diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/cases/abs.ll | 22 | ||||
-rw-r--r-- | tests/cases/caall.ll | 25 | ||||
-rw-r--r-- | tests/gl_renderers.c | 191 | ||||
-rw-r--r-- | tests/gl_renderers.png | bin | 0 -> 345620 bytes | |||
-rwxr-xr-x | tests/runner.py | 16 |
5 files changed, 248 insertions, 6 deletions
diff --git a/tests/cases/abs.ll b/tests/cases/abs.ll new file mode 100644 index 00000000..57e06928 --- /dev/null +++ b/tests/cases/abs.ll @@ -0,0 +1,22 @@ +; ModuleID = 'tests/hello_world.bc' +target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32-S128" +target triple = "i386-pc-linux-gnu" + +@.str = private unnamed_addr constant [15 x i8] c"hello, world!\0A\00", align 1 ; [#uses=1 type=[15 x i8]*] + +; [#uses=0] +define i32 @main() { +entry: + %retval = alloca i32, align 4 ; [#uses=1 type=i32*] + store i32 0, i32* %retval + %zero = zext i8 0 to i32 + %a = call i32 (i32)* @abs(i32 %zero) + %call = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([15 x i8]* @.str, i32 0, i32 0), i32 %a, i32 %zero) ; [#uses=0 type=i32] + ret i32 1 +} + +; [#uses=1] +declare i32 @printf(i8*, ...) + +declare i32 @abs(i32) + diff --git a/tests/cases/caall.ll b/tests/cases/caall.ll new file mode 100644 index 00000000..313116e6 --- /dev/null +++ b/tests/cases/caall.ll @@ -0,0 +1,25 @@ +; ModuleID = 'tests/hello_world.bc' +target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32-S128" +target triple = "i386-pc-linux-gnu" + +@.str = private unnamed_addr constant [15 x i8] c"hello, world!\0A\00", align 1 ; [#uses=1 type=[15 x i8]*] + +; [#uses=0] +define i32 @main() { +entry: + %retval = alloca i32, align 4 ; [#uses=1 type=i32*] + store i32 0, i32* %retval + %call = call i32 (i8*, ...)* @printf(i8* getelementptr inbounds ([15 x i8]* @.str, i32 0, i32 0)) ; [#uses=0 type=i32] + %call12 = call void (i32*)** @_ZNSt3__13mapINS_12basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEEPFvP6ObjectENS_4lessIS6_EENS4_INS_4pairIKS6_SA_EEEEEixERSE_(i32 10) + %26 = load void (%class.Object*)** %call12 + ret i32 1 +} + +define (i32*)** @_ZNSt3__13mapINS_12basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEEEPFvP6ObjectENS_4lessIS6_EENS4_INS_4pairIKS6_SA_EEEEEixERSE_(i32 %x) { +entry: + %ret = inttoptr i32 0 to (i32*)** + ret %ret +} + +; [#uses=1] +declare i32 @printf(i8*, ...) diff --git a/tests/gl_renderers.c b/tests/gl_renderers.c new file mode 100644 index 00000000..0a8e6e78 --- /dev/null +++ b/tests/gl_renderers.c @@ -0,0 +1,191 @@ +/******************************************************************* + * * + * Using SDL With OpenGL * + * * + * Tutorial by Kyle Foley (sdw) * + * * + * http://gpwiki.org/index.php/SDL:Tutorials:Using_SDL_with_OpenGL * + * * + *******************************************************************/ + +/* +THIS WORK, INCLUDING THE SOURCE CODE, DOCUMENTATION +AND RELATED MEDIA AND DATA, IS PLACED INTO THE PUBLIC DOMAIN. + +THE ORIGINAL AUTHOR IS KYLE FOLEY. + +THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY +OF ANY KIND, NOT EVEN THE IMPLIED WARRANTY OF +MERCHANTABILITY. THE AUTHOR OF THIS SOFTWARE, +ASSUMES _NO_ RESPONSIBILITY FOR ANY CONSEQUENCE +RESULTING FROM THE USE, MODIFICATION, OR +REDISTRIBUTION OF THIS SOFTWARE. +*/ + +#if !EMSCRIPTEN +#define USE_GLEW 0 +#endif + +#if USE_GLEW +#include "GL/glew.h" +#endif + +#include "SDL/SDL.h" +#include "SDL/SDL_image.h" +#if !USE_GLEW +#include "SDL/SDL_opengl.h" +#endif + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +int main(int argc, char *argv[]) +{ + SDL_Surface *screen; + + // Slightly different SDL initialization + if ( SDL_Init(SDL_INIT_VIDEO) != 0 ) { + printf("Unable to initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // *new* + + screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL ); // *changed* + if ( !screen ) { + printf("Unable to set video mode: %s\n", SDL_GetError()); + return 1; + } + + // Set the OpenGL state after creating the context with SDL_SetVideoMode + + glClearColor( 0, 0, 0, 0 ); + +#if !EMSCRIPTEN + glEnable( GL_TEXTURE_2D ); // Need this to display a texture XXX unnecessary in OpenGL ES 2.0/WebGL +#endif + + glViewport( 0, 0, 640, 480 ); + + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + + // Clear the screen before drawing + glClear( GL_COLOR_BUFFER_BIT ); + + typedef struct Vertex { + GLfloat x; + GLfloat y; + } Vertex; + + typedef struct Color { + GLubyte r; + GLubyte g; + GLubyte b; + GLubyte a; + } Color; + + typedef struct Type1 { + Vertex location; + Color color; + } Type1; + + typedef struct Type2 { + GLuint unused1; + Vertex location; + GLfloat unused2; + Color color; + } Type2; + + Type1 first[3] = { + {{-1.0, 0.0}, {0xFF, 0x00, 0x00, 0xFF}}, + {{ 0.0, 1.0}, {0x00, 0xFF, 0x00, 0xFF}}, + {{ 1.0, 0.0}, {0x00, 0x00, 0xFF, 0xFF}} + }; + + Type2 second[3] = { + {0.0, {-1.0, 0.0}, 0.0, {0xFF, 0x00, 0x00, 0xFF}}, + {0.0, { 1.0, 0.0}, 0.0, {0x00, 0x00, 0xFF, 0xFF}}, + {0.0, { 0.0, -1.0}, 0.0, {0x00, 0xFF, 0x00, 0xFF}}}; + + // make two vbo objects + GLuint vbo[2]; + glGenBuffers(2, &vbo[0]); + + // load the first into the context + glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); + + // allocate enough space for 100 vertices + glBufferData(GL_ARRAY_BUFFER, sizeof(Type1)*100, NULL, GL_DYNAMIC_DRAW); + + // load the second into the context + glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); + + // allocate enough space for 100 vertices + glBufferData(GL_ARRAY_BUFFER, sizeof(Type2)*100, NULL, GL_DYNAMIC_DRAW); + + // DRAW + + GLbyte * pointer; + + // Clear the screen before drawing + glClear( GL_COLOR_BUFFER_BIT ); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + // FIRST + // load the first into the context + glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); + + // Load actual data in + glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Type1)*3, &first[0]); + + // point to the buffer's location data + glVertexPointer(2, GL_FLOAT, sizeof(Type1), NULL); + + pointer = (GLbyte*)(((GLbyte*)&first[0].color) - ((GLbyte*)&first[0].location)); + + printf("location = %p\n", pointer); + // point to the buffer's color data + glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Type1), pointer); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + + // SECOND + + // load the first into the context + glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); + + // Load actual data in + glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(Type2)*3, &second[0]); + + pointer = (GLbyte*)((GLbyte*)&second[0].location - (GLbyte*)&second[0].unused1); + + // point to the buffer's location data + printf("location = %p\n", pointer); + glVertexPointer(2, GL_FLOAT, sizeof(Type2), pointer); + + pointer = (GLbyte*)((GLbyte*)&second[0].color - (GLbyte*)&second[0].unused1); + + // point to the buffer's location data + printf("location = %p\n", pointer); + glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(Type2), pointer); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 3); + + glDisableClientState(GL_COLOR_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + + SDL_GL_SwapBuffers(); + +#if !EMSCRIPTEN + // Wait for 3 seconds to give us a chance to see the image + SDL_Delay(3000); +#endif + + SDL_Quit(); + + return 0; +} diff --git a/tests/gl_renderers.png b/tests/gl_renderers.png Binary files differnew file mode 100644 index 00000000..db1bc751 --- /dev/null +++ b/tests/gl_renderers.png diff --git a/tests/runner.py b/tests/runner.py index a3c74f03..ef014a18 100755 --- a/tests/runner.py +++ b/tests/runner.py @@ -1635,7 +1635,11 @@ Succeeded! def test_floatvars(self): src = ''' #include <stdio.h> - #include <math.h> + + // headers test, see issue #1013 + #include<cfloat> + #include<cmath> + int main(int argc, char **argv) { float x = 1.234, y = 3.5, q = 0.00000001; @@ -2479,7 +2483,6 @@ Exception execution path of first function! 1 Settings.EXCEPTION_DEBUG = 1 - self.banned_js_engines = [NODE_JS] # node issue 1669, exception causes stdout not to be flushed Settings.DISABLE_EXCEPTION_CATCHING = 0 if '-O2' in self.emcc_args: self.emcc_args += ['--closure', '1'] # Use closure here for some additional coverage @@ -7220,7 +7223,6 @@ void*:16 def test_mmap(self): if self.emcc_args is None: return self.skip('requires emcc') - self.banned_js_engines = [NODE_JS] # slower, and fail on 64-bit Settings.TOTAL_MEMORY = 128*1024*1024 @@ -7669,7 +7671,6 @@ def process(filename): try: os.environ['EMCC_LEAVE_INPUTS_RAW'] = '1' - #self.banned_js_engines = [NODE_JS] # node issue 1669, exception causes stdout not to be flushed Settings.CHECK_OVERFLOWS = 0 for name in glob.glob(path_from_root('tests', 'cases', '*.ll')): @@ -10098,8 +10099,8 @@ f.close() try: os.environ['EMCC_DEBUG'] = '1' for asm, linkable, chunks, js_chunks in [ - (0, 0, 3, 2), (0, 1, 3, 4), - (1, 0, 3, 2), (1, 1, 3, 4) + (0, 0, 3, 2), (0, 1, 4, 4), + (1, 0, 3, 2), (1, 1, 4, 4) ]: print asm, linkable, chunks, js_chunks output, err = Popen([PYTHON, EMCC, path_from_root('tests', 'hello_libcxx.cpp'), '-O1', '-s', 'LINKABLE=%d' % linkable, '-s', 'ASM_JS=%d' % asm, '-s', 'UNRESOLVED_AS_DEAD=1'] + (['-O2'] if asm else []), stdout=PIPE, stderr=PIPE).communicate() @@ -11530,6 +11531,9 @@ elif 'browser' in str(sys.argv): shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) self.btest('gl_ps_strides.c', reference='gl_ps_strides.png', args=['--preload-file', 'screenshot.png']) + def test_gl_renderers(self): + self.btest('gl_renderers.c', reference='gl_renderers.png', args=['-s', 'GL_UNSAFE_OPTS=0']) + def test_matrix_identity(self): self.btest('gl_matrix_identity.c', expected=['-1882984448', '460451840']) |