
2012-04-19
clean up immediate mode code and optimize to not use indexes when not necessary
Alon Zakai
2012-04-19
add single-color immediate mode test (with wrong color, but better than nothing)
Alon Zakai
2012-04-19
prepare to support some amount of color-only immediate mode
Alon Zakai
2012-04-19
refactor immediate mode code
Alon Zakai
2012-04-19
tiny cleanup in gl code
Alon Zakai
2012-04-19
Merge pull request #359 from prenaux/develop
Alon Zakai
2012-04-19
zext sign correction for bitcasting from <32 bits to i64
Alon Zakai
2012-04-19
clearer warnings on casts that change the number of function parameters
Alon Zakai
2012-04-19
add emscripten_async_run_script
Alon Zakai
2012-04-19
disable bugger SDL_WarpMouse for now
Alon Zakai
2012-04-19
[src/library_glut.js]: Fullscreen mode fix, quoted variables that were rename...
Pierre Renaux
2012-04-19
[src/library_gl.js]: Added glGetString(GL_SHADING_LANGUAGE_VERSION) ;
Pierre Renaux
2012-04-19
[tests/hello_world_gles.c]: Added F11 to go in fullscreen mode (to test the g...
Pierre Renaux
2012-04-19
[src/library.js]: Added llvm_bswap_i16 ;
Pierre Renaux
2012-04-19
[src/library.js]: Added llvm_invariant_start/end so that code linking to pre-...
Pierre Renaux
2012-04-18
Mix_CloseAudio
Alon Zakai
2012-04-18
some vector immediate mode functions
Alon Zakai
2012-04-18
do not exit the runtime if doing anything async
Alon Zakai
2012-04-18
fix shader generator
Alon Zakai
2012-04-18
stub for glBindProgramARB
Alon Zakai
2012-04-18
glGet workaround for GL_MAX_TEXTURE_COORDS
Alon Zakai
2012-04-18
fix typos
Alon Zakai
2012-04-18
make GL emulation automatically look for ARB-less names
Alon Zakai
2012-04-18
make GLEmulation depend on everything, we will be adding a lot more there
Alon Zakai
2012-04-18
SDL_WarpMouse
Alon Zakai
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