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-rw-r--r--tests/sdl_mouse.c62
1 files changed, 62 insertions, 0 deletions
diff --git a/tests/sdl_mouse.c b/tests/sdl_mouse.c
new file mode 100644
index 00000000..7fc14638
--- /dev/null
+++ b/tests/sdl_mouse.c
@@ -0,0 +1,62 @@
+#include <stdio.h>
+#include <SDL/SDL.h>
+#include <SDL/SDL_ttf.h>
+#include <assert.h>
+#include <emscripten.h>
+
+int result = 1;
+
+void one() {
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+ switch(event.type) {
+ case SDL_MOUSEMOTION: {
+ SDL_MouseMotionEvent *m = (SDL_MouseMotionEvent*)&event;
+ int x, y;
+ SDL_GetMouseState(&x, &y);
+ assert(x == m->x && y == m->y);
+ printf("motion: %d,%d %d,%d\n", m->x, m->y, m->xrel, m->yrel);
+ result += 2 * (m->x + m->y + m->xrel + m->yrel);
+ break;
+ }
+ case SDL_MOUSEBUTTONDOWN: {
+ SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event;
+ if (m->button == 2) {
+ REPORT_RESULT();
+ emscripten_run_script("throw 'done'");
+ }
+ printf("button down: %d,%d %d,%d\n", m->button, m->state, m->x, m->y);
+ result += 3 * (m->button + m->state + m->x + m->y);
+ break;
+ }
+ case SDL_MOUSEBUTTONUP: {
+ SDL_MouseButtonEvent *m = (SDL_MouseButtonEvent*)&event;
+ printf("button up: %d,%d %d,%d\n", m->button, m->state, m->x, m->y);
+ result += 5 * (m->button + m->state + m->x + m->y);
+ // Remove another click we want to ignore
+ assert(SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONDOWN) == 1);
+ assert(SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEBUTTONUP, SDL_MOUSEBUTTONUP) == 1);
+ break;
+ }
+ }
+ }
+}
+
+int main() {
+ SDL_Init(SDL_INIT_VIDEO);
+ SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
+
+ SDL_Rect rect = { 0, 0, 600, 450 };
+ SDL_FillRect(screen, &rect, 0x2244ffff);
+
+ emscripten_run_script("simulateMouseEvent(10, 20, -1)"); // move from 0,0 to 10,20
+ emscripten_run_script("simulateMouseEvent(10, 20, 0)"); // click
+ emscripten_run_script("simulateMouseEvent(10, 20, 0)"); // click some more, but this one should be ignored through PeepEvent
+ emscripten_run_script("simulateMouseEvent(30, 77, -1)"); // move some more
+ emscripten_run_script("simulateMouseEvent(30, 77, 1)"); // trigger the end
+
+ emscripten_set_main_loop(one, 0);
+
+ return 0;
+}
+