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-rw-r--r--tools/js-optimizer.js467
1 files changed, 344 insertions, 123 deletions
diff --git a/tools/js-optimizer.js b/tools/js-optimizer.js
index 71a59921..a7f1e4e1 100644
--- a/tools/js-optimizer.js
+++ b/tools/js-optimizer.js
@@ -410,7 +410,7 @@ function removeUnneededLabelSettings(ast) {
var USEFUL_BINARY_OPS = set('<<', '>>', '|', '&', '^');
var COMPARE_OPS = set('<', '<=', '>', '>=', '==', '===', '!=', '!==');
-function simplifyExpressionsPre(ast) {
+function simplifyExpressions(ast) {
// Simplify common expressions used to perform integer conversion operations
// in cases where no conversion is needed.
function simplifyIntegerConversions(ast) {
@@ -793,6 +793,7 @@ function simplifyExpressionsPre(ast) {
joinAdditions(func);
// simplifyZeroComp(func); TODO: investigate performance
if (asm) asmOpts(func);
+ simplifyNotComps(func);
});
}
@@ -1158,10 +1159,6 @@ function simplifyNotComps(ast) {
simplifyNotCompsPass = false;
}
-function simplifyExpressionsPost(ast) {
- simplifyNotComps(ast);
-}
-
var NO_SIDE_EFFECTS = set('num', 'name');
function hasSideEffects(node) { // this is 99% incomplete!
@@ -1540,24 +1537,22 @@ function detectAsmCoercion(node, asmInfo) {
// for params, +x vs x|0, for vars, 0.0 vs 0
if (node[0] === 'num' && node[1].toString().indexOf('.') >= 0) return ASM_DOUBLE;
if (node[0] === 'unary-prefix') return ASM_DOUBLE;
- if (asmInfo && node[0] == 'name') {
- if (node[1] in asmInfo.vars) return asmInfo.vars[node[1]];
- if (node[1] in asmInfo.params) return asmInfo.params[node[1]];
- }
+ if (asmInfo && node[0] == 'name') return getAsmType(node[1], asmInfo);
return ASM_INT;
}
-function makeAsmParamCoercion(param, type) {
- return type === ASM_INT ? ['binary', '|', ['name', param], ['num', 0]] : ['unary-prefix', '+', ['name', param]];
+function makeAsmCoercion(node, type) {
+ return type === ASM_INT ? ['binary', '|', node, ['num', 0]] : ['unary-prefix', '+', node];
}
function makeAsmVarDef(v, type) {
return [v, type === ASM_INT ? ['num', 0] : ['unary-prefix', '+', ['num', 0]]];
}
-function getAsmType(asmInfo, name) {
+function getAsmType(name, asmInfo) {
if (name in asmInfo.vars) return asmInfo.vars[name];
- return asmInfo.params[name];
+ if (name in asmInfo.params) return asmInfo.params[name];
+ assert(false, 'unknown var ' + name);
}
function normalizeAsm(func) {
@@ -1658,7 +1653,7 @@ function denormalizeAsm(func, data) {
// add param coercions
var next = 0;
func[2].forEach(function(param) {
- stats[next++] = ['stat', ['assign', true, ['name', param], makeAsmParamCoercion(param, data.params[param])]];
+ stats[next++] = ['stat', ['assign', true, ['name', param], makeAsmCoercion(['name', param], data.params[param])]];
});
// add variable definitions
var varDefs = [];
@@ -1673,6 +1668,37 @@ function denormalizeAsm(func, data) {
//printErr('denormalized \n\n' + astToSrc(func) + '\n\n');
}
+function getFirstIndexInNormalized(func, data) {
+ // In a normalized asm function, return the index of the first element that is not not defs or annotation
+ var stats = func[3];
+ var i = stats.length-1;
+ while (i >= 0) {
+ var stat = stats[i];
+ if (stat[0] == 'var') break;
+ i--;
+ }
+ return i+1;
+}
+
+function getStackBumpNode(ast) {
+ var found = null;
+ traverse(ast, function(node, type) {
+ if (type === 'assign' && node[2][0] === 'name' && node[2][1] === 'STACKTOP') {
+ var value = node[3];
+ if (value[0] === 'name') return true;
+ assert(value[0] == 'binary' && value[1] == '|' && value[2][0] == 'binary' && value[2][1] == '+' && value[2][2][0] == 'name' && value[2][2][1] == 'STACKTOP' && value[2][3][0] == 'num');
+ found = node;
+ return true;
+ }
+ });
+ return found;
+}
+
+function getStackBumpSize(ast) {
+ var node = getStackBumpNode(ast);
+ return node ? node[3][2][3][1] : 0;
+}
+
// Very simple 'registerization', coalescing of variables into a smaller number,
// as part of minification. Globals-level minification began in a previous pass,
// we receive extraInfo which tells us how to rename globals. (Only in asm.js.)
@@ -2981,32 +3007,37 @@ function outline(ast) {
stack.push(name);
}
asmData.stackPos = {};
+ var stackSize = getStackBumpSize(func);
+ if (stackSize % 8 === 0) stackSize += 8 - (stackSize % 8);
for (var i = 0; i < stack.length; i++) {
- asmData.stackPos[stack[i]] = i*8;
- }
- // Reserve an extra two spots: one for control flow var, the other for control flow data
- asmData.stackSize = (stack.length + 2)*8;
- asmData.controlStackPos = asmData.stackSize - 16;
- asmData.controlDataStackPos = asmData.stackSize - 8;
+ asmData.stackPos[stack[i]] = stackSize + i*8;
+ }
+ // Reserve an extra two spots per possible outlining: one for control flow var, the other for control flow data
+ // The control variables are zeroed out when calling an outlined function, and after using
+ // the value after they return.
+ asmData.maxOutlinings = Math.round(1.5*measureSize(func)/sizeToOutline);
+ asmData.totalStackSize = stackSize + (stack.length + 2*asmData.maxOutlinings)*8;
+ asmData.controlStackPos = function(i) { return stackSize + (stack.length + i)*8 };
+ asmData.controlDataStackPos = function(i) { return stackSize + (stack.length + i)*8 + 4 };
asmData.splitCounter = 0;
}
// Analyze uses - reads and writes - of variables in part of the AST of a function
function analyzeCode(func, asmData, ast) {
- var labels = {};
+ var labels = {}; // labels defined in this code
var labelCounter = 1; // 0 means no label
traverse(ast, function(node, type) {
- if ((type == 'label' || type in LOOP_FLOW) && node[1] && !(node[1] in labels)) {
+ if (type == 'label' && !(node[1] in labels)) {
labels[node[1]] = labelCounter++;
}
});
var writes = {};
- var appearances = {};
- var hasReturn = false, hasBreak = false, hasContinue = false;
+ var namings = {};
+ var hasReturn = false, hasReturnInt = false, hasReturnDouble = false, hasBreak = false, hasContinue = false;
var breaks = {}; // set of labels we break or continue
- var continues = {}; // to. '0' is an unlabeled one
+ var continues = {}; // to (name -> id, just like labels)
var breakCapturers = 0;
var continueCapturers = 0;
@@ -3014,27 +3045,32 @@ function outline(ast) {
if (type == 'assign' && node[2][0] == 'name') {
var name = node[2][1];
if (name in asmData.vars || name in asmData.params) {
- writes[name] = 0;
- appearances[name] = (appearances[name] || 0) - 1; // this appearance is a definition, offset the counting later
+ writes[name] = (writes[name] || 0) + 1;
}
} else if (type == 'name') {
var name = node[1];
if (name in asmData.vars || name in asmData.params) {
- appearances[name] = (appearances[name] || 0) + 1;
+ namings[name] = (namings[name] || 0) + 1;
}
} else if (type == 'return') {
- hasReturn = true;
+ if (!node[1]) {
+ hasReturn = true;
+ } else if (detectAsmCoercion(node[1]) == ASM_INT) {
+ hasReturnInt = true;
+ } else {
+ hasReturnDouble = true;
+ }
} else if (type == 'break') {
var label = node[1] || 0;
if (!label && breakCapturers > 0) return; // no label, and captured
if (label && (label in labels)) return; // label, and defined in this code, so captured
- breaks[label || 0] = 0;
+ if (label) breaks[label] = labelCounter++;
hasBreak = true;
} else if (type == 'continue') {
var label = node[1] || 0;
if (!label && continueCapturers > 0) return; // no label, and captured
if (label && (label in labels)) return; // label, and defined in this code, so captured
- continues[label || 0] = 0;
+ if (label) continues[label] = labelCounter++;
hasContinue = true;
} else {
if (type in BREAK_CAPTURERS) {
@@ -3052,14 +3088,15 @@ function outline(ast) {
continueCapturers--;
}
});
+ assert(hasReturn + hasReturnInt + hasReturnDouble <= 1);
var reads = {};
-
- for (var name in appearances) {
- if (appearances[name] > 0) reads[name] = 0;
+ for (var v in namings) {
+ var actualReads = namings[v] - (writes[v] || 0);
+ if (actualReads > 0) reads[v] = actualReads;
}
- return { writes: writes, reads: reads, hasReturn: hasReturn, breaks: breaks, continues: continues, labels: labels };
+ return { writes: writes, reads: reads, hasReturn: hasReturn, hasReturnInt: hasReturnInt, hasReturnDouble: hasReturnDouble, hasBreak: hasBreak, hasContinue: hasContinue, breaks: breaks, continues: continues, labels: labels };
}
function makeAssign(dst, src) {
@@ -3076,76 +3113,106 @@ function outline(ast) {
function makeComparison(left, comp, right) {
return ['binary', comp, left, right];
}
+ function makeSwitch(value, cases) {
+ return ['switch', value, cases];
+ }
var CONTROL_BREAK = 1, CONTROL_BREAK_LABEL = 2, CONTROL_CONTINUE = 3, CONTROL_CONTINUE_LABEL = 4, CONTROL_RETURN_VOID = 5, CONTROL_RETURN_INT = 6, CONTROL_RETURN_DOUBLE = 7;
var sizeToOutline = extraInfo.sizeToOutline;
var level = 0;
+ var outliningParents = {}; // function name => parent it was outlined from
+
function doOutline(func, asmData, stats, start, end) {
- printErr(' do outline ' + [func[1], level, 'range:', start, end, 'of', stats.length]);
+ if (asmData.splitCounter === asmData.maxOutlinings) return [];
+ if (!extraInfo.allowCostlyOutlines) var originalStats = copy(stats);
var code = stats.slice(start, end+1);
- var newIdent = func[1] + '$' + (asmData.splitCounter++);
- // add spills and reads before and after the call to the outlined code, and in the outlined code itself
+ var funcSize = measureSize(func);
+ var outlineIndex = asmData.splitCounter++;
+ var newIdent = func[1] + '$' + outlineIndex;
+ // analyze variables, and find 'owned' variables - that only appear in the outlined code, and do not need any spill support
var codeInfo = analyzeCode(func, asmData, code);
+ var allCodeInfo = analyzeCode(func, asmData, func);
+ //printErr(' do outline ' + [func[1], level, 'range:', start, end, 'of', stats.length, newIdent, measureSize(code), JSON.stringify(codeInfo.labels), JSON.stringify(codeInfo.breaks), JSON.stringify(codeInfo.continues)]);
+ var owned = { sp: 1 }; // sp is always owned, each has its own
+ keys(setUnion(codeInfo.reads, codeInfo.writes)).forEach(function(v) {
+ if (allCodeInfo.reads[v] === codeInfo.reads[v] && allCodeInfo.writes[v] === codeInfo.writes[v] && !(v in asmData.params)) {
+ owned[v] = 1;
+ }
+ });
var reps = [];
- for (var v in codeInfo.reads) {
- if (v != 'sp') {
- reps.push(['stat', ['assign', true, ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
- code.unshift(['stat', ['assign', true, ['name', v], ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]]]]);
+ // wipe out control variable
+ reps.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', 0])]);
+ reps.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos(outlineIndex)), ['num', 0])]); // XXX not really needed
+ // add spills and reads before and after the call to the outlined code, and in the outlined code itself
+ keys(setUnion(codeInfo.reads, codeInfo.writes)).forEach(function(v) {
+ if (!(v in owned)) {
+ reps.push(['stat', ['assign', true, ['sub', ['name', getAsmType(v, asmData) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
}
- }
- reps.push(['stat', ['call', ['name', newIdent], [['name', 'sp']]]]);
+ });
+ reps.push(['stat', ['assign', true, ['name', 'sp'], makeAsmCoercion(['call', ['name', newIdent], [['name', 'sp']]], ASM_INT)]]);
for (var v in codeInfo.writes) {
- reps.push(['stat', ['assign', true, ['name', v], ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]]]]);
- code.push(['stat', ['assign', true, ['sub', ['name', getAsmType(asmData, v) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
+ if (!(v in owned)) {
+ reps.push(['stat', ['assign', true, ['name', v], makeAsmCoercion(['sub', ['name', getAsmType(v, asmData) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], getAsmType(v, asmData))]]);
+ }
}
// Generate new function
- if (codeInfo.hasReturn || codeInfo.hasBreak || codeInfo.hasContinue) {
+ if (codeInfo.hasReturn || codeInfo.hasReturnInt || codeInfo.hasReturnDouble || codeInfo.hasBreak || codeInfo.hasContinue) {
// we need to capture all control flow using a top-level labeled one-time loop in the outlined function
- code = [['label', 'OL', ['do', ['num', 0], ['block', code]]]];
var breakCapturers = 0;
var continueCapturers = 0;
- traverse(code, function(node, type) {
+ traverse(['block', code], function(node, type) { // traverse on dummy block, so we get the toplevel statements
// replace all break/continue/returns with code to break out of the main one-time loop, and set the control data
- if (type == 'return') {
- var ret = ['break', 'OL'];
- if (!node[1]) {
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', CONTROL_RETURN_VOID]), ret];
- } else {
- var type = detectAsmCoercion(node[1], asmData);
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', type == ASM_INT ? CONTROL_RETURN_INT : CONTROL_RETURN_DOUBLE]), ret];
- ret = ['seq', makeAssign(makeStackAccess(type, asmData.controlDataStackPos), node[1]), ret];
- }
- return ret;
- } else if (type == 'break') {
- var label = node[1] || 0;
- if (label == 'OL') return; // this was just added before us, it is new replacement code
- if (!label && breakCapturers > 0) return; // no label, and captured
- if (label && (label in codeInfo.labels)) return; // label, and defined in this code, so captured
- var ret = ['break', 'OL'];
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', label ? CONTROL_BREAK_LABEL : CONTROL_BREAK]), ret];
- if (label) {
- assert(label in codeInfo.labels, label + ' in ' + keys(codeInfo.labels));
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos), ['num', codeInfo.labels[label]]), ret];
- }
- return ret;
- } else if (type == 'continue') {
- var label = node[1] || 0;
- if (!label && continueCapturers > 0) return; // no label, and captured
- if (label && (label in codeInfo.labels)) return; // label, and defined in this code, so captured
- var ret = ['break', 'OL'];
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos), ['num', label ? CONTROL_CONTINUE_LABEL : CONTROL_CONTINUE]), ret];
- if (label) {
- ret = ['seq', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos), ['num', codeInfo.labels[label]]), ret];
- }
- return ret;
- } else {
- if (type in BREAK_CAPTURERS) {
- breakCapturers++;
- }
- if (type in CONTINUE_CAPTURERS) {
- continueCapturers++;
+ if (type in BREAK_CAPTURERS) {
+ breakCapturers++;
+ }
+ if (type in CONTINUE_CAPTURERS) {
+ continueCapturers++;
+ }
+ var stats = node === code ? node : getStatements(node);
+ if (stats) {
+ for (var i = 0; i < stats.length; i++) {
+ var node = stats[i]; // step all over node and type here, for convenience
+ if (node[0] == 'stat') node = node[1];
+ var type = node[0];
+ var ret = null;
+ if (type == 'return') {
+ ret = [];
+ if (!node[1]) {
+ ret.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', CONTROL_RETURN_VOID])]);
+ } else {
+ var type = detectAsmCoercion(node[1], asmData);
+ ret.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', type == ASM_INT ? CONTROL_RETURN_INT : CONTROL_RETURN_DOUBLE])]);
+ ret.push(['stat', makeAssign(makeStackAccess(type, asmData.controlDataStackPos(outlineIndex)), node[1])]);
+ }
+ ret.push(['stat', ['break', 'OL']]);
+ } else if (type == 'break') {
+ var label = node[1] || 0;
+ if (label == 'OL') continue; // this was just added before us, it is new replacement code
+ if (!label && breakCapturers > 0) continue; // no label, and captured
+ if (label && (label in codeInfo.labels)) continue; // label, and defined in this code, so captured
+ ret = [['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', label ? CONTROL_BREAK_LABEL : CONTROL_BREAK])]];
+ if (label) {
+ assert(label in codeInfo.breaks);
+ ret.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos(outlineIndex)), ['num', codeInfo.breaks[label]])]);
+ }
+ ret.push(['stat', ['break', 'OL']]);
+ } else if (type == 'continue') {
+ var label = node[1] || 0;
+ if (!label && continueCapturers > 0) continue; // no label, and captured
+ if (label && (label in codeInfo.labels)) continue; // label, and defined in this code, so captured
+ ret = [['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', label ? CONTROL_CONTINUE_LABEL : CONTROL_CONTINUE])]];
+ if (label) {
+ assert(label in codeInfo.continues);
+ ret.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos(outlineIndex)), ['num', codeInfo.continues[label]])]);
+ }
+ ret.push(['stat', ['break', 'OL']]);
+ }
+ if (ret) {
+ stats.splice.apply(stats, [i, 1].concat(ret));
+ i += ret.length-1;
+ }
}
}
}, function(node, type) {
@@ -3156,70 +3223,167 @@ function outline(ast) {
continueCapturers--;
}
});
- // read the control data at the callsite to the outlined function
+ code = [['label', 'OL', ['do', ['num', 0], ['block', code]]]]; // do this after processing, to not confuse breakCapturers etc.
+ // read the control data at the callsite to the outlined function, and clear the control values
+ reps.push(['stat', makeAssign(
+ ['name', 'tempValue'],
+ makeAsmCoercion(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ASM_INT)
+ )]);
+ reps.push(['stat', makeAssign(
+ ['name', 'tempInt'],
+ makeAsmCoercion(makeStackAccess(ASM_INT, asmData.controlDataStackPos(outlineIndex)), ASM_INT)
+ )]);
+ reps.push(['stat', makeAssign(
+ ['name', 'tempDouble'],
+ makeAsmCoercion(makeStackAccess(ASM_DOUBLE, asmData.controlDataStackPos(outlineIndex)), ASM_DOUBLE)
+ )]);
+ reps.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlStackPos(outlineIndex)), ['num', 0])]);
+ reps.push(['stat', makeAssign(makeStackAccess(ASM_INT, asmData.controlDataStackPos(outlineIndex)), ['num', 0])]); // XXX not really needed
+ // use the control data information
if (codeInfo.hasReturn) {
reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_VOID]),
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_RETURN_VOID]),
[['stat', ['return']]]
));
+ }
+ if (codeInfo.hasReturnInt) {
reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_INT]),
- [['stat', ['return', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]]]
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_RETURN_INT]),
+ [['stat', ['return', makeAsmCoercion(['name', 'tempInt'], ASM_INT)]]]
));
+ }
+ if (codeInfo.hasReturnDouble) {
reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_RETURN_DOUBLE]),
- [['stat', ['return', makeStackAccess(ASM_DOUBLE, asmData.controlDataStackPos)]]]
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_RETURN_DOUBLE]),
+ [['stat', ['return', makeAsmCoercion(['name', 'tempDouble'], ASM_DOUBLE)]]]
));
}
if (codeInfo.hasBreak) {
reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_BREAK]),
- ['stat', ['break']]
- ));
- reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_BREAK_LABEL]),
- ['stat', ['break', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]] // XXX here and below, need a switch overall possible labels
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_BREAK]),
+ [['stat', ['break']]]
));
+ if (keys(codeInfo.breaks).length > 0) {
+ reps.push(makeIf(
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_BREAK_LABEL]),
+ [makeSwitch(makeAsmCoercion(['name', 'tempInt'], ASM_INT), keys(codeInfo.breaks).map(function(key) {
+ var id = codeInfo.breaks[key];
+ return [['num', id], [['block', [['stat', ['break', key]]]]]];
+ }))]
+ ));
+ }
}
if (codeInfo.hasContinue) {
reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_CONTINUE]),
- ['stat', ['break']]
- ));
- reps.push(makeIf(
- makeComparison(makeStackAccess(ASM_INT, asmData.controlStackPos), '==', ['num', CONTROL_CONTINUE_LABEL]),
- ['stat', ['continue', makeStackAccess(ASM_INT, asmData.controlDataStackPos)]] // XXX
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_CONTINUE]),
+ [['stat', ['continue']]]
));
+ if (keys(codeInfo.continues).length > 0) {
+ reps.push(makeIf(
+ makeComparison(makeAsmCoercion(['name', 'tempValue'], ASM_INT), '==', ['num', CONTROL_CONTINUE_LABEL]),
+ [makeSwitch(makeAsmCoercion(['name', 'tempInt'], ASM_INT), keys(codeInfo.continues).map(function(key) {
+ var id = codeInfo.continues[key];
+ return [['num', id], [['block', [['stat', ['continue', key]]]]]];
+ }))]
+ ));
+ }
+ }
+ }
+ // add spills and unspills in outlined code outside the OL loop
+ keys(setUnion(codeInfo.reads, codeInfo.writes)).forEach(function(v) {
+ if (!(v in owned)) {
+ code.unshift(['stat', ['assign', true, ['name', v], makeAsmCoercion(['sub', ['name', getAsmType(v, asmData) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], getAsmType(v, asmData))]]);
+ }
+ });
+ for (var v in codeInfo.writes) {
+ if (!(v in owned)) {
+ code.push(['stat', ['assign', true, ['sub', ['name', getAsmType(v, asmData) == ASM_INT ? 'HEAP32' : 'HEAPF32'], ['binary', '>>', ['binary', '+', ['name', 'sp'], ['num', asmData.stackPos[v]]], ['num', '2']]], ['name', v]]]);
}
}
+ // add final return of sp. the model is that we send sp as the single param, and get it back out
+ code.push(['stat', ['return', makeAsmCoercion(['name', 'sp'], ASM_INT)]]);
+ // finalize
var newFunc = ['defun', newIdent, ['sp'], code];
var newAsmData = { params: { sp: ASM_INT }, vars: {} };
for (var v in codeInfo.reads) {
- newAsmData.vars[v] = getAsmType(asmData, v);
+ if (v != 'sp') newAsmData.vars[v] = getAsmType(v, asmData);
}
for (var v in codeInfo.writes) {
- newAsmData.vars[v] = getAsmType(asmData, v);
+ if (v != 'sp') newAsmData.vars[v] = getAsmType(v, asmData);
}
denormalizeAsm(newFunc, newAsmData);
+ // add outline call markers (we cannot do later outlinings that cut through an outlining call)
+ reps.unshift(['begin-outline-call', newIdent]);
+ reps.push(['end-outline-call', newIdent]);
// replace in stats
stats.splice.apply(stats, [start, end-start+1].concat(reps));
+ // final evaluation and processing
+ if (!extraInfo.allowCostlyOutlines && (measureSize(func) >= funcSize || measureSize(newFunc) >= funcSize)) {
+ // abort, this was pointless
+ stats.length = originalStats.length;
+ for (var i = 0; i < stats.length; i++) stats[i] = originalStats[i];
+ return [];
+ }
+ for (var v in owned) {
+ if (v != 'sp') delete asmData.vars[v]; // parent does not need these anymore
+ }
+ // if we just removed a final return from the original function, add one
+ var last = getStatements(func)[getStatements(func).length-1];
+ if (last[0] === 'stat') last = last[1];
+ if (last[0] !== 'return') {
+ if (allCodeInfo.hasReturnInt || allCodeInfo.hasReturnDouble) {
+ getStatements(func).push(['stat', ['return', makeAsmCoercion(['num', 0], allCodeInfo.hasReturnInt ? ASM_INT : ASM_DOUBLE)]]);
+ }
+ }
+ outliningParents[newIdent] = func[1];
return [newFunc];
}
function outlineStatements(func, asmData, stats, maxSize) {
level++;
- if (measureSize(stats) < sizeToOutline) return;
+ printErr('outlineStatements: ' + [func[1], level, measureSize(func)]);
+ var lastSize = measureSize(stats);
+ if (lastSize < sizeToOutline) { level--; return }
var ret = [];
var sizeSeen = 0;
var end = stats.length-1;
var i = stats.length;
- while (--i >= 0) {
+ var minIndex = stats == getStatements(func) ? getFirstIndexInNormalized(func, asmData) : 0;
+ var canRestart = false;
+ while (1) {
+ i--;
+ if (i < minIndex) {
+ // we might be done. but, if we have just outlined, do a further attempt from the beginning.
+ // (but only if the total costs are not extravagant)
+ var currSize = measureSize(stats);
+ var outlinedSize = measureSize(ret);
+ if (canRestart && currSize > 1.2*sizeToOutline && lastSize - currSize >= 0.75*sizeToOutline) {
+ printErr('restarting ' + func[1] + ' since ' + [currSize, outlinedSize, lastSize] + ' in level ' + level);
+ lastSize = currSize;
+ i = stats.length;
+ end = stats.length-1;
+ sizeSeen = 0;
+ canRestart = false;
+ continue;
+ } else {
+ break;
+ }
+ }
var stat = stats[i];
+ if (stat[0] === 'end-outline-call') {
+ // we cannot outline through an outline call, so include all of it
+ while (stats[i--][0] !== 'begin-outline-call') {
+ assert(i >= 0);
+ }
+ assert(i >= 0);
+ stat = stats[i];
+ }
var size = measureSize(stat);
//printErr(level + ' size ' + [i, size]);
if (size >= sizeToOutline) {
// this by itself is big enough to inline, recurse into it and find statements to split on
var subStatements = null;
+ var pre = ret.length;
traverse(stat, function(node, type) {
if (type == 'block') {
if (measureSize(node) >= sizeToOutline) {
@@ -3229,14 +3393,20 @@ function outline(ast) {
return null; // do not recurse into children, outlineStatements will do so if necessary
}
});
- sizeSeen = 0;
- continue;
+ if (ret.length > pre) {
+ // we outlined recursively, reset our state here
+ printErr('successful outline in recursion ' + func[1] + ' due to recursive in level ' + level);
+ end = i-1;
+ sizeSeen = 0;
+ canRestart = true;
+ continue;
+ }
}
sizeSeen += size;
- // If this is big enough to outline, but no too big (if very close to the size of the full function,
+ // If this is big enough to outline, but not too big (if very close to the size of the full function,
// outlining is pointless; remove stats from the end to try to achieve the good case), then outline.
// Also, try to reduce the size if it is much larger than the hoped-for size
- while ((sizeSeen > maxSize || sizeSeen > 2*sizeToOutline) && i < end) {
+ while ((sizeSeen > maxSize || sizeSeen > 2*sizeToOutline) && i < end && stats[i][0] !== 'end-outline-call') {
sizeSeen -= measureSize(stats[end]);
if (sizeSeen >= sizeToOutline) {
end--;
@@ -3247,8 +3417,11 @@ function outline(ast) {
}
if (sizeSeen >= sizeToOutline && sizeSeen <= maxSize) {
ret.push.apply(ret, doOutline(func, asmData, stats, i, end)); // outline [i, .. ,end] inclusive
+ printErr('performed outline on ' + func[1] + ' of ' + sizeSeen + ', func is now size ' + measureSize(func));
sizeSeen = 0;
end = i-1;
+ canRestart = true;
+ continue;
}
}
level--;
@@ -3274,29 +3447,78 @@ function outline(ast) {
var asmData = normalizeAsm(func);
var size = measureSize(func);
if (size >= sizeToOutline) {
+ printErr('trying to reduce the size of ' + func[1] + ' which is ' + size + ' (>= ' + sizeToOutline + ')');
aggressiveVariableElimination(func, asmData);
analyzeFunction(func, asmData);
- var ret = outlineStatements(func, asmData, getStatements(func), 0.5*size);
- if (ret && ret.length > 0) newFuncs.push.apply(newFuncs, ret);
+ var stats = getStatements(func);
+ var ret = outlineStatements(func, asmData, stats, 0.9*size);
+ assert(level == 0);
+ if (ret && ret.length > 0) {
+ newFuncs.push.apply(newFuncs, ret);
+ // We have outlined. Add stack support
+ if ('sp' in asmData.vars) {
+ // find stack bump (STACKTOP = STACKTOP + X | 0) and add the extra space
+ var stackBumpNode = getStackBumpNode(stats);
+ if (stackBumpNode) stackBumpNode[3][2][3][1] = asmData.totalStackSize;
+ } else if (!('sp' in asmData.params)) { // if sp is a param, then we are an outlined function, no need to add stack support for us
+ // add sp variable and stack bump
+ var index = getFirstIndexInNormalized(func, asmData);
+ stats.splice(index, 0,
+ ['stat', makeAssign(['name', 'sp'], ['name', 'STACKTOP'])],
+ ['stat', makeAssign(['name', 'STACKTOP'], ['binary', '|', ['binary', '+', ['name', 'STACKTOP'], ['num', asmData.totalStackSize]], ['num', 0]])]
+ );
+ asmData.vars.sp = ASM_INT; // no need to add to vars, we are about to denormalize anyhow
+ // we added sp, so we must add stack popping
+ function makePop() {
+ return ['stat', makeAssign(['name', 'STACKTOP'], ['name', 'sp'])];
+ }
+ traverse(func, function(node, type) {
+ var stats = getStatements(node);
+ if (!stats) return;
+ for (var i = 0; i < stats.length; i++) {
+ var subNode = stats[i];
+ if (subNode[0] === 'stat') subNode = subNode[1];
+ if (subNode[0] == 'return') {
+ stats.splice(i, 0, makePop());
+ i++;
+ }
+ }
+ });
+ // pop the stack at the end if there is not a return
+ var last = stats[stats.length-1];
+ if (last[0] === 'stat') last = last[1];
+ if (last[0] !== 'return') {
+ stats.push(makePop());
+ }
+ }
+ }
+ printErr('... resulting size of ' + func[1] + ' is ' + measureSize(func));
}
denormalizeAsm(func, asmData);
});
+ funcs = null;
+
// TODO: control flow: route returns and breaks. outlined code should have all breaks/continues/returns break into the outermost scope,
// after setting a state variable, etc.
if (newFuncs.length > 0) {
- // We have outlined. Add stack support: header in which we allocate enough stack space TODO
- // If sp was not present before, add it and before each return, pop the stack. also a final pop if not ending with a return TODO
- // (none of this should be done in inner functions, of course, just the original)
-
// add new functions to the toplevel, or create a toplevel if there isn't one
ast[1].push.apply(ast[1], newFuncs);
- funcs = newFuncs;
- more = true;
+ // TODO: check if in some cases we do need to outline new functions
+ //funcs = newFuncs.filter(function(newFunc) {
+ // // recursively outline if we have a large new function that did not come at a high cost
+ // return measureSize(newFunc) > sizeToOutline && costs[newFunc[1]] < 0.1*sizeToOutline;
+ //});
+ //more = funcs.length > 0;
}
}
+
+ // clear out markers
+ traverse(ast, function(node, type) {
+ if (type === 'begin-outline-call' || type === 'end-outline-call') return emptyNode();
+ });
}
// Last pass utilities
@@ -3378,10 +3600,9 @@ var passes = {
unGlobalize: unGlobalize,
removeAssignsToUndefined: removeAssignsToUndefined,
//removeUnneededLabelSettings: removeUnneededLabelSettings,
- simplifyExpressionsPre: simplifyExpressionsPre,
+ simplifyExpressions: simplifyExpressions,
optimizeShiftsConservative: optimizeShiftsConservative,
optimizeShiftsAggressive: optimizeShiftsAggressive,
- simplifyExpressionsPost: simplifyExpressionsPost,
hoistMultiples: hoistMultiples,
loopOptimizer: loopOptimizer,
registerize: registerize,