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-rw-r--r--tests/glbook/CH08_SimpleVertexShader.pngbin0 -> 1600 bytes
-rw-r--r--tests/glbook/Chapter_8/Simple_VertexShader/Simple_VertexShader.c21
-rw-r--r--tests/glbook/Common/esShapes.c6
-rw-r--r--tests/glbook/Common/esUtil.h2
-rw-r--r--tests/glbook/Makefile2
-rwxr-xr-xtests/runner.py45
6 files changed, 58 insertions, 18 deletions
diff --git a/tests/glbook/CH08_SimpleVertexShader.png b/tests/glbook/CH08_SimpleVertexShader.png
new file mode 100644
index 00000000..84b276fd
--- /dev/null
+++ b/tests/glbook/CH08_SimpleVertexShader.png
Binary files differ
diff --git a/tests/glbook/Chapter_8/Simple_VertexShader/Simple_VertexShader.c b/tests/glbook/Chapter_8/Simple_VertexShader/Simple_VertexShader.c
index 6036bf0c..44380c18 100644
--- a/tests/glbook/Chapter_8/Simple_VertexShader/Simple_VertexShader.c
+++ b/tests/glbook/Chapter_8/Simple_VertexShader/Simple_VertexShader.c
@@ -29,7 +29,7 @@ typedef struct
// Vertex daata
GLfloat *vertices;
- GLuint *indices;
+ GLushort *indices;
int numIndices;
// Rotation angle
@@ -37,6 +37,8 @@ typedef struct
// MVP matrix
ESMatrix mvpMatrix;
+
+ GLuint vertPosObject, indicesObject;
} UserData;
///
@@ -78,6 +80,14 @@ int Init ( ESContext *esContext )
// Starting rotation angle for the cube
userData->angle = 45.0f;
+ glGenBuffers(1, &userData->vertPosObject);
+ glBindBuffer(GL_ARRAY_BUFFER, userData->vertPosObject);
+ glBufferData(GL_ARRAY_BUFFER, 24 * sizeof(GLfloat) * 3, userData->vertices, GL_STATIC_DRAW);
+
+ glGenBuffers(1, &userData->indicesObject);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, userData->indicesObject);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, userData->numIndices * sizeof(GLushort), userData->indices, GL_STATIC_DRAW);
+
glClearColor ( 0.0f, 0.0f, 0.0f, 0.0f );
return GL_TRUE;
}
@@ -137,17 +147,20 @@ void Draw ( ESContext *esContext )
glUseProgram ( userData->programObject );
// Load the vertex position
+ glBindBuffer(GL_ARRAY_BUFFER, userData->vertPosObject);
glVertexAttribPointer ( userData->positionLoc, 3, GL_FLOAT,
- GL_FALSE, 3 * sizeof(GLfloat), userData->vertices );
-
+ GL_FALSE, 0, 0 );
glEnableVertexAttribArray ( userData->positionLoc );
+ // Load the index buffer
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, userData->indicesObject);
+
// Load the MVP matrix
glUniformMatrix4fv( userData->mvpLoc, 1, GL_FALSE, (GLfloat*) &userData->mvpMatrix.m[0][0] );
// Draw the cube
- glDrawElements ( GL_TRIANGLES, userData->numIndices, GL_UNSIGNED_INT, userData->indices );
+ glDrawElements ( GL_TRIANGLES, userData->numIndices, GL_UNSIGNED_SHORT, 0 );
}
///
diff --git a/tests/glbook/Common/esShapes.c b/tests/glbook/Common/esShapes.c
index 0fa65057..aecd37ce 100644
--- a/tests/glbook/Common/esShapes.c
+++ b/tests/glbook/Common/esShapes.c
@@ -139,7 +139,7 @@ int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GL
/// if it is not NULL ) as a GL_TRIANGLE_STRIP
//
int ESUTIL_API esGenCube ( float scale, GLfloat **vertices, GLfloat **normals,
- GLfloat **texCoords, GLuint **indices )
+ GLfloat **texCoords, GLushort **indices )
{
int i;
int numVertices = 24;
@@ -256,7 +256,7 @@ int ESUTIL_API esGenCube ( float scale, GLfloat **vertices, GLfloat **normals,
// Generate the indices
if ( indices != NULL )
{
- GLuint cubeIndices[] =
+ GLushort cubeIndices[] =
{
0, 2, 1,
0, 3, 2,
@@ -272,7 +272,7 @@ int ESUTIL_API esGenCube ( float scale, GLfloat **vertices, GLfloat **normals,
20, 22, 21
};
- *indices = malloc ( sizeof(GLuint) * numIndices );
+ *indices = malloc ( sizeof(GLushort) * numIndices );
memcpy( *indices, cubeIndices, sizeof( cubeIndices ) );
}
diff --git a/tests/glbook/Common/esUtil.h b/tests/glbook/Common/esUtil.h
index b675e367..1ff236de 100644
--- a/tests/glbook/Common/esUtil.h
+++ b/tests/glbook/Common/esUtil.h
@@ -199,7 +199,7 @@ int ESUTIL_API esGenSphere ( int numSlices, float radius, GLfloat **vertices, GL
/// if it is not NULL ) as a GL_TRIANGLES
//
int ESUTIL_API esGenCube ( float scale, GLfloat **vertices, GLfloat **normals,
- GLfloat **texCoords, GLuint **indices );
+ GLfloat **texCoords, GLushort **indices );
//
/// \brief Loads a 24-bit TGA image from a file
diff --git a/tests/glbook/Makefile b/tests/glbook/Makefile
index 299b594f..386d5717 100644
--- a/tests/glbook/Makefile
+++ b/tests/glbook/Makefile
@@ -23,7 +23,7 @@ CH13SRC2=./Chapter_13/ParticleSystem/ParticleSystem.c
default: all
all: ./Chapter_2/Hello_Triangle/CH02_HelloTriangle.bc \
-# ./Chapter_8/Simple_VertexShader/CH08_SimpleVertexShader.bc \
+ ./Chapter_8/Simple_VertexShader/CH08_SimpleVertexShader.bc \
# ./Chapter_9/Simple_Texture2D/CH09_SimpleTexture2D.bc \
# ./Chapter_9/MipMap2D/CH09_MipMap2D.bc \
# ./Chapter_9/Simple_TextureCubemap/CH09_TextureCubemap.bc \
diff --git a/tests/runner.py b/tests/runner.py
index 62d09ee9..431a1c6e 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -598,13 +598,13 @@ if 'benchmark' not in str(sys.argv) and 'sanity' not in str(sys.argv) and 'brows
return 0;
}
'''
- self.do_run(src, '*1311918518731868200\n' +
+ self.do_run(src, '*1311918518731868041\n' +
'0,0,0,1,1\n' +
'1,0,1,0,1*\n' +
'*245127260211081*\n' +
'*245127260209443*\n' +
- '*18446744073709552000*\n' +
- '*576460752303423500*\n' +
+ '*18446744073709551615*\n' +
+ '*576460752303423487*\n' +
'm1: 127\n' +
'*123*\n' +
'*127*\n' +
@@ -832,7 +832,6 @@ m_divisor is 1091269979
def test_i64_precise(self):
if Settings.USE_TYPED_ARRAYS != 2: return self.skip('full i64 stuff only in ta2')
- Settings.PRECISE_I64_MATH = 1
src = r'''
#include <inttypes.h>
@@ -860,14 +859,39 @@ m_divisor is 1091269979
'''
self.do_run(src, open(path_from_root('tests', 'i64_precise.txt')).read())
- print 'TODO: make precise the default, and imprecise in -O3. Remove precise setting in this test and cube2hash'
- print 'TODO: only include this code when needed'
- #1/0.
+ # Verify that without precision, we do not include the precision code
+ Settings.PRECISE_I64_MATH = 0
+ self.do_run(src, 'unsigned')
+ code = open(os.path.join(self.get_dir(), 'src.cpp.o.js')).read()
+ assert 'goog.math.Long' not in code and 'jsbn' not in code, 'i64 precise math should not have been included if not asked for'
+
+ # Verify that even if we ask for precision, if it is not needed it is not included
+ Settings.PRECISE_I64_MATH = 1
+ src = '''
+ #include <inttypes.h>
+ #include <stdio.h>
+
+ int main(int argc, char **argv) {
+ uint64_t x = 2125299906845564, y = 1225891506842664;
+ if (argc == 12) {
+ x = x >> 1;
+ y = y >> 1;
+ }
+ x = x & 12ULL;
+ y = y | 12ULL;
+ x = x ^ y;
+ x <<= 2;
+ y >>= 3;
+ printf("*%llu, %llu*\\n", x, y);
+ }
+ '''
+ self.do_run(src, '*4903566027370624, 153236438355333*')
+ code = open(os.path.join(self.get_dir(), 'src.cpp.o.js')).read()
+ assert 'goog.math.Long' not in code and 'jsbn' not in code, 'i64 precise math should not have been included if not actually used'
def test_cube2hash(self):
# A good test of i64 math
if Settings.USE_TYPED_ARRAYS != 2: return self.skip('requires ta2 C-style memory aliasing')
- Settings.PRECISE_I64_MATH = 1
self.do_run('', 'Usage: hashstring <seed>',
libraries=self.get_library('cube2hash', ['cube2hash.bc'], configure=None),
includes=[path_from_root('tests', 'cube2hash')])
@@ -6854,7 +6878,10 @@ elif 'browser' in str(sys.argv):
self.run_browser('something.html', 'You should not see animating gears.', '/report_gl_result?false')
def test_glbook(self):
- programs = self.get_library('glbook', [os.path.join('Chapter_2/Hello_Triangle/CH02_HelloTriangle.bc')], configure=None)
+ programs = self.get_library('glbook', [
+ os.path.join('Chapter_2/Hello_Triangle/CH02_HelloTriangle.bc'),
+ os.path.join('Chapter_8/Simple_VertexShader/CH08_SimpleVertexShader.bc')
+ ], configure=None)
for program in programs:
print program
self.reftest(path_from_root('tests', 'glbook', os.path.basename(program).replace('.bc', '.png')))