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-rw-r--r--tests/browser_main.cpp42
-rw-r--r--tests/browser_module.cpp15
-rw-r--r--tests/cmake/target_html/CMakeLists.txt8
-rw-r--r--tests/cmake/target_js/CMakeLists.txt24
-rw-r--r--tests/dlmalloc_proxy.c85
-rw-r--r--tests/filesystem/src.js22
-rw-r--r--tests/gl_vertex_buffer.c195
-rw-r--r--tests/gl_vertex_buffer.pngbin0 -> 47668 bytes
-rw-r--r--tests/gl_vertex_buffer_pre.c177
-rw-r--r--tests/gl_vertex_buffer_pre.pngbin0 -> 83534 bytes
-rwxr-xr-xtests/runner.py8
-rw-r--r--tests/sdl_canvas_proxy.c34
-rw-r--r--tests/sdl_canvas_proxy.pngbin0 -> 4488 bytes
-rw-r--r--tests/sdl_key_proxy.c63
-rw-r--r--tests/test_browser.py79
-rw-r--r--tests/test_core.py619
-rw-r--r--tests/test_other.py104
-rw-r--r--tests/unistd/access.c8
-rw-r--r--tests/unistd/access.js4
-rw-r--r--tests/unistd/access.out4
-rw-r--r--tests/unistd/curdir.c11
-rw-r--r--tests/unistd/curdir.js7
-rw-r--r--tests/unistd/io.c50
-rw-r--r--tests/unistd/io.js52
-rw-r--r--tests/unistd/links.c7
-rw-r--r--tests/unistd/links.js3
-rw-r--r--tests/unistd/truncate.c7
-rw-r--r--tests/unistd/truncate.js2
28 files changed, 1355 insertions, 275 deletions
diff --git a/tests/browser_main.cpp b/tests/browser_main.cpp
new file mode 100644
index 00000000..efdce1be
--- /dev/null
+++ b/tests/browser_main.cpp
@@ -0,0 +1,42 @@
+#include <assert.h>
+#include <stdio.h>
+#include <dlfcn.h>
+#include <emscripten.h>
+
+typedef void (*voidfunc)();
+typedef int (*intfunc)();
+
+void *lib_handle;
+voidfunc onefunc;
+intfunc twofunc;
+
+void next(const char *x) {
+ lib_handle = dlopen("themodule.js", RTLD_NOW);
+ assert(lib_handle != NULL);
+
+ onefunc = (voidfunc)dlsym(lib_handle, "one");
+ twofunc = (intfunc)dlsym(lib_handle, "two");
+ assert(onefunc && twofunc);
+
+ assert(twofunc() == 0);
+ onefunc();
+ assert(twofunc() == 1);
+ onefunc();
+ onefunc();
+ assert(twofunc() == 3);
+ onefunc();
+ onefunc();
+ onefunc();
+ onefunc();
+ assert(twofunc() == 7);
+ onefunc();
+ int result = twofunc();
+ REPORT_RESULT();
+}
+
+int main() {
+ emscripten_async_wget("module.js", "themodule.js", next, NULL);
+
+ return 0;
+}
+
diff --git a/tests/browser_module.cpp b/tests/browser_module.cpp
new file mode 100644
index 00000000..85d724b5
--- /dev/null
+++ b/tests/browser_module.cpp
@@ -0,0 +1,15 @@
+
+int state = 0;
+
+extern "C" {
+
+void one() {
+ state++;
+}
+
+int two() {
+ return state;
+}
+
+}
+
diff --git a/tests/cmake/target_html/CMakeLists.txt b/tests/cmake/target_html/CMakeLists.txt
index 9f891e71..8b0528eb 100644
--- a/tests/cmake/target_html/CMakeLists.txt
+++ b/tests/cmake/target_html/CMakeLists.txt
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 2.8)
-project(hello_world_gles.html)
+project(hello_world_gles)
file(GLOB sourceFiles ../../hello_world_gles.c)
@@ -10,5 +10,7 @@ else() # Either MinSizeRel, RelWithDebInfo or Release, all which run with optimi
SET(linkFlags "-O2")
endif()
-add_executable(hello_world_gles.html ${sourceFiles})
-set_target_properties(hello_world_gles.html PROPERTIES LINK_FLAGS "${linkFlags}")
+SET(CMAKE_EXECUTABLE_SUFFIX ".html")
+
+add_executable(hello_world_gles ${sourceFiles})
+set_target_properties(hello_world_gles PROPERTIES LINK_FLAGS "${linkFlags}")
diff --git a/tests/cmake/target_js/CMakeLists.txt b/tests/cmake/target_js/CMakeLists.txt
index 860b70a9..cee5fc42 100644
--- a/tests/cmake/target_js/CMakeLists.txt
+++ b/tests/cmake/target_js/CMakeLists.txt
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 2.8)
-project(hello_world.js)
+project(hello_world)
file(GLOB sourceFiles ../../hello_world.cpp)
@@ -10,5 +10,23 @@ else() # Either MinSizeRel, RelWithDebInfo or Release, all which run with optimi
SET(linkFlags "-O2")
endif()
-add_executable(hello_world.js ${sourceFiles})
-set_target_properties(hello_world.js PROPERTIES LINK_FLAGS "${linkFlags}")
+SET(CMAKE_EXECUTABLE_SUFFIX ".js")
+
+if (WIN32)
+ message(FATAL_ERROR "WIN32 should not be defined when cross-compiling!")
+endif()
+
+if (APPLE)
+ message(FATAL_ERROR "APPLE should not be defined when cross-compiling!")
+endif()
+
+if (NOT EMSCRIPTEN)
+ message(FATAL_ERROR "EMSCRIPTEN should be defined when cross-compiling!")
+endif()
+
+if (NOT CMAKE_C_SIZEOF_DATA_PTR)
+ message(FATAL_ERROR "CMAKE_C_SIZEOF_DATA_PTR was not defined!")
+endif()
+
+add_executable(hello_world ${sourceFiles})
+set_target_properties(hello_world PROPERTIES LINK_FLAGS "${linkFlags}")
diff --git a/tests/dlmalloc_proxy.c b/tests/dlmalloc_proxy.c
new file mode 100644
index 00000000..06137c42
--- /dev/null
+++ b/tests/dlmalloc_proxy.c
@@ -0,0 +1,85 @@
+// Emscripten tests
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <dlfcn.h>
+
+typedef void *(*mallocer)(int n);
+typedef void (*freeer)(void *p);
+
+void *lib_handle;
+int handles = 0;
+mallocer mallocproxy = NULL;
+freeer freeproxy = NULL;
+
+void get_lib() {
+ //printf("get lib\n");
+ lib_handle = dlopen("liblib.so", RTLD_NOW);
+ assert(lib_handle != NULL);
+ handles++;
+
+ mallocproxy = (mallocer)dlsym(lib_handle, "mallocproxy");
+ assert(mallocproxy!= NULL);
+ freeproxy = (freeer)dlsym(lib_handle, "freeproxy");
+ assert(freeproxy!= NULL);
+}
+
+void unget_lib() {
+ //printf("unget lib\n");
+ assert(lib_handle);
+ dlclose(lib_handle);
+ handles--;
+ if (handles == 0) lib_handle = NULL;
+}
+
+int main() {
+ int n = 0, total = 0, l = 0;
+ void *allocs[50];
+ allocs[10] = malloc(10); // pull in real malloc
+ for (int i = 0; i < 1000; i++) {
+ //printf("%d: total ever %d MB, current MB %d, total libs %d\n", i, total, n, l);
+ if (i % 5 == 0) {
+ if (handles < 10) {
+ get_lib();
+ l++;
+ }
+ }
+ if (i % 7 == 0) {
+ if (handles > 0) unget_lib();
+ }
+ if (i % 3 == 0) {
+ if (handles > 0) {
+ if (n < 10) {
+ if (i % 2 == 0) {
+ //printf("alloc\n");
+ allocs[n++] = mallocproxy(1024*1024);
+ } else {
+ //printf("real alloc\n");
+ allocs[n++] = malloc(1024*1024);
+ }
+ total++;
+ } else {
+ //printf("real free\n");
+ free(allocs[--n]); // real free
+ }
+ }
+ }
+ if (i % 4 == 0) {
+ if (handles > 0 && n > 0) {
+ //printf("free\n");
+ if (i % 2 == 0) {
+ //printf("free\n");
+ freeproxy(allocs[--n]);
+ } else {
+ //printf("real free\n");
+ free(allocs[--n]);
+ }
+ }
+ }
+ }
+ while (n > 0) free(allocs[--n]); // real free
+ while (handles > 0) unget_lib();
+ printf("*%d,%d*\n", total, l);
+}
+
diff --git a/tests/filesystem/src.js b/tests/filesystem/src.js
index dbdd4bed..91337f5b 100644
--- a/tests/filesystem/src.js
+++ b/tests/filesystem/src.js
@@ -1,16 +1,18 @@
var dummy_device = FS.makedev(64, 0);
FS.registerDevice(dummy_device, {});
-FS.createFolder('/', 'forbidden', false, false);
-FS.createFolder('/forbidden', 'test', true, true);
-FS.createPath('/', 'abc/123', true, true);
-FS.createPath('/', 'abc/456', true, true);
-FS.createPath('/', 'def/789', true, true);
-FS.mkdev('/abc/deviceA', 0666, dummy_device);
-FS.mkdev('/def/deviceB', 0666, dummy_device);
-FS.createLink('/abc', 'localLink', '123', true, true);
-FS.createLink('/abc', 'rootLink', '/', true, true);
-FS.createLink('/abc', 'relativeLink', '../def', true, true);
+FS.mkdir('/forbidden', 0000);
+FS.mkdir('/forbidden/test');
+FS.mkdir('/abc');
+FS.mkdir('/abc/123');
+FS.mkdir('/abc/456');
+FS.mkdir('/def');
+FS.mkdir('/def/789');
+FS.mkdev('/abc/deviceA', dummy_device);
+FS.mkdev('/def/deviceB', dummy_device);
+FS.symlink('123', '/abc/localLink');
+FS.symlink('/', '/abc/rootLink');
+FS.symlink('../def', '/abc/relativeLink');
FS.ignorePermissions = false;
function explore(path) {
diff --git a/tests/gl_vertex_buffer.c b/tests/gl_vertex_buffer.c
new file mode 100644
index 00000000..6b695462
--- /dev/null
+++ b/tests/gl_vertex_buffer.c
@@ -0,0 +1,195 @@
+/*******************************************************************
+ * *
+ * Using SDL With OpenGL *
+ * *
+ * Tutorial by Kyle Foley (sdw) *
+ * *
+ * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL *
+ * *
+ *******************************************************************/
+
+/*
+ THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION
+ AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN.
+
+ THE ORIGINAL AUTHOR IS KYLE FOLEY.
+
+ THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY
+ OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF
+ MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE,
+ ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE
+ RESULTING FROM THE USE, MODIFICATION, OR
+ REDISTRIBUTION OF THIS SOFTWARE.
+ */
+
+#if !EMSCRIPTEN
+#define USE_GLEW 0
+#endif
+
+#if USE_GLEW
+#include "GL/glew.h"
+#endif
+
+#include <SDL/SDL.h>
+
+#if !USE_GLEW
+#include "SDL/SDL_opengl.h"
+#endif
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+
+ // Slightly different SDL initialization
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
+ printf("Unable to initialize SDL: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new*
+
+ screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed*
+ if ( !screen ) {
+ printf("Unable to set video mode: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ // Set the OpenGL state after creating the context with SDL_SetVideoMode
+
+ glClearColor( 0, 0, 0, 0 );
+
+#if !EMSCRIPTEN
+ glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL
+#endif
+
+ glViewport( 0, 0, 640, 480 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ typedef struct Color {
+ GLubyte r;
+ GLubyte g;
+ GLubyte b;
+ GLubyte a;
+ } Color;
+
+ typedef struct Vertex {
+ GLfloat x;
+ GLfloat y;
+ Color color;
+ } Vertex;
+
+ Vertex vertices[18] = {
+ {-1.00, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-1.00, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.75, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.75, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ {-0.50, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.50, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.25, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-0.25, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.00, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.00, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 0.25, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.25, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.50, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ { 0.50, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.75, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.75, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 1.00, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 1.00, 1.0, {0xFF, 0xFF, 0x00, 0xFF}}
+ };
+
+ Vertex vertices2[18] = {
+ {-1.00, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-1.00, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.75, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.75, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ {-0.50, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.50, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.25, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-0.25, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.00, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.00, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 0.25, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.25, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.50, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ { 0.50, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.75, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.75, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 1.00, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 1.00, 0.0, {0xFF, 0xFF, 0x00, 0xFF}}
+ };
+
+ // make a vertex buffer for the second set of vertices
+ GLuint vbo = 0;
+ glGenBuffers(1, &vbo);
+
+
+ // bind to it
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+ // send it to gl
+ glBufferData(GL_ARRAY_BUFFER, sizeof(vertices2), vertices2, GL_STATIC_READ); // GL_STATIC_READ is not in WebGL!
+
+ // unbind from it
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+
+ // DRAW
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ // This test ensures that we can use two separate arrays in memory for different
+ // attributes, and that they each can have different stride.
+ // The first test shows implicit striding (the zero indicates tightly packed)
+ // The second test shows explicit striding where the stride is passed in
+ // even though it also is tightly packed
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ // TEST 1 - clientside data
+
+ glVertexPointer(2, GL_FLOAT, sizeof(Vertex), vertices);
+ glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), &vertices[0].color);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 6);
+ glDrawArrays(GL_TRIANGLE_STRIP, 10, 3);
+
+
+
+ // TEST 2 - bind to array buffer, gl*Pointer calls are offsets into the buffer, which was previously uploaded to
+
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+
+ glVertexPointer(2, GL_FLOAT, sizeof(Vertex), 0);
+ glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), (GLvoid*)((GLvoid*)&vertices2[0].color - (GLvoid*)&vertices2[0]));
+
+// gldrawarrays first with a low number of vertices, then with a high number
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 6);
+ glDrawArrays(GL_TRIANGLE_STRIP, 10, 3);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ SDL_GL_SwapBuffers();
+
+#if !EMSCRIPTEN
+ // Wait for 3 seconds to give us a chance to see the image
+ SDL_Delay(3000);
+#endif
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/tests/gl_vertex_buffer.png b/tests/gl_vertex_buffer.png
new file mode 100644
index 00000000..3e1f2230
--- /dev/null
+++ b/tests/gl_vertex_buffer.png
Binary files differ
diff --git a/tests/gl_vertex_buffer_pre.c b/tests/gl_vertex_buffer_pre.c
new file mode 100644
index 00000000..84b76569
--- /dev/null
+++ b/tests/gl_vertex_buffer_pre.c
@@ -0,0 +1,177 @@
+/*******************************************************************
+ * *
+ * Using SDL With OpenGL *
+ * *
+ * Tutorial by Kyle Foley (sdw) *
+ * *
+ * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL *
+ * *
+ *******************************************************************/
+
+/*
+ THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION
+ AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN.
+
+ THE ORIGINAL AUTHOR IS KYLE FOLEY.
+
+ THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY
+ OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF
+ MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE,
+ ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE
+ RESULTING FROM THE USE, MODIFICATION, OR
+ REDISTRIBUTION OF THIS SOFTWARE.
+ */
+
+#if !EMSCRIPTEN
+#define USE_GLEW 0
+#endif
+
+#if USE_GLEW
+#include "GL/glew.h"
+#endif
+
+#include <SDL/SDL.h>
+
+#if !USE_GLEW
+#include "SDL/SDL_opengl.h"
+#endif
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+
+int main(int argc, char *argv[])
+{
+ SDL_Surface *screen;
+
+ // Slightly different SDL initialization
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) {
+ printf("Unable to initialize SDL: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new*
+
+ screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed*
+ if ( !screen ) {
+ printf("Unable to set video mode: %s\n", SDL_GetError());
+ return 1;
+ }
+
+ // Set the OpenGL state after creating the context with SDL_SetVideoMode
+
+ glClearColor( 0, 0, 0, 0 );
+
+#if !EMSCRIPTEN
+ glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL
+#endif
+
+ glViewport( 0, 0, 640, 480 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ typedef struct Color {
+ GLubyte r;
+ GLubyte g;
+ GLubyte b;
+ GLubyte a;
+ } Color;
+
+ typedef struct Vertex {
+ GLfloat x;
+ GLfloat y;
+ Color color;
+ } Vertex;
+
+ Vertex vertices[18] = {
+ {-1.00, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-1.00, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.75, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.75, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ {-0.50, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.50, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.25, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-0.25, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.00, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.00, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 0.25, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.25, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.50, 0.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ { 0.50, 1.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.75, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.75, 1.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 1.00, 0.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 1.00, 1.0, {0xFF, 0xFF, 0x00, 0xFF}}
+ };
+
+ Vertex vertices2[18] = {
+ {-1.00, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-1.00, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.75, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.75, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ {-0.50, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.50, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.25, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ {-0.25, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ {-0.00, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ {-0.00, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 0.25, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.25, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.50, -1.0, {0xFF, 0x00, 0xFF, 0xFF}},
+ { 0.50, 0.0, {0xFF, 0xFF, 0x00, 0xFF}},
+ { 0.75, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 0.75, 0.0, {0xFF, 0xFF, 0xFF, 0xFF}},
+ { 1.00, -1.0, {0xFF, 0x00, 0x00, 0xFF}},
+ { 1.00, 0.0, {0xFF, 0xFF, 0x00, 0xFF}}
+ };
+
+ // make a vertex buffer for the second set of vertices
+ GLuint vbo = 0;
+ glGenBuffers(1, &vbo);
+
+
+ // bind to it
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+ // send it to gl
+ glBufferData(GL_ARRAY_BUFFER, sizeof(vertices2), vertices2, GL_STATIC_DRAW);
+
+ // unbind from it
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+
+ // DRAW
+
+ // Clear the screen before drawing
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ // This test ensures that we can use two separate arrays in memory for different
+ // attributes, and that they each can have different stride.
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glVertexPointer(2, GL_FLOAT, sizeof(Vertex), vertices);
+ glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Vertex), &vertices[0].color);
+ glDrawArrays(GL_TRIANGLE_STRIP, 10, 3);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 6);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ SDL_GL_SwapBuffers();
+
+#if !EMSCRIPTEN
+ // Wait for 3 seconds to give us a chance to see the image
+ SDL_Delay(3000);
+#endif
+
+ SDL_Quit();
+
+ return 0;
+}
diff --git a/tests/gl_vertex_buffer_pre.png b/tests/gl_vertex_buffer_pre.png
new file mode 100644
index 00000000..5677a868
--- /dev/null
+++ b/tests/gl_vertex_buffer_pre.png
Binary files differ
diff --git a/tests/runner.py b/tests/runner.py
index f0e61c4e..ddc97ea4 100755
--- a/tests/runner.py
+++ b/tests/runner.py
@@ -254,7 +254,7 @@ process(sys.argv[1])
os.chdir(cwd)
out = open(stdout, 'r').read()
err = open(stderr, 'r').read()
- if engine == SPIDERMONKEY_ENGINE and Settings.ASM_JS:
+ if engine == SPIDERMONKEY_ENGINE and Settings.ASM_JS == 1:
err = self.validate_asmjs(err)
if output_nicerizer:
ret = output_nicerizer(out, err)
@@ -646,7 +646,7 @@ class BrowserCore(RunnerCore):
});
''' % basename)
- def btest(self, filename, expected=None, reference=None, force_c=False, reference_slack=0,
+ def btest(self, filename, expected=None, reference=None, force_c=False, reference_slack=0, manual_reference=False, post_build=None,
args=[], outfile='test.html', message='.'): # TODO: use in all other tests
# if we are provided the source and not a path, use that
filename_is_src = '\n' in filename
@@ -663,9 +663,11 @@ class BrowserCore(RunnerCore):
expected = [str(i) for i in range(0, reference_slack+1)]
shutil.copyfile(filepath, temp_filepath)
self.reftest(path_from_root('tests', reference))
- args = args + ['--pre-js', 'reftest.js', '-s', 'GL_TESTING=1']
+ if not manual_reference:
+ args = args + ['--pre-js', 'reftest.js', '-s', 'GL_TESTING=1']
Popen([PYTHON, EMCC, temp_filepath, '-o', outfile] + args).communicate()
assert os.path.exists(outfile)
+ if post_build: post_build()
if type(expected) is str: expected = [expected]
self.run_browser(outfile, message, ['/report_result?' + e for e in expected])
diff --git a/tests/sdl_canvas_proxy.c b/tests/sdl_canvas_proxy.c
new file mode 100644
index 00000000..27ef3bb4
--- /dev/null
+++ b/tests/sdl_canvas_proxy.c
@@ -0,0 +1,34 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <SDL/SDL.h>
+#include <assert.h>
+#include <emscripten.h>
+
+int main(int argc, char **argv) {
+ FILE *f = fopen("data.txt", "rb");
+ assert(f);
+ assert(fgetc(f) == 'd');
+ assert(fgetc(f) == 'a');
+ assert(fgetc(f) == 't');
+ assert(fgetc(f) == 'u');
+ assert(fgetc(f) == 'm');
+ fclose(f);
+
+ SDL_Init(SDL_INIT_VIDEO);
+ SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
+
+ SDL_LockSurface(screen);
+ unsigned int *pixels = (unsigned int *)screen->pixels;
+ for (int x = 0; x < screen->w; x++) {
+ for (int y = 0; y < screen->h; y++) {
+ pixels[x + y*screen->h] = x < 300 ? (y < 200 ? 0x3377AA88 : 0xAA3377CC) : (y < 200 ? 0x0066AA77 : 0xAA006699);
+ }
+ }
+ SDL_UnlockSurface(screen);
+
+ SDL_Quit();
+
+ EM_ASM(window.close());
+ return 0;
+}
+
diff --git a/tests/sdl_canvas_proxy.png b/tests/sdl_canvas_proxy.png
new file mode 100644
index 00000000..cc96acfd
--- /dev/null
+++ b/tests/sdl_canvas_proxy.png
Binary files differ
diff --git a/tests/sdl_key_proxy.c b/tests/sdl_key_proxy.c
new file mode 100644
index 00000000..bc233f29
--- /dev/null
+++ b/tests/sdl_key_proxy.c
@@ -0,0 +1,63 @@
+#include <stdio.h>
+#include <SDL/SDL.h>
+#include <SDL/SDL_ttf.h>
+#include <emscripten.h>
+
+int result = 1;
+
+void one() {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ printf("got event %d\n", event.type);
+ switch(event.type) {
+ case SDL_KEYDOWN:
+ break;
+ case SDL_KEYUP:
+ // don't handle the modifier key events
+ if (event.key.keysym.sym == SDLK_LCTRL ||
+ event.key.keysym.sym == SDLK_LSHIFT ||
+ event.key.keysym.sym == SDLK_LALT) {
+ return;
+ }
+ if ((event.key.keysym.mod & KMOD_LCTRL) || (event.key.keysym.mod & KMOD_RCTRL)) {
+ result *= 2;
+ }
+ if ((event.key.keysym.mod & KMOD_LSHIFT) || (event.key.keysym.mod & KMOD_RSHIFT)) {
+ result *= 3;
+ }
+ if ((event.key.keysym.mod & KMOD_LALT) || (event.key.keysym.mod & KMOD_RALT)) {
+ result *= 5;
+ }
+ switch (event.key.keysym.sym) {
+ case SDLK_RIGHT: printf("right\n"); result *= 7; break;
+ case SDLK_LEFT: printf("left\n"); result *= 11; break;
+ case SDLK_DOWN: printf("down\n"); result *= 13; break;
+ case SDLK_UP: printf("up\n"); result *= 17; break;
+ case SDLK_a: printf("a\n"); result *= 19; break;
+ default: {
+ if (event.key.keysym.scancode == SDL_SCANCODE_B) {
+ printf("b scancode\n"); result *= 23; break;
+ }
+ printf("unknown key: sym %d scancode %d\n", event.key.keysym.sym, event.key.keysym.scancode);
+ REPORT_RESULT();
+ emscripten_run_script("throw 'done'"); // comment this out to leave event handling active. Use the following to log DOM keys:
+ // addEventListener('keyup', function(event) { console.log(event.keyCode) }, true)
+ }
+ }
+ break;
+ default: /* Report an unhandled event */
+ printf("I don't know what this event is!\n");
+ }
+ }
+}
+
+int main(int argc, char **argv) {
+ printf("main\n");
+ SDL_Init(SDL_INIT_VIDEO);
+ SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
+
+ if (argc == 1337) one(); // keep it alive
+
+ return 0;
+}
+
diff --git a/tests/test_browser.py b/tests/test_browser.py
index a0c4dceb..e6fd6544 100644
--- a/tests/test_browser.py
+++ b/tests/test_browser.py
@@ -627,6 +627,28 @@ If manually bisecting:
Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_canvas.c'), '-o', 'page.html', '-s', 'LEGACY_GL_EMULATION=1']).communicate()
self.run_browser('page.html', '', '/report_result?1')
+ def test_sdl_canvas_proxy(self):
+ def post():
+ html = open('test.html').read()
+ html = html.replace('</body>', '''
+<script>
+function assert(x, y) { if (!x) throw 'assertion failed ' + y }
+
+%s
+
+var windowClose = window.close;
+window.close = function() {
+ doReftest();
+ setTimeout(windowClose, 1000);
+};
+</script>
+</body>''' % open('reftest.js').read())
+ open('test.html', 'w').write(html)
+
+ open('data.txt', 'w').write('datum')
+
+ self.btest('sdl_canvas_proxy.c', reference='sdl_canvas_proxy.png', args=['--proxy-to-worker', '--preload-file', 'data.txt'], manual_reference=True, post_build=post)
+
def test_sdl_key(self):
open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
Module.postRun = function() {
@@ -658,6 +680,52 @@ If manually bisecting:
Popen([PYTHON, EMCC, os.path.join(self.get_dir(), 'sdl_key.c'), '-o', 'page.html', '--pre-js', 'pre.js', '-s', '''EXPORTED_FUNCTIONS=['_main', '_one']''']).communicate()
self.run_browser('page.html', '', '/report_result?223092870')
+ def test_sdl_key_proxy(self):
+ open(os.path.join(self.get_dir(), 'pre.js'), 'w').write('''
+ var Module = {};
+ Module.postRun = function() {
+ function doOne() {
+ Module._one();
+ setTimeout(doOne, 1000/60);
+ }
+ setTimeout(doOne, 1000/60);
+ }
+ ''')
+
+ def post():
+ html = open('test.html').read()
+ html = html.replace('</body>', '''
+<script>
+function keydown(c) {
+ var event = document.createEvent("KeyboardEvent");
+ event.initKeyEvent("keydown", true, true, window,
+ 0, 0, 0, 0,
+ c, c);<