diff options
Diffstat (limited to 'tests/test_browser.py')
-rw-r--r-- | tests/test_browser.py | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/tests/test_browser.py b/tests/test_browser.py index c06f11ac..c8e07b25 100644 --- a/tests/test_browser.py +++ b/tests/test_browser.py @@ -1300,7 +1300,7 @@ keydown(100);keyup(100); // trigger the end time.sleep(2) def test_glgears(self): - self.btest('hello_world_gles.c', reference='gears.png', reference_slack=1, + self.btest('hello_world_gles.c', reference='gears.png', reference_slack=2, args=['-DHAVE_BUILTIN_SINCOS'], outfile='something.html', message='You should see animating gears.') @@ -1322,7 +1322,7 @@ keydown(100);keyup(100); // trigger the end self.btest('full_es2_sdlproc.c', '1', args=['-s', 'GL_TESTING=1', '-DHAVE_BUILTIN_SINCOS', '-s', 'FULL_ES2=1']) def test_glgears_deriv(self): - self.btest('hello_world_gles_deriv.c', reference='gears.png', reference_slack=1, + self.btest('hello_world_gles_deriv.c', reference='gears.png', reference_slack=2, args=['-DHAVE_BUILTIN_SINCOS'], outfile='something.html', message='You should see animating gears.') with open('something.html') as f: @@ -1425,6 +1425,9 @@ keydown(100);keyup(100); // trigger the end def test_sdlglshader(self): self.btest('sdlglshader.c', reference='sdlglshader.png', args=['-O2', '--closure', '1', '-s', 'LEGACY_GL_EMULATION=1']) + def test_gl_glteximage(self): + self.btest('gl_teximage.c', '1') + def test_gl_ps(self): # pointers and a shader shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) @@ -1553,7 +1556,7 @@ void *getBindBuffer() { def test_sdl_rotozoom(self): shutil.copyfile(path_from_root('tests', 'screenshot.png'), os.path.join(self.get_dir(), 'screenshot.png')) - self.btest('sdl_rotozoom.c', reference='sdl_rotozoom.png', args=['--preload-file', 'screenshot.png']) + self.btest('sdl_rotozoom.c', reference='sdl_rotozoom.png', args=['--preload-file', 'screenshot.png'], reference_slack=3) def test_sdl_gfx_primitives(self): self.btest('sdl_gfx_primitives.c', reference='sdl_gfx_primitives.png', reference_slack=1) |